Player Matchup

Morgan Le Fay
Morgan Le Fay
CammyCammyCocoa
Morgan Le Fay
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 115L
1,484 Elo+
Solo
Scylla
Scylla
Immortalguap
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,352 Elo+
Party 1
Anhur
Anhur
Misfit_Mentality
Anhur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,394 Elo+
Party 1
Kali
Kali
TanksFrThMmrs
Kali
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 89L
1,573 Elo+
Party 3
Horus
Horus
UmbralSt0rm
Horus
Level 17
God Stats
2W - 1L
1,932 SR
Queue Stats
13W - 11L
1,254 Elo+
Party 3
Team Averages
Level 84
1,586 SR
1,411 Elo+

VS

Team Averages
Level 123
1,554 SR
1,503 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HennyCsippin
Gilgamesh
Level 86
God Stats
1W - 0L
1,275 SR
Queue Stats
117W - 98L
1,524 Elo+
Party 2
Olorun
Olorun
Scebo
Olorun
Level 126
God Stats
6W - 11L
1,611 SR
Queue Stats
550W - 520L
1,510 Elo+
Solo
Bellona
Bellona
ratdreamflores
Bellona
Level 145
God Stats
9W - 4L
1,516 SR
Queue Stats
218W - 198L
1,460 Elo+
Party 2
Atlas
Atlas
Ñape69
Atlas
Level 114
God Stats
11W - 4L
1,867 SR
Queue Stats
85W - 77L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CammyCammyCocoa
Morgan Le Fay
13
0 / 1 / 0
7,129
475
5,787
10,368
7,308
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
10
0 / 7 / 3
6,471
431
7,946
12,565
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 4 / 0
7,240
483
2,689
12,982
5,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 1
8,091
539
8,201
18,038
8,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 1 / 0
6,515
434
4,866
12,808
11,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 1 / 8
9,012
601
13,096
6,323
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
HennyCsippin
Gilgamesh
14
1 / 0 / 1
8,862
591
5,969
10,592
6,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Scebo
Olorun
16
5 / 0 / 2
9,581
639
9,687
8,140
3,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 3 / 5
9,201
613
10,556
15,451
10,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Ñape69
Atlas
12
3 / 0 / 7
8,531
569
7,663
11,787
8,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
16
16
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
8
8
L
Morgan Le Fay
CammyCammyCocoa
Morgan Le Fay
0
1
0
0
W
Gilgamesh
HennyCsippin
Gilgamesh
1
0
1
1.5
L
Scylla
0
7
3
0.21
L
1
4
0
0.25
W
Olorun
Scebo
Olorun
5
0
2
6
L
2
3
1
0.83
L
1
1
0
1
W
3
3
5
1.83
W
Atlas
Ñape69
Atlas
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,489
Damage
46,971
66,761
Taken
52,293
39,070
Mitigated
31,330
18,361
Healing
13,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,096
3,630
0
370
6,323
2,065
438
1,756
4,543
74,790
0
L
Morgan Le Fay
CammyCammyCocoa
Morgan Le Fay
5,787
818
0
3,577
10,368
7,308
0
1,691
8,030
56,914
0
W
Gilgamesh
HennyCsippin
Gilgamesh
5,969
1,682
0
2,915
10,592
6,974
195
4,937
5,655
0
58,697
L
Scylla
7,946
977
0
356
12,565
5,470
145
7,192
5,115
39,278
0
L
2,689
1,396
0
3,714
12,982
5,838
0
7,039
5,926
0
50,862
W
Olorun
Scebo
Olorun
9,687
4,560
548
3,279
8,140
3,404
953
1,340
6,574
95,041
0
L
8,201
4,114
0
4,423
18,038
8,546
0
5,802
12,046
0
85,662
L
4,866
2,214
1,773
4,518
12,808
11,908
16
7,878
4,532
0
18,429
W
10,556
5,249
0
2,457
15,451
10,187
0
2,608
12,755
0
79,233
W
Atlas
Ñape69
Atlas
7,663
2,996
1,851
2,101
11,787
8,700
0
4,023
7,662
23,002
234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,446
Gold Earned
45,187
386
Minions Killed
492
0
Camps Cleared
0
1,392,724
Distance Traveled
1,530,148
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,012
601
112
7
0
289,729
0
L
Morgan Le Fay
7,129
475
88
6
0
240,110
3
W
Gilgamesh
8,862
591
93
6
0
303,746
6
L
Scylla
6,471
431
56
4
0
273,063
0
L
Anhur
7,240
483
103
7
0
273,969
0
W
Olorun
9,581
639
153
10
0
300,574
0
L
Kali
8,091
539
117
8
0
294,668
1
L
Horus
6,515
434
22
1
0
310,914
0
W
Bellona
9,201
613
107
7
0
330,859
0
W
Atlas
8,531
569
27
2
0
305,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role