Player Matchup

Bellona
Bellona
 
Bellona
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DEADSAW242
Janus
Level 95
God Stats
8W - 6L
1,557 SR
Queue Stats
318W - 286L
1,516 Elo+
Party 2
Heimdallr
Heimdallr
RanaRana
Heimdallr
Level 120
God Stats
10W - 9L
1,393 SR
Queue Stats
398W - 370L
1,527 Elo+
Solo
Thanatos
Thanatos
Sayianpride24
Thanatos
Level 46
God Stats
4W - 8L
1,550 SR
Queue Stats
58W - 58L
1,468 Elo+
Party 2
Atlas
Atlas
xCReXx
Atlas
Level 153
God Stats
6W - 5L
1,657 SR
Queue Stats
432W - 381L
1,529 Elo+
Party 2
Team Averages
Level 105
1,531 SR
1,508 Elo+

VS

Team Averages
Level 75
1,474 SR
1,479 Elo+
Ix Chel
Ix Chel
JustZerok
Ix Chel
Level 113
God Stats
0W - 2L
1,358 SR
Queue Stats
11W - 9L
1,551 Elo+
Solo
Thor
Thor
Roebotron
Thor
Level 103
God Stats
0W - 2L
1,297 SR
Queue Stats
71W - 78L
1,445 Elo+
Party 1
Arachne
Arachne
Ryf3m
Arachne
Level 47
God Stats
2W - 2L
1,821 SR
Queue Stats
115W - 124L
1,460 Elo+
Party 1
King Arthur
King Arthur
The1Overlord
King Arthur
Level 64
God Stats
1W - 3L
1,348 SR
Queue Stats
92W - 112L
1,473 Elo+
Solo
Cupid
Cupid
yeahbuddysureok
Cupid
Level 48
God Stats
16W - 16L
1,548 SR
Queue Stats
76W - 93L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
6 / 0 / 1
8,024
729
9,736
11,482
14,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
10
2 / 0 / 0
5,882
535
6,702
5,374
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
RanaRana
Heimdallr
11
3 / 1 / 0
6,330
575
4,187
5,790
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Sayianpride24
Thanatos
10
1 / 2 / 1
5,628
512
1,871
7,464
2,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
xCReXx
Atlas
10
0 / 0 / 4
5,975
543
4,285
7,081
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JustZerok
Ix Chel
10
1 / 1 / 0
5,962
542
4,437
6,744
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
8
0 / 1 / 0
5,253
478
1,948
7,062
3,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Ryf3m
Arachne
10
1 / 3 / 1
5,696
518
4,762
9,949
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
The1Overlord
King Arthur
9
0 / 5 / 0
5,434
494
5,605
11,780
9,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 1
4,925
448
1,367
5,087
1,539
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
12
Kills
2
3
Deaths
12
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
0
1
6.5
W
Janus
2
0
0
2
L
Ix Chel
JustZerok
Ix Chel
1
1
0
1
W
Heimdallr
RanaRana
Heimdallr
3
1
0
3
L
Thor
0
1
0
0
L
Arachne
Ryf3m
Arachne
1
3
1
0.5
W
Thanatos
Sayianpride24
Thanatos
1
2
1
0.75
L
King Arthur
The1Overlord
King Arthur
0
5
0
0
W
Atlas
xCReXx
Atlas
0
0
4
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,781
Damage
18,119
37,191
Taken
40,622
26,139
Mitigated
22,277
16,248
Healing
10,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,736
3,304
0
4,627
11,482
14,389
0
120
11,362
0
66,912
W
Janus
6,702
502
0
875
5,374
1,765
0
1,819
3,555
42,205
0
L
Ix Chel
JustZerok
Ix Chel
4,437
642
139
2,494
6,744
2,341
0
4,723
1,779
48,489
0
W
Heimdallr
RanaRana
Heimdallr
4,187
2,261
0
3,390
5,790
2,107
92
122
5,595
0
50,380
L
Thor
1,948
189
0
1,795
7,062
3,844
0
3,393
3,431
0
19,516
L
Arachne
Ryf3m
Arachne
4,762
3,209
0
4,019
9,949
4,638
0
1,553
8,286
0
45,327
W
Thanatos
Sayianpride24
Thanatos
1,871
369
0
4,652
7,464
2,775
0
1,196
6,268
0
37,343
L
King Arthur
The1Overlord
King Arthur
5,605
858
0
0
11,780
9,915
0
7
11,773
0
40,296
W
Atlas
xCReXx
Atlas
4,285
1,573
0
2,704
7,081
5,103
99
1,376
5,603
21,087
0
L
1,367
559
111
1,918
5,087
1,539
0
798
4,286
0
20,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,839
Gold Earned
27,270
369
Minions Killed
285
0
Camps Cleared
0
1,101,457
Distance Traveled
1,188,359
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,024
729
111
10
0
196,450
4
W
Janus
5,882
535
86
8
0
222,926
4
L
Ix Chel
5,962
542
78
7
0
232,643
2
W
Heimdallr
6,330
575
88
8
0
211,426
0
L
Thor
5,253
478
23
2
0
222,771
2
L
Arachne
5,696
518
77
7
0
252,566
0
W
Thanatos
5,628
512
59
5
0
241,840
0
L
King Arthur
5,434
494
67
6
0
219,799
0
W
Atlas
5,975
543
25
2
0
228,815
1
L
Cupid
4,925
448
40
4
0
260,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role