Player Matchup

Artio
Artio
CHiLLeD1515
Artio
Level 108
God Stats
2W - 3L
1,317 SR
Queue Stats
219W - 223L
1,472 Elo+
Party 3
King Arthur
King Arthur
EL_KACHA_WAIFUS
King Arthur
Level 53
God Stats
1W - 3L
1,296 SR
Queue Stats
407W - 406L
1,488 Elo+
Solo
Awilix
Awilix
ForensicScopes
Awilix
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,284 Elo+
Party 3
Nike
Nike
Keystin
Nike
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 94L
1,635 Elo+
Party 2
Thoth
Thoth
Scotchison
Thoth
Level 61
God Stats
2W - 1L
1,740 SR
Queue Stats
118W - 84L
1,639 Elo+
Party 2
Team Averages
Level 72
1,471 SR
1,504 Elo+

VS

Team Averages
Level 75
1,444 SR
1,524 Elo+
Ymir
Ymir
AustinRich
Ymir
Level 101
God Stats
2W - 0L
1,343 SR
Queue Stats
87W - 87L
1,470 Elo+
Party 1
Artio
Artio
GeezRon
Artio
Level 64
God Stats
2W - 3L
1,267 SR
Queue Stats
221W - 209L
1,617 Elo+
Solo
Heimdallr
Heimdallr
Leehoohn200
Heimdallr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 83L
1,498 Elo+
Party 1
Geb
Geb
Pyrovandalism
Geb
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,481 Elo+
Party 1
Nox
Nox
cleverclutchz
Nox
Level 67
God Stats
5W - 3L
1,608 SR
Queue Stats
73W - 71L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
5,703
1,141
5,887
7,694
9,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
EL_KACHA_WAIFUS
King Arthur
11
2 / 2 / 2
5,154
1,031
2,081
5,784
6,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 2 / 3
5,025
1,005
2,723
3,554
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
Keystin
Nike
1
0 / 0 / 0
1,372
274
0
0
0
Thoth
5
0 / 0 / 0
4,372
874
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,594
1,119
2,372
8,250
8,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
GeezRon
Artio
12
1 / 1 / 4
6,657
1,331
2,736
7,725
4,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Leehoohn200
Heimdallr
11
1 / 1 / 4
6,319
1,264
4,446
4,433
2,020
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 2 / 4
6,327
1,265
1,505
6,516
5,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 3
6,617
1,323
2,475
4,607
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
7
Kills
5
5
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
L
4
1
3
5.5
L
King Arthur
EL_KACHA_WAIFUS
King Arthur
2
2
2
1.5
L
1
2
3
1.25
W
Artio
GeezRon
Artio
1
1
4
3
L
Nike
Keystin
Nike
0
0
0
0
W
Heimdallr
Leehoohn200
Heimdallr
1
1
4
3
W
1
2
4
1.5
L
Thoth
0
0
0
0
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,691
Damage
13,534
17,032
Taken
31,531
16,779
Mitigated
22,211
4,648
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,372
0
26
458
8,250
8,283
489
1,645
6,605
4,080
85
L
5,887
298
612
2,901
7,694
9,018
0
4,162
3,458
9,303
0
L
King Arthur
EL_KACHA_WAIFUS
King Arthur
2,081
422
0
840
5,784
6,293
0
2,636
3,072
0
8,038
L
2,723
388
82
213
3,554
1,468
0
2,251
1,303
0
3,279
W
Artio
GeezRon
Artio
2,736
298
2,530
3,266
7,725
4,623
755
1,081
6,644
7,413
0
L
Nike
Keystin
Nike
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
Leehoohn200
Heimdallr
4,446
1,713
403
886
4,433
2,020
3,059
1,064
3,369
0
11,720
W
1,505
376
901
672
6,516
5,040
28
963
5,553
2,477
0
L
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
2,475
618
1,118
1,546
4,607
2,245
1,336
1,134
3,473
10,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,626
Gold Earned
31,514
10
Minions Killed
56
0
Camps Cleared
0
350,132
Distance Traveled
552,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,594
1,119
2
0
0
93,699
0
L
Artio
5,703
1,141
2
0
0
115,458
0
L
King Arthur
5,154
1,031
5
1
0
134,602
0
L
Awilix
5,025
1,005
3
1
0
100,072
0
W
Artio
6,657
1,331
12
2
0
113,431
0
L
Nike
1,372
274
0
0
0
0
0
W
Heimdallr
6,319
1,264
25
5
0
116,266
0
W
Geb
6,327
1,265
0
0
0
115,970
0
L
Thoth
4,372
874
0
0
0
0
0
W
Nox
6,617
1,323
17
3
0
113,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role