Player Matchup

Neith
Neith
AcidicJungle68
Neith
Level 123
God Stats
34W - 39L
1,455 SR
Queue Stats
87W - 95L
1,328 Elo+
Solo
Nu Wa
Nu Wa
ExodusR3av3r
Nu Wa
Level 64
God Stats
16W - 41L
1,255 SR
Queue Stats
87W - 174L
1,176 Elo+
Party 1
Izanami
Izanami
Token Tokez
Izanami
Level 26
God Stats
17W - 49L
1,205 SR
Queue Stats
42W - 87L
1,200 Elo+
Party 1
Apollo
Apollo
WoollyNebula327
Apollo
Level 102
God Stats
10W - 10L
1,504 SR
Queue Stats
113W - 186L
1,269 Elo+
Party 1
Nemesis
Nemesis
grandincursio47
Nemesis
Level 98
God Stats
1W - 7L
1,175 SR
Queue Stats
125W - 204L
1,304 Elo+
Party 1
Team Averages
Level 83
1,319 SR
1,255 Elo+

VS

Team Averages
Level 100
1,527 SR
1,350 Elo+
Anubis
Anubis
Aruna8228
Anubis
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 22L
1,105 Elo+
Party 2
Fenrir
Fenrir
Death on RL
Fenrir
Level 99
God Stats
3W - 2L
1,588 SR
Queue Stats
141W - 140L
1,416 Elo+
Party 3
Danzaburou
Danzaburou
VxCerberus
Danzaburou
Level 107
God Stats
3W - 0L
1,547 SR
Queue Stats
67W - 61L
1,457 Elo+
Party 3
Kumbhakarna
Kumbhakarna
XHumbleChaosX
Kumbhakarna
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 167L
1,382 Elo+
Party 2
Jormungandr
Jormungandr
xLadyRoyal
Jormungandr
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 116L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
9,292
442
12,706
17,783
6,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 7 / 7
9,866
470
17,283
17,424
6,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Token Tokez
Izanami
17
3 / 7 / 2
10,101
481
12,492
17,342
7,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
8 / 6 / 4
11,239
535
13,097
16,232
5,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 4
11,102
529
10,986
20,972
9,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aruna8228
Anubis
15
1 / 7 / 5
9,693
462
8,164
18,065
7,810
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
20
11 / 3 / 7
12,676
604
17,224
22,293
12,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
VxCerberus
Danzaburou
18
8 / 0 / 1
11,864
565
14,438
17,735
7,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
XHumbleChaosX
Kumbhakarna
16
8 / 3 / 8
11,272
537
10,980
24,333
25,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
xLadyRoyal
Jormungandr
16
5 / 5 / 7
10,976
523
12,650
20,220
17,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
18
Kills
33
33
Deaths
18
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Anubis
Aruna8228
Anubis
1
7
5
0.5
W
Fenrir
11
3
7
4.83
L
3
7
7
0.93
L
Izanami
Token Tokez
Izanami
3
7
2
0.57
W
Danzaburou
VxCerberus
Danzaburou
8
0
1
8.5
L
8
6
4
1.67
W
Kumbhakarna
XHumbleChaosX
Kumbhakarna
8
3
8
4
L
3
5
4
1
W
Jormungandr
xLadyRoyal
Jormungandr
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,564
Damage
63,456
89,753
Taken
102,646
35,735
Mitigated
70,206
14,677
Healing
29,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,706
3,422
0
2,683
17,783
6,881
346
2,209
15,308
0
51,688
W
Anubis
Aruna8228
Anubis
8,164
897
20
7,607
18,065
7,810
1,053
5,661
12,404
62,942
0
W
Fenrir
17,224
3,013
0
6,769
22,293
12,488
0
2,923
19,000
0
123,838
L
17,283
6,278
67
2,734
17,424
6,179
234
8,805
8,331
59,862
0
L
Izanami
Token Tokez
Izanami
12,492
7,604
0
3,394
17,342
7,737
271
3,137
14,098
0
74,624
W
Danzaburou
VxCerberus
Danzaburou
14,438
8,015
116
9,396
17,735
7,366
6,875
1,300
16,435
0
84,907
L
13,097
7,300
0
862
16,232
5,929
179
6,633
9,281
0
77,275
W
Kumbhakarna
XHumbleChaosX
Kumbhakarna
10,980
1,224
0
1,137
24,333
25,343
961
5,776
18,325
40,696
0
L
10,986
4,406
0
4,937
20,972
9,009
790
9,065
11,204
0
87,422
W
Jormungandr
xLadyRoyal
Jormungandr
12,650
3,507
0
4,608
20,220
17,199
571
1,750
17,974
60,388
379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,600
Gold Earned
56,481
446
Minions Killed
489
0
Camps Cleared
0
1,729,564
Distance Traveled
1,844,896
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,292
442
59
3
0
300,288
1
W
Anubis
9,693
462
92
4
0
304,277
0
W
Fenrir
12,676
604
152
7
0
440,456
2
L
Nu Wa
9,866
470
68
3
0
332,650
0
L
Izanami
10,101
481
113
5
0
314,719
2
W
Danzaburou
11,864
565
128
6
0
372,198
0
L
Apollo
11,239
535
97
5
0
354,254
0
W
Kumbhakarna
11,272
537
38
2
0
385,922
2
L
Nemesis
11,102
529
109
5
0
427,653
0
W
Jormungandr
10,976
523
79
4
0
342,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role