Player Matchup

Loki
Loki
BlunterSnow7411
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,764 Elo+
Party 2
Janus
Janus
Jhomas
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,387 Elo+
Party 3
Mulan
Mulan
LilChaser29
Mulan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,764 Elo+
Party 2
Hachiman
Hachiman
OGKILLA02
Hachiman
Level 64
God Stats
0W - 3L
1,228 SR
Queue Stats
15W - 24L
1,386 Elo+
Party 3
Ymir
Ymir
Quandale_digle46
Ymir
Level 64
God Stats
0W - 1L
1,904 SR
Queue Stats
1W - 1L
1,764 Elo+
Party 2
Team Averages
Level 49
1,526 SR
1,613 Elo+

VS

Team Averages
Level 74
1,527 SR
1,446 Elo+
Persephone
Persephone
Fran-Play-2003-
Persephone
Level 49
God Stats
27W - 32L
1,448 SR
Queue Stats
206W - 200L
1,357 Elo+
Solo
King Arthur
King Arthur
HBR_Brown-_-
King Arthur
Level 67
God Stats
4W - 8L
1,383 SR
Queue Stats
115W - 106L
1,484 Elo+
Party 1
Hun Batz
Hun Batz
HBR_Reebar-_-
Hun Batz
Level 107
God Stats
2W - 1L
1,508 SR
Queue Stats
337W - 303L
1,488 Elo+
Party 1
Chiron
Chiron
HBR_newsman-_-
Chiron
Level 44
God Stats
2W - 0L
1,707 SR
Queue Stats
159W - 159L
1,445 Elo+
Party 1
Kali
Kali
brown_general01
Kali
Level 101
God Stats
12W - 8L
1,591 SR
Queue Stats
310W - 283L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,000
462
3,326
9,040
2,918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Jhomas
Janus
12
4 / 3 / 1
6,424
494
4,259
7,245
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 2 / 1
6,707
516
5,412
8,840
7,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
OGKILLA02
Hachiman
10
0 / 1 / 3
5,714
440
4,119
8,308
2,704
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 4 / 0
6,133
472
3,410
11,893
8,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Fran-Play-2003-
Persephone
14
3 / 1 / 2
8,514
655
5,274
5,493
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
HBR_Brown-_-
King Arthur
13
1 / 1 / 1
7,702
592
6,657
10,664
8,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
HBR_Reebar-_-
Hun Batz
11
2 / 2 / 3
6,418
494
5,266
8,705
4,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 2
7,111
547
8,180
7,580
2,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
4 / 3 / 3
7,730
595
5,419
12,659
6,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
7
Kills
12
12
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Persephone
Fran-Play-2003-
Persephone
3
1
2
4
W
King Arthur
HBR_Brown-_-
King Arthur
1
1
1
1.5
W
Hun Batz
HBR_Reebar-_-
Hun Batz
2
2
3
1.75
W
2
1
2
3
L
Janus
Jhomas
Janus
4
3
1
1.5
L
1
2
1
0.75
L
Hachiman
OGKILLA02
Hachiman
0
1
3
1.5
L
1
4
0
0.25
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,526
Damage
30,796
45,326
Taken
45,101
24,327
Mitigated
24,724
11,578
Healing
11,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,326
473
0
2,190
9,040
2,918
0
2,515
6,429
0
32,094
W
Persephone
Fran-Play-2003-
Persephone
5,274
282
0
1,207
5,493
1,896
1,254
1,463
3,822
60,418
0
W
King Arthur
HBR_Brown-_-
King Arthur
6,657
560
0
2,620
10,664
8,773
0
35
9,967
0
55,996
W
Hun Batz
HBR_Reebar-_-
Hun Batz
5,266
1,528
0
1,960
8,705
4,856
0
2,685
5,988
0
34,420
W
8,180
3,431
326
2,206
7,580
2,987
766
1,456
6,124
0
45,755
L
Janus
Jhomas
Janus
4,259
662
0
690
7,245
2,224
0
2,759
4,414
37,591
0
L
5,412
986
0
3,410
8,840
7,512
0
35
8,805
0
39,220
L
Hachiman
OGKILLA02
Hachiman
4,119
2,394
0
3,338
8,308
2,704
0
0
8,308
0
38,964
L
3,410
574
141
1,809
11,893
8,969
126
0
11,893
24,928
0
W
5,419
2,850
0
3,302
12,659
6,212
15
1,860
10,691
0
54,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,978
Gold Earned
37,475
274
Minions Killed
413
0
Camps Cleared
0
1,234,828
Distance Traveled
1,226,670
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,000
462
51
4
0
292,383
0
W
Persephone
8,514
655
117
9
0
235,773
4
W
King Arthur
7,702
592
91
7
0
247,778
0
W
Hun Batz
6,418
494
42
3
0
235,217
0
W
Chiron
7,111
547
78
6
0
220,787
0
L
Janus
6,424
494
56
4
0
201,314
0
L
Mulan
6,707
516
70
5
0
260,114
1
L
Hachiman
5,714
440
72
6
0
233,833
0
L
Ymir
6,133
472
25
2
0
247,184
0
W
Kali
7,730
595
85
7
0
287,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role