Player Matchup

Chang'e
Chang'e
KureiBunni
Chang'e
Level 272
God Stats
4W - 5L
1,586 SR
Queue Stats
86W - 49L
1,898 Elo+
Party 1
Hou Yi
Hou Yi
Selenium
Hou Yi
Level 105
God Stats
1W - 0L
1,613 SR
Queue Stats
19W - 22L
1,591 Elo+
Party 1
Sylvanus
Sylvanus
evil_backward999
Sylvanus
Level 146
God Stats
1W - 2L
1,690 SR
Queue Stats
8W - 12L
1,411 Elo+
Party 1
Team Averages
Level 174
1,630 SR
1,633 Elo+

VS

Team Averages
Level 141
1,550 SR
1,511 Elo+
Hachiman
Hachiman
Darkusclank
Hachiman
Level 129
God Stats
6W - 3L
1,668 SR
Queue Stats
94W - 86L
1,521 Elo+
Party 2
Lancelot
Lancelot
IxTARSxI
Lancelot
Level 141
God Stats
1W - 4L
1,402 SR
Queue Stats
158W - 171L
1,466 Elo+
Party 2
Merlin
Merlin
JManisdatdude
Merlin
Level 152
God Stats
4W - 4L
1,580 SR
Queue Stats
286W - 293L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KureiBunni
Chang'e
15
4 / 1 / 12
11,683
779
13,422
17,329
8,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Selenium
Hou Yi
16
12 / 2 / 4
13,179
879
16,340
15,597
7,505
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 14
10,852
723
5,277
23,832
28,867
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Darkusclank
Hachiman
13
2 / 7 / 2
10,373
692
17,633
13,974
5,026
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
IxTARSxI
Lancelot
13
2 / 6 / 2
10,569
705
10,399
15,329
13,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
0 / 4 / 3
10,597
706
20,106
9,959
3,992
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
17
Kills
4
4
Deaths
17
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Darkusclank
Hachiman
2
7
2
0.43
L
Lancelot
IxTARSxI
Lancelot
2
6
2
0.5
L
0
4
3
0.38
W
Chang'e
KureiBunni
Chang'e
4
1
12
10
W
Hou Yi
Selenium
Hou Yi
12
2
4
7
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,039
Damage
48,138
56,758
Taken
39,262
45,069
Mitigated
22,161
29,083
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Darkusclank
Hachiman
17,633
6,914
0
1,825
13,974
5,026
0
6,591
7,317
0
46,414
L
Lancelot
IxTARSxI
Lancelot
10,399
745
0
2,110
15,329
13,143
0
7,719
7,610
165
33,875
L
20,106
465
0
335
9,959
3,992
0
4,758
5,177
76,012
0
W
Chang'e
KureiBunni
Chang'e
13,422
789
7,699
7,767
17,329
8,697
374
6,431
10,642
48,468
0
W
Hou Yi
Selenium
Hou Yi
16,340
6,598
0
2,814
15,597
7,505
1,440
6,009
9,356
0
55,643
W
5,277
1,327
4,291
6,512
23,832
28,867
56
8,187
15,617
16,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,714
Gold Earned
31,539
148
Minions Killed
190
0
Camps Cleared
0
808,627
Distance Traveled
775,291
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,373
692
64
4
0
233,016
0
L
Lancelot
10,569
705
40
3
0
298,443
0
L
Merlin
10,597
706
86
6
0
243,832
0
W
Chang'e
11,683
779
68
5
0
294,656
0
W
Hou Yi
13,179
879
64
4
0
272,987
0
W
Sylvanus
10,852
723
16
1
0
240,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role