Player Matchup

Janus
Janus
ArmyManDuBose
Janus
Level 116
God Stats
2W - 3L
1,466 SR
Queue Stats
27W - 45L
1,357 Elo+
Party 2
Merlin
Merlin
IVAmBiiTiioNs
Merlin
Level 112
God Stats
1W - 2L
1,503 SR
Queue Stats
38W - 49L
1,451 Elo+
Party 2
Ishtar
Ishtar
LetArcher
Ishtar
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,505 Elo+
Solo
Kuzenbo
Kuzenbo
Perk 408246
Kuzenbo
Level 60
God Stats
6W - 5L
1,464 SR
Queue Stats
53W - 68L
1,499 Elo+
Party 4
Shiva
Shiva
Tale of Mar
Shiva
Level 58
God Stats
1W - 5L
1,274 SR
Queue Stats
107W - 130L
1,506 Elo+
Party 4
Team Averages
Level 94
1,441 SR
1,464 Elo+

VS

Team Averages
Level 54
1,421 SR
1,307 Elo+
Baba Yaga
Baba Yaga
LazySage9029
Baba Yaga
Level 28
God Stats
5W - 3L
1,708 SR
Queue Stats
33W - 42L
1,239 Elo+
Party 3
Bastet
Bastet
Spiderboy40
Bastet
Level 91
God Stats
31W - 44L
1,451 SR
Queue Stats
123W - 153L
1,392 Elo+
Party 1
Neith
Neith
faTHOR03
Neith
Level 27
God Stats
144W - 199L
1,354 SR
Queue Stats
144W - 200L
1,312 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
goose9799
Morgan Le Fay
Level 22
God Stats
1W - 2L
1,191 SR
Queue Stats
32W - 42L
1,239 Elo+
Party 3
Vamana
Vamana
magnawhales
Vamana
Level 102
God Stats
8W - 10L
1,401 SR
Queue Stats
158W - 201L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
7,245
725
6,756
7,998
3,186
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 2
7,589
759
6,043
5,201
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
LetArcher
Ishtar
12
0 / 5 / 3
6,608
661
4,025
8,464
3,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kuzenbo
Perk 408246
Kuzenbo
12
1 / 3 / 2
7,107
711
5,346
13,322
18,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 5 / 3
7,146
715
6,391
13,287
11,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
LazySage9029
Baba Yaga
15
6 / 2 / 4
8,404
840
12,303
6,345
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
15
6 / 2 / 5
8,158
816
11,669
9,218
3,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
faTHOR03
Neith
14
2 / 0 / 2
7,448
745
4,930
6,569
2,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
goose9799
Morgan Le Fay
13
1 / 4 / 7
6,998
700
6,254
8,780
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
14
2 / 0 / 4
7,909
791
7,734
11,236
8,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
7
Kills
17
17
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
2
0
2
3
W
Baba Yaga
LazySage9029
Baba Yaga
6
2
4
4
L
Ishtar
LetArcher
Ishtar
0
5
3
0.3
L
Kuzenbo
Perk 408246
Kuzenbo
1
3
2
0.67
W
Bastet
6
2
5
4.25
L
2
5
3
0.7
W
Neith
faTHOR03
Neith
2
0
2
3
W
Morgan Le Fay
goose9799
Morgan Le Fay
1
4
7
1.13
W
Vamana
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,561
Damage
42,890
48,272
Taken
42,148
39,388
Mitigated
21,463
4,187
Healing
7,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,756
421
0
190
7,998
3,186
0
2,382
5,616
20,094
0
L
6,043
80
0
679
5,201
2,122
0
3,354
1,847
31,906
0
W
Baba Yaga
LazySage9029
Baba Yaga
12,303
1,517
0
1,139
6,345
2,924
486
3,323
2,938
27,689
0
L
Ishtar
LetArcher
Ishtar
4,025
2,217
0
647
8,464
3,770
814
2,934
5,530
0
13,126
L
Kuzenbo
Perk 408246
Kuzenbo
5,346
1,812
155
916
13,322
18,544
50
5,735
7,587
11,059
0
W
Bastet
11,669
2,604
0
3,099
9,218
3,659
128
2,925
5,947
0
29,788
L
6,391
670
0
1,600
13,287
11,766
0
4,242
9,045
0
11,708
W
Neith
faTHOR03
Neith
4,930
1,461
151
1,273
6,569
2,483
1,127
2,792
3,741
0
21,454
W
Morgan Le Fay
goose9799
Morgan Le Fay
6,254
1,499
0
145
8,780
3,771
355
4,102
4,469
13,257
0
W
Vamana
7,734
3,353
51
1,194
11,236
8,626
308
5,108
5,913
0
25,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,695
Gold Earned
38,917
147
Minions Killed
187
0
Camps Cleared
0
958,029
Distance Traveled
1,093,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,245
725
32
3
0
181,573
0
L
Merlin
7,589
759
66
7
0
197,049
0
W
Baba Yaga
8,404
840
55
6
0
207,022
0
L
Ishtar
6,608
661
25
3
0
188,139
0
L
Kuzenbo
7,107
711
13
1
0
199,048
0
W
Bastet
8,158
816
34
3
0
242,189
0
L
Shiva
7,146
715
11
1
0
192,220
0
W
Neith
7,448
745
36
4
0
215,657
0
W
Morgan Le Fay
6,998
700
19
2
0
183,148
0
W
Vamana
7,909
791
43
4
0
245,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role