Player Matchup

Achilles
Achilles
Auxzill
Achilles
Level 109
God Stats
9W - 5L
1,500 SR
Queue Stats
173W - 176L
1,389 Elo+
Solo
Zhong Kui
Zhong Kui
Edog4sho
Zhong Kui
Level 145
God Stats
4W - 1L
1,786 SR
Queue Stats
8W - 7L
1,102 Elo+
Party 1
Neith
Neith
L1m1tless1949
Neith
Level 83
God Stats
11W - 13L
1,544 SR
Queue Stats
42W - 56L
1,286 Elo+
Party 1
Team Averages
Level 112
1,610 SR
1,259 Elo+

VS

Team Averages
Level 99
1,465 SR
1,439 Elo+
Horus
Horus
CraxkHead-_Cap
Horus
Level 125
God Stats
1W - 6L
1,395 SR
Queue Stats
80W - 84L
1,413 Elo+
Party 2
Mulan
Mulan
CraxkHead_OCK
Mulan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,477 Elo+
Party 2
Chaac
Chaac
temp-247290
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Auxzill
Achilles
10
3 / 1 / 7
8,083
808
3,895
9,494
10,729
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Edog4sho
Zhong Kui
12
7 / 0 / 5
9,331
933
14,767
8,088
6,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
4 / 2 / 7
8,383
838
7,161
5,220
1,844
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
7,451
745
4,871
10,841
4,610
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 5 / 1
7,383
738
4,670
11,806
5,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 2
6,786
679
4,350
10,295
8,022
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
14
Kills
3
3
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
Auxzill
Achilles
3
1
7
6.5
L
1
6
2
0.33
L
2
5
1
0.5
W
Zhong Kui
Edog4sho
Zhong Kui
7
0
5
9.5
W
4
2
7
3.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,823
Damage
13,891
22,802
Taken
32,942
19,366
Mitigated
17,989
2,601
Healing
5,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Auxzill
Achilles
3,895
1,367
231
472
9,494
10,729
196
9
9,485
0
11,374
L
4,871
2,109
718
1,679
10,841
4,610
0
5,238
5,567
71
18,717
L
4,670
512
0
2,644
11,806
5,357
0
4,773
7,025
0
27,531
W
Zhong Kui
Edog4sho
Zhong Kui
14,767
1,506
0
1,673
8,088
6,793
973
456
7,580
47,157
0
W
7,161
2,616
0
225
5,220
1,844
0
47
5,129
0
23,406
L
4,350
643
0
264
10,295
8,022
0
5,248
4,999
0
16,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,797
Gold Earned
21,620
91
Minions Killed
88
0
Camps Cleared
0
508,160
Distance Traveled
531,893
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,083
808
12
1
0
171,229
0
L
Horus
7,451
745
25
3
0
186,763
0
L
Mulan
7,383
738
38
4
0
166,530
1
W
Zhong Kui
9,331
933
55
6
0
177,804
0
W
Neith
8,383
838
24
2
0
159,127
1
L
Chaac
6,786
679
25
3
0
178,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role