Player Matchup

Bellona
Bellona
Gudtimess146
Bellona
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,384 Elo+
Solo
Horus
Horus
Itz_Drowsie
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,228 Elo+
Party 1
Discordia
Discordia
WhyNot_8JK
Discordia
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,289 Elo+
Party 1
Sun Wukong
Sun Wukong
bualwolf
Sun Wukong
Level 126
God Stats
2W - 2L
1,247 SR
Queue Stats
17W - 22L
1,289 Elo+
Party 1
Merlin
Merlin
pk4vets
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 56L
1,538 Elo+
Solo
Team Averages
Level 50
1,449 SR
1,346 Elo+

VS

Team Averages
Level 23
1,507 SR
1,391 Elo+
Chronos
Chronos
KingKug
Chronos
Level 25
God Stats
1W - 1L
1,556 SR
Queue Stats
22W - 25L
1,571 Elo+
Party 2
Ullr
Ullr
UncleStinky
Ullr
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 57L
1,375 Elo+
Solo
Guan Yu
Guan Yu
deadbardaniel
Guan Yu
Level 18
God Stats
1W - 2L
1,476 SR
Queue Stats
5W - 12L
1,265 Elo+
Solo
Lancelot
Lancelot
m1k3honcho
Lancelot
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,349 Elo+
Party 2
King Arthur
King Arthur
tineybrain
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 69L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gudtimess146
Bellona
11
2 / 2 / 4
5,953
1,191
4,610
6,163
6,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 1 / 5
5,283
1,057
859
5,488
2,555
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
WhyNot_8JK
Discordia
8
1 / 3 / 3
5,081
1,016
2,346
3,478
1,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
bualwolf
Sun Wukong
10
2 / 1 / 7
5,559
1,112
2,261
6,198
3,475
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
pk4vets
Merlin
13
6 / 1 / 6
7,350
1,470
7,900
2,906
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KingKug
Chronos
14
6 / 1 / 2
6,787
1,357
5,284
5,025
2,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 4 / 1
4,399
880
1,558
4,826
1,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
5
0 / 1 / 0
4,288
858
23
1,192
424
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lancelot
m1k3honcho
Lancelot
10
0 / 3 / 5
5,231
1,046
2,663
5,734
3,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
tineybrain
King Arthur
10
1 / 3 / 3
5,380
1,076
2,219
4,911
4,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
12
Kills
7
8
Deaths
12
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
Gudtimess146
Bellona
2
2
4
2
W
1
1
5
3.5
L
Chronos
KingKug
Chronos
6
1
2
7
L
0
4
1
0.13
W
Discordia
WhyNot_8JK
Discordia
1
3
3
0.83
W
Sun Wukong
bualwolf
Sun Wukong
2
1
7
5.5
L
Guan Yu
0
1
0
0
L
Lancelot
m1k3honcho
Lancelot
0
3
5
0.83
W
Merlin
pk4vets
Merlin
6
1
6
9
L
King Arthur
tineybrain
King Arthur
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,976
Damage
11,747
24,233
Taken
21,688
14,785
Mitigated
12,125
4,884
Healing
3,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Gudtimess146
Bellona
4,610
1,020
0
501
6,163
6,308
397
1,482
4,601
0
10,194
W
859
338
80
961
5,488
2,555
111
539
4,907
0
1,976
L
Chronos
KingKug
Chronos
5,284
1,141
121
2,333
5,025
2,211
0
2,737
2,049
17,756
0
L
1,558
766
0
39
4,826
1,695
0
1,761
2,986
0
1,700
W
Discordia
WhyNot_8JK
Discordia
2,346
125
0
250
3,478
1,315
36
1,859
1,539
3,804
0
W
Sun Wukong
bualwolf
Sun Wukong
2,261
326
474
2,197
6,198
3,475
231
719
5,379
0
3,766
L
Guan Yu
23
0
0
20
1,192
424
0
356
836
0
23
L
Lancelot
m1k3honcho
Lancelot
2,663
618
55
1,101
5,734
3,687
0
2,893
2,752
0
4,910
W
Merlin
pk4vets
Merlin
7,900
1,233
34
387
2,906
1,132
0
827
1,996
19,527
0
L
King Arthur
tineybrain
King Arthur
2,219
248
0
111
4,911
4,108
0
2,610
2,091
0
7,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,226
Gold Earned
26,085
51
Minions Killed
38
0
Camps Cleared
0
490,737
Distance Traveled
376,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,953
1,191
15
3
0
106,196
0
W
Horus
5,283
1,057
3
1
0
93,903
0
L
Chronos
6,787
1,357
24
5
0
108,171
0
L
Ullr
4,399
880
0
0
0
57,332
0
W
Discordia
5,081
1,016
3
1
0
85,538
0
W
Sun Wukong
5,559
1,112
9
2
0
103,056
0
L
Guan Yu
4,288
858
0
0
0
22,734
0
L
Lancelot
5,231
1,046
2
0
0
101,681
0
W
Merlin
7,350
1,470
21
4
0
102,044
0
L
King Arthur
5,380
1,076
12
2
0
86,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role