Player Matchup

Maui
Maui
Alivegreenbean
Maui
Level 19
God Stats
1W - 10L
1,377 SR
Queue Stats
2W - 12L
1,398 Elo+
Party 2
Hades
Hades
ElSnaxeMaxe
Hades
Level 27
God Stats
0W - 2L
1,602 SR
Queue Stats
11W - 17L
1,379 Elo+
Party 2
Lancelot
Lancelot
Elcatesmooth
Lancelot
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,292 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LUNNEY6973
Cu Chulainn
Level 43
God Stats
16W - 8L
1,472 SR
Queue Stats
96W - 103L
1,397 Elo+
Party 2
Izanami
Izanami
VioletRobin
Izanami
Level 115
God Stats
60W - 57L
1,494 SR
Queue Stats
426W - 408L
1,408 Elo+
Solo
Team Averages
Level 49
1,489 SR
1,375 Elo+

VS

Team Averages
Level 125
1,363 SR
1,412 Elo+
Martichoras
Martichoras
BennadryI
Martichoras
Level 128
God Stats
1W - 0L
1,244 SR
Queue Stats
16W - 19L
1,379 Elo+
Party 1
Ix Chel
Ix Chel
TheElegantLemon
Ix Chel
Level 129
God Stats
4W - 14L
1,235 SR
Queue Stats
386W - 363L
1,446 Elo+
Solo
Ra
Ra
VictorOminus
Ra
Level 103
God Stats
3W - 1L
1,651 SR
Queue Stats
76W - 81L
1,354 Elo+
Solo
Surtr
Surtr
hmSlim
Surtr
Level 126
God Stats
9W - 13L
1,487 SR
Queue Stats
102W - 100L
1,453 Elo+
Party 1
Fenrir
Fenrir
xDuby 420
Fenrir
Level 137
God Stats
3W - 6L
1,197 SR
Queue Stats
512W - 511L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
7,167
422
2,111
11,612
9,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 6 / 0
6,493
382
2,437
13,688
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
Elcatesmooth
Lancelot
12
5 / 5 / 0
8,327
490
4,620
11,111
3,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
LUNNEY6973
Cu Chulainn
13
1 / 2 / 2
8,028
472
8,123
13,690
9,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
VioletRobin
Izanami
13
2 / 2 / 1
8,095
476
7,074
13,102
4,615
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BennadryI
Martichoras
14
1 / 2 / 3
8,485
499
9,596
12,788
5,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 1 / 4
10,491
617
16,053
7,146
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 3
8,890
523
4,074
9,217
3,577
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
hmSlim
Surtr
13
4 / 1 / 6
8,584
505
5,723
16,580
15,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
xDuby 420
Fenrir
15
6 / 2 / 6
9,732
572
7,766
10,998
10,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
8
Kills
18
18
Deaths
9
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Martichoras
BennadryI
Martichoras
1
2
3
1.25
L
0
6
0
0
L
Lancelot
Elcatesmooth
Lancelot
5
5
0
1
L
Cu Chulainn
LUNNEY6973
Cu Chulainn
1
2
2
1
W
6
1
4
8
W
1
3
3
0.83
L
Izanami
VioletRobin
Izanami
2
2
1
1.25
W
Surtr
hmSlim
Surtr
4
1
6
7
W
Fenrir
xDuby 420
Fenrir
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,365
Damage
43,212
63,203
Taken
56,729
33,081
Mitigated
37,684
10,042
Healing
19,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,111
503
0
835
11,612
9,806
192
853
10,759
18,336
0
W
Martichoras
BennadryI
Martichoras
9,596
2,926
0
4,735
12,788
5,730
1,142
1,493
11,295
0
73,181
L
2,437
211
0
2,505
13,688
5,230
0
7,985
5,703
25,151
0
L
Lancelot
Elcatesmooth
Lancelot
4,620
1,103
0
1,134
11,111
3,480
0
3,097
8,014
0
33,350
L
Cu Chulainn
LUNNEY6973
Cu Chulainn
8,123
600
0
2,085
13,690
9,950
0
4,391
8,965
0
58,161
W
16,053
2,857
606
1,909
7,146
3,156
904
1,252
5,894
98,102
0
W
4,074
790
1,548
3,315
9,217
3,577
1,423
449
8,768
59,449
0
L
Izanami
VioletRobin
Izanami
7,074
5,517
0
3,483
13,102
4,615
1,084
3,707
9,395
0
73,984
W
Surtr
hmSlim
Surtr
5,723
1,710
383
5,817
16,580
15,049
451
886
15,694
619
35,520
W
Fenrir
xDuby 420
Fenrir
7,766
1,430
0
1,441
10,998
10,172
878
696
10,302
0
66,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,110
Gold Earned
46,182
332
Minions Killed
515
0
Camps Cleared
0
1,388,498
Distance Traveled
1,645,010
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,167
422
16
1
0
296,273
0
W
Martichoras
8,485
499
108
6
0
307,871
0
L
Hades
6,493
382
39
2
0
214,483
0
L
Lancelot
8,327
490
46
3
0
311,465
0
L
Cu Chulainn
8,028
472
97
6
0
265,900
0
W
Ix Chel
10,491
617
159
9
0
339,294
2
W
Ra
8,890
523
112
7
0
279,453
4
L
Izanami
8,095
476
134
8
0
300,377
4
W
Surtr
8,584
505
40
2
0
345,120
6
W
Fenrir
9,732
572
96
6
0
373,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role