Player Matchup

Tyr
Tyr
Fye Dat
Tyr
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 79L
1,317 Elo+
Party 3
Surtr
Surtr
J-CaveMan-C
Surtr
Level 99
God Stats
2W - 4L
1,463 SR
Queue Stats
32W - 40L
1,473 Elo+
Party 4
Serqet
Serqet
KyngRhyno
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 36L
1,323 Elo+
Party 3
Apollo
Apollo
SynysterSilent
Apollo
Level 116
God Stats
0W - 2L
1,313 SR
Queue Stats
117W - 128L
1,460 Elo+
Party 4
Horus
Horus
UnshippedChimp
Horus
Level 45
God Stats
0W - 1L
1,721 SR
Queue Stats
20W - 27L
1,417 Elo+
Party 4
Team Averages
Level 71
1,499 SR
1,398 Elo+

VS

Team Averages
Level 75
1,558 SR
1,460 Elo+
Sylvanus
Sylvanus
KevvinnDUH
Sylvanus
Level 68
God Stats
3W - 6L
1,285 SR
Queue Stats
424W - 416L
1,466 Elo+
Party 1
Discordia
Discordia
SoggySalamiSlot
Discordia
Level 83
God Stats
5W - 1L
1,887 SR
Queue Stats
144W - 142L
1,445 Elo+
Party 2
Apollo
Apollo
Toast07
Apollo
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
282W - 303L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
iamjak
Kukulkan
Level 86
God Stats
3W - 0L
1,804 SR
Queue Stats
51W - 58L
1,417 Elo+
Solo
Ah Puch
Ah Puch
vissinator
Ah Puch
Level 30
God Stats
2W - 1L
1,317 SR
Queue Stats
339W - 311L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
0 / 5 / 3
6,874
625
6,604
14,235
13,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 5 / 4
7,993
727
6,721
14,991
15,997
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
KyngRhyno
Serqet
13
1 / 5 / 1
7,580
689
2,074
11,807
13,531
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 2
8,579
780
14,511
12,371
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 3
7,710
701
2,617
13,440
15,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KevvinnDUH
Sylvanus
16
4 / 0 / 15
9,861
896
6,317
9,129
8,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
SoggySalamiSlot
Discordia
15
3 / 1 / 14
8,311
756
13,395
5,900
2,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Toast07
Apollo
16
10 / 4 / 7
9,470
861
16,099
10,484
5,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
iamjak
Kukulkan
15
2 / 2 / 15
8,651
786
9,361
8,716
4,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
vissinator
Ah Puch
16
5 / 0 / 14
9,121
829
14,995
6,316
3,199
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
89
7
Kills
24
24
Deaths
7
13
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
5
3
0.3
L
2
5
4
0.8
W
Sylvanus
KevvinnDUH
Sylvanus
4
0
15
11.5
L
Serqet
KyngRhyno
Serqet
1
5
1
0.3
W
Discordia
SoggySalamiSlot
Discordia
3
1
14
10
L
3
5
2
0.8
W
Apollo
Toast07
Apollo
10
4
7
3.38
L
1
4
3
0.63
W
Kukulkan
iamjak
Kukulkan
2
2
15
4.75
W
Ah Puch
vissinator
Ah Puch
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,527
Damage
60,167
66,844
Taken
40,545
63,441
Mitigated
24,961
15,691
Healing
22,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
6,604
425
715
2,041
14,235
13,253
0
9,405
4,685
0
14,597
L
6,721
1,687
140
1,712
14,991
15,997
0
9,154
5,633
342
14,215
W
Sylvanus
KevvinnDUH
Sylvanus
6,317
1,818
7,356
4,290
9,129
8,986
0
155
8,617
12,713
0
L
Serqet
KyngRhyno
Serqet
2,074
251
0
996
11,807
13,531
0
8,556
3,251
0
4,337
W
Discordia
SoggySalamiSlot
Discordia
13,395
2,276
135
912
5,900
2,717
140
51
5,849
25,424
0
L
14,511
6,127
422
2,538
12,371
5,050
0
7,989
4,382
0
30,883
W
Apollo
Toast07
Apollo
16,099
11,318
1,006
1,808
10,484
5,876
1,133
75
10,013
128
27,664
L
2,617
1,360
3,604
3,523
13,440
15,610
0
8,781
4,659
0
6,603
W
Kukulkan
iamjak
Kukulkan
9,361
1,906
312
1,739
8,716
4,183
138
165
8,551
26,516
0
W
Ah Puch
vissinator
Ah Puch
14,995
881
2,429
2,797
6,316
3,199
371
67
6,249
29,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,736
Gold Earned
45,414
128
Minions Killed
158
0
Camps Cleared
0
895,580
Distance Traveled
984,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,874
625
11
1
0
161,546
0
L
Surtr
7,993
727
28
3
0
177,007
0
W
Sylvanus
9,861
896
16
1
0
185,012
0
L
Serqet
7,580
689
16
1
0
193,251
0
W
Discordia
8,311
756
33
3
0
185,172
0
L
Apollo
8,579
780
65
6
0
174,971
0
W
Apollo
9,470
861
28
3
0
178,301
0
L
Horus
7,710
701
8
1
0
188,805
0
W
Kukulkan
8,651
786
45
4
0
202,539
0
W
Ah Puch
9,121
829
36
3
0
233,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role