Player Matchup

Ares
Ares
AkiraSwift
Ares
Level 15
God Stats
1W - 1L
1,719 SR
Queue Stats
2W - 2L
1,728 Elo+
Party 1
Ne Zha
Ne Zha
Fastprey
Ne Zha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,592 Elo+
Party 1
Scylla
Scylla
andzzz
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,481 Elo+
Party 1
Team Averages
Level 45
1,573 SR
1,600 Elo+

VS

Team Averages
Level 41
1,567 SR
1,428 Elo+
Cthulhu
Cthulhu
AttackedJosh
Cthulhu
Level 7
God Stats
5W - 4L
1,538 SR
Queue Stats
13W - 12L
1,433 Elo+
Party 2
Kukulkan
Kukulkan
Chika0002
Kukulkan
Level 7
God Stats
3W - 2L
1,663 SR
Queue Stats
13W - 12L
1,433 Elo+
Party 2
Anhur
Anhur
ImBigStrong
Anhur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
9,035
695
5,245
13,989
8,341
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Fastprey
Ne Zha
12
3 / 1 / 2
9,463
728
8,590
6,203
2,719
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
andzzz
Scylla
12
1 / 3 / 4
9,192
707
7,202
6,545
2,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AttackedJosh
Cthulhu
13
2 / 1 / 6
9,782
752
9,020
8,954
6,976
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Chika0002
Kukulkan
12
0 / 3 / 6
9,065
697
4,305
7,520
2,862
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
6 / 1 / 2
10,778
829
9,720
9,588
3,724
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
5
Kills
8
8
Deaths
5
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Cthulhu
AttackedJosh
Cthulhu
2
1
6
5
W
Kukulkan
Chika0002
Kukulkan
0
3
6
1
L
Ne Zha
Fastprey
Ne Zha
3
1
2
4
W
6
1
2
7
L
Scylla
andzzz
Scylla
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,037
Damage
23,045
26,737
Taken
26,062
13,196
Mitigated
13,562
3,489
Healing
3,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,245
56
0
2,433
13,989
8,341
21
6,181
7,760
16,078
0
W
Cthulhu
AttackedJosh
Cthulhu
9,020
358
658
0
8,954
6,976
102
5,838
3,116
31,247
340
W
Kukulkan
Chika0002
Kukulkan
4,305
915
0
110
7,520
2,862
157
3,676
3,820
30,479
0
L
Ne Zha
Fastprey
Ne Zha
8,590
303
0
192
6,203
2,719
94
3,699
2,504
0
33,357
W
9,720
6,039
0
2,609
9,588
3,724
1,246
3,451
6,137
0
53,187
L
Scylla
andzzz
Scylla
7,202
825
0
864
6,545
2,136
162
3,673
2,872
42,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,690
Gold Earned
29,625
121
Minions Killed
174
0
Camps Cleared
0
716,046
Distance Traveled
690,358
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,035
695
27
2
0
238,811
0
W
Cthulhu
9,782
752
41
3
0
251,199
0
W
Kukulkan
9,065
697
54
4
0
221,830
0
L
Ne Zha
9,463
728
33
3
0
243,625
2
W
Anhur
10,778
829
79
6
0
217,329
0
L
Scylla
9,192
707
61
5
0
233,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role