Player Matchup

Chaac
Chaac
BIGBOIIEAGLE
Chaac
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,491 Elo+
Party 2
Neith
Neith
Captainfrost1
Neith
Level 36
God Stats
1W - 0L
1,877 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ra
Ra
MarkBarkHD
Ra
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 95
1,626 SR
1,497 Elo+

VS

Team Averages
Level 72
1,442 SR
1,440 Elo+
Zhong Kui
Zhong Kui
HomicidalMeat
Zhong Kui
Level 33
God Stats
2W - 8L
1,327 SR
Queue Stats
467W - 483L
1,385 Elo+
Party 1
Ymir
Ymir
Tadashii08
Ymir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 205L
1,417 Elo+
Party 1
Cupid
Cupid
sjvito05
Cupid
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
7,537
754
7,398
9,376
9,078
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
3 / 0 / 5
7,975
798
7,106
4,532
1,864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 0 / 5
8,148
815
6,806
4,540
1,808
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HomicidalMeat
Zhong Kui
10
1 / 1 / 0
6,623
662
6,912
7,985
6,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 1
6,480
648
1,538
9,855
9,303
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
sjvito05
Cupid
9
0 / 4 / 0
6,382
638
4,096
6,677
2,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
1
1
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
3
0
5
5.5
L
Zhong Kui
HomicidalMeat
Zhong Kui
1
1
0
1
W
4
0
5
6.5
L
0
4
1
0.13
L
Cupid
sjvito05
Cupid
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,310
Damage
12,546
18,448
Taken
24,517
12,750
Mitigated
18,556
7,009
Healing
3,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,398
1,096
0
2,814
9,376
9,078
0
3,525
5,851
533
21,336
W
7,106
3,557
0
1,070
4,532
1,864
590
3,157
1,375
0
25,669
L
Zhong Kui
HomicidalMeat
Zhong Kui
6,912
215
0
2,099
7,985
6,703
0
1,783
6,190
28,902
0
W
6,806
913
1,177
1,948
4,540
1,808
326
2,135
2,405
39,226
0
L
1,538
214
0
250
9,855
9,303
0
3,597
6,249
8,532
0
L
Cupid
sjvito05
Cupid
4,096
1,120
82
756
6,677
2,550
0
2,134
4,543
0
21,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,660
Gold Earned
19,485
122
Minions Killed
80
0
Camps Cleared
0
529,299
Distance Traveled
478,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,537
754
16
2
0
180,185
0
W
Neith
7,975
798
42
4
0
176,039
0
L
Zhong Kui
6,623
662
36
4
0
170,685
0
W
Ra
8,148
815
64
6
0
173,075
0
L
Ymir
6,480
648
12
1
0
149,777
0
L
Cupid
6,382
638
32
3
0
158,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role