Player Matchup

Sobek
Sobek
Go4tBoi
Sobek
Level 13
God Stats
6W - 3L
1,510 SR
Queue Stats
19W - 11L
1,518 Elo+
Party 1
Surtr
Surtr
KamiKamiKami
Surtr
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 11L
1,518 Elo+
Party 1
Aphrodite
Aphrodite
Kweno
Aphrodite
Level 61
God Stats
5W - 1L
1,485 SR
Queue Stats
19W - 7L
1,518 Elo+
Party 1
Team Averages
Level 52
1,498 SR
1,518 Elo+

VS

Team Averages
Level 38
1,319 SR
1,079 Elo+
Ra
Ra
Alecksenpai
Ra
Level 25
God Stats
8W - 12L
1,345 SR
Queue Stats
11W - 33L
960 Elo+
Party 2
Mercury
Mercury
TheDarkEdgelord
Mercury
Level 42
God Stats
0W - 2L
1,112 SR
Queue Stats
13W - 37L
1,046 Elo+
Party 2
Anhur
Anhur
xxAKATSUKIxx257
Anhur
Level 47
God Stats
9W - 8L
1,500 SR
Queue Stats
62W - 87L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Go4tBoi
Sobek
13
1 / 0 / 17
10,962
731
4,139
12,922
13,281
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
12 / 0 / 12
13,317
888
16,164
17,429
21,973
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Aphrodite
Kweno
Aphrodite
16
13 / 0 / 13
13,559
904
18,408
12,303
6,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 0
9,505
634
11,845
14,499
7,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 11 / 0
8,991
599
5,664
18,851
7,858
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 5 / 0
9,645
643
7,872
12,129
5,086
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
0
26
Kills
0
0
Deaths
26
42
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
W
Sobek
Go4tBoi
Sobek
1
0
17
9.5
W
12
0
12
18
W
Aphrodite
Kweno
Aphrodite
13
0
13
19.5
L
0
11
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,711
Damage
25,381
42,654
Taken
45,479
41,684
Mitigated
20,163
17,803
Healing
3,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,845
1,636
1,201
1,492
14,499
7,219
0
8,350
6,046
51,993
0
W
Sobek
Go4tBoi
Sobek
4,139
473
0
575
12,922
13,281
573
4,444
8,022
16,773
0
W
16,164
4,897
0
2,426
17,429
21,973
443
3,341
13,989
2,034
42,473
W
Aphrodite
Kweno
Aphrodite
18,408
2,869
5,694
9,108
12,303
6,430
1,351
4,009
8,146
73,524
0
L
5,664
2,130
51
796
18,851
7,858
0
10,014
8,837
0
27,501
L
7,872
2,953
0
100
12,129
5,086
0
6,074
6,003
0
29,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,838
Gold Earned
28,141
147
Minions Killed
160
0
Camps Cleared
0
832,507
Distance Traveled
722,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,505
634
80
5
0
216,545
0
W
Sobek
10,962
731
13
1
0
262,936
0
W
Surtr
13,317
888
45
3
0
286,570
0
W
Aphrodite
13,559
904
89
6
0
283,001
0
L
Mercury
8,991
599
32
2
0
266,694
0
L
Anhur
9,645
643
48
3
0
239,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role