Player Matchup

Hel
Hel
Silver III
FN IZ LGBTQ
Hel
Silver III
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 158L
1,356 MMR
Solo
Nike
Nike
Silver I
Firestorm7447
Nike
Silver I
Level 86
God Stats
14W - 22L
1,500 SR
Queue Stats
520W - 585L
1,314 MMR
Solo
Horus
Horus
Gold V
Lancille
Horus
Gold V
Level 171
God Stats
70W - 74L
1,620 SR
Queue Stats
478W - 494L
1,282 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,540 SR
1,317 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,598 SR
1,345 MMR
Anubis
Anubis
Silver V
MarmolRelajante
Anubis
Silver V
Level 117
God Stats
2W - 1L
1,772 SR
Queue Stats
7W - 15L
1,267 MMR
Solo
Chaac
Chaac
Bronze III
Noamberger
Chaac
Bronze III
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 MMR
Party 1
Neith
Neith
Silver III
TostyRules
Neith
Silver III
Level 106
God Stats
7W - 7L
1,522 SR
Queue Stats
14W - 19L
1,269 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
6,647
665
937
2,625
556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 7 / 2
7,151
715
2,587
11,280
6,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
Lancille
Horus
11
2 / 3 / 0
7,708
771
1,848
11,307
8,850
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
AchillesHe BoZeusAphroditeAres

VS

Bans
BacchusAh Muzen CabIshtarArachneCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 2
9,596
960
7,364
3,533
1,443
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
11
3 / 2 / 8
8,728
873
5,571
7,389
6,613
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
12
2 / 0 / 11
8,703
870
7,128
3,922
1,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
13
13
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
7
2
0.14
L
Horus
Lancille
Horus
2
3
0
0.67
W
8
1
2
9
W
Chaac
3
2
8
3.5
W
Neith
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,372
Damage
20,063
25,212
Taken
14,844
16,150
Mitigated
9,327
3,174
Healing
4,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
937
54
316
0
2,625
556
0
268
2,357
7,823
0
L
2,587
128
0
0
11,280
6,744
0
3,031
8,249
0
28,340
L
Horus
Lancille
Horus
1,848
559
710
2,148
11,307
8,850
0
4,418
6,880
0
6,594
W
7,364
407
0
1,647
3,533
1,443
1,048
198
3,291
47,258
0
W
Chaac
5,571
611
0
1,973
7,389
6,613
228
965
6,376
0
23,080
W
Neith
7,128
2,549
0
870
3,922
1,271
963
292
3,630
0
31,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,506
Gold Earned
27,027
53
Minions Killed
135
0
Camps Cleared
0
385,549
Distance Traveled
573,385
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,647
665
8
1
0
54,373
0
L
Nike
7,151
715
34
3
0
167,320
1
L
Horus
7,708
771
11
1
0
163,856
0
W
Anubis
9,596
960
77
8
0
201,482
0
W
Chaac
8,728
873
29
3
0
184,741
0
W
Neith
8,703
870
29
3
0
187,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role