Player Matchup

Awilix
Awilix
DatCookieDoe123
Awilix
Level 147
God Stats
2W - 3L
1,592 SR
Queue Stats
178W - 206L
1,532 Elo+
Party 3
Chaac
Chaac
Diamondking379
Chaac
Level 129
God Stats
10W - 6L
1,574 SR
Queue Stats
394W - 440L
1,591 Elo+
Party 3
Heimdallr
Heimdallr
MyL0nelyStar
Heimdallr
Level 148
God Stats
3W - 2L
1,564 SR
Queue Stats
96W - 73L
1,554 Elo+
Party 1
Agni
Agni
SkillzDatKilllz
Agni
Level 156
God Stats
8W - 10L
1,495 SR
Queue Stats
63W - 74L
1,464 Elo+
Solo
Sobek
Sobek
TheKorraSimp
Sobek
Level 153
God Stats
2W - 1L
1,273 SR
Queue Stats
97W - 75L
1,554 Elo+
Party 1
Team Averages
Level 147
1,499 SR
1,539 Elo+

VS

Team Averages
Level 139
1,594 SR
1,580 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
RipZip420
Zhong Kui
Level 158
God Stats
54W - 51L
1,595 SR
Queue Stats
374W - 348L
1,578 Elo+
Party 2
Izanami
Izanami
Sickk Steeze
Izanami
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,637 Elo+
Solo
Xing Tian
Xing Tian
Sin Replayz
Xing Tian
Level 144
God Stats
13W - 8L
1,724 SR
Queue Stats
269W - 236L
1,621 Elo+
Party 2
Thanatos
Thanatos
ikxper
Thanatos
Level 118
God Stats
4W - 4L
1,651 SR
Queue Stats
118W - 109L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,248
625
2,610
4,702
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 1 / 1
5,544
554
4,996
10,824
7,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
MyL0nelyStar
Heimdallr
10
1 / 0 / 2
5,914
591
4,278
4,911
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 2 / 0
5,312
531
4,396
5,814
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 3
5,279
528
4,076
10,171
7,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
1 / 3 / 0
5,734
573
5,270
10,260
5,579
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
RipZip420
Zhong Kui
10
2 / 1 / 1
5,800
580
6,151
6,203
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Sickk Steeze
Izanami
6
0 / 3 / 1
4,191
419
2,584
3,916
1,218
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Sin Replayz
Xing Tian
8
0 / 0 / 3
5,061
506
2,572
7,679
4,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
ikxper
Thanatos
10
2 / 0 / 1
5,593
559
3,108
8,267
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
7
Kills
5
5
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
3
0
0.33
W
4
0
0
4
W
1
1
1
1.5
W
Heimdallr
MyL0nelyStar
Heimdallr
1
0
2
2
L
Zhong Kui
RipZip420
Zhong Kui
2
1
1
2.5
L
Izanami
Sickk Steeze
Izanami
0
3
1
0.17
L
Xing Tian
Sin Replayz
Xing Tian
0
0
3
1.5
W
1
2
0
0.5
W
0
2
3
0.75
L
Thanatos
ikxper
Thanatos
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,356
Damage
19,685
36,422
Taken
36,325
20,147
Mitigated
18,704
13,998
Healing
14,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
5,270
1,210
0
3,189
10,260
5,579
0
0
10,260
0
41,946
W
2,610
756
0
2,765
4,702
1,675
0
330
4,372
0
39,482
W
4,996
904
0
3,337
10,824
7,698
0
135
10,689
0
40,453
W
Heimdallr
MyL0nelyStar
Heimdallr
4,278
2,111
0
3,369
4,911
1,765
0
383
4,528
0
46,671
L
Zhong Kui
RipZip420
Zhong Kui
6,151
640
0
2,010
6,203
4,858
24
4,351
1,852
40,689
0
L
Izanami
Sickk Steeze
Izanami
2,584
1,852
0
535
3,916
1,218
0
835
3,081
0
20,978
L
Xing Tian
Sin Replayz
Xing Tian
2,572
371
0
2,132
7,679
4,082
0
2,871
4,788
17,676
0
W
4,396
350
0
1,490
5,814
1,831
0
3,728
2,086
34,963
0
W
4,076
191
0
3,037
10,171
7,178
0
4,147
6,024
18,058
0
L
Thanatos
ikxper
Thanatos
3,108
1,052
0
7,125
8,267
2,967
22
668
7,503
0
45,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,297
Gold Earned
26,379
294
Minions Killed
274
0
Camps Cleared
0
1,013,427
Distance Traveled
993,305
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,734
573
73
7
0
217,899
1
W
Awilix
6,248
625
70
7
0
254,970
0
W
Chaac
5,544
554
53
5
0
214,249
0
W
Heimdallr
5,914
591
81
8
0
164,481
0
L
Zhong Kui
5,800
580
71
7
0
183,791
0
L
Izanami
4,191
419
39
4
0
159,845
0
L
Xing Tian
5,061
506
21
2
0
208,469
0
W
Agni
5,312
531
73
7
0
175,630
0
W
Sobek
5,279
528
17
2
0
204,097
2
L
Thanatos
5,593
559
70
7
0
223,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role