Player Matchup

Janus
Janus
Boreshot78
Janus
Level 93
God Stats
10W - 9L
1,685 SR
Queue Stats
200W - 190L
1,525 Elo+
Party 1
Nemesis
Nemesis
Gebs on fent
Nemesis
Level 37
God Stats
6W - 1L
1,500 SR
Queue Stats
110W - 104L
1,376 Elo+
Solo
Medusa
Medusa
Mortivia
Medusa
Level 164
God Stats
3W - 0L
1,831 SR
Queue Stats
413W - 382L
1,579 Elo+
Party 1
Atlas
Atlas
aHx57
Atlas
Level 48
God Stats
72W - 52L
1,532 SR
Queue Stats
427W - 439L
1,383 Elo+
Party 1
Erlang Shen
Erlang Shen
fimal
Erlang Shen
Level 142
God Stats
13W - 11L
1,853 SR
Queue Stats
222W - 225L
1,579 Elo+
Party 1
Team Averages
Level 97
1,680 SR
1,488 Elo+

VS

Team Averages
Level 104
1,461 SR
1,465 Elo+
Nike
Nike
GeoRgEe___99
Nike
Level 135
God Stats
11W - 5L
1,740 SR
Queue Stats
566W - 524L
1,519 Elo+
Solo
Ra
Ra
J-Meleneasy
Ra
Level 180
God Stats
3W - 7L
1,397 SR
Queue Stats
302W - 278L
1,535 Elo+
Party 3
Da Ji
Da Ji
KIngSylvi
Da Ji
Level 28
God Stats
1W - 2L
1,730 SR
Queue Stats
102W - 93L
1,573 Elo+
Party 3
Ymir
Ymir
nae x2
Ymir
Level 47
God Stats
0W - 4L
1,101 SR
Queue Stats
0W - 5L
1,205 Elo+
Party 2
Anhur
Anhur
puil0
Anhur
Level 129
God Stats
1W - 7L
1,337 SR
Queue Stats
149W - 132L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
0 / 1 / 0
6,145
559
4,576
3,625
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Gebs on fent
Nemesis
12
1 / 0 / 1
6,509
592
2,527
7,260
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Mortivia
Medusa
11
3 / 0 / 0
6,487
590
7,437
4,491
1,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atlas
aHx57
Atlas
9
0 / 0 / 2
5,579
507
3,643
8,350
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
fimal
Erlang Shen
12
2 / 1 / 1
6,660
605
6,088
12,758
10,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,381
580
8,085
10,433
5,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 1
6,292
572
2,620
4,123
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
KIngSylvi
Da Ji
9
1 / 2 / 1
5,397
491
3,426
9,298
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
nae x2
Ymir
8
0 / 0 / 1
4,931
448
1,190
6,247
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
puil0
Anhur
8
0 / 1 / 0
4,760
433
2,903
8,039
2,698
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
2
2
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
0
1
0
0
W
Nemesis
Gebs on fent
Nemesis
1
0
1
1.5
L
1
3
0
0.33
L
0
0
1
0.5
L
Da Ji
KIngSylvi
Da Ji
1
2
1
0.75
W
Medusa
Mortivia
Medusa
3
0
0
3
W
Atlas
aHx57
Atlas
0
0
2
1
W
Erlang Shen
fimal
Erlang Shen
2
1
1
2.5
L
Ymir
nae x2
Ymir
0
0
1
0.5
L
Anhur
puil0
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,271
Damage
18,224
36,484
Taken
38,140
20,814
Mitigated
17,470
10,721
Healing
10,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
4,576
251
0
487
3,625
1,379
0
358
3,267
53,914
0
W
Nemesis
Gebs on fent
Nemesis
2,527
881
0
531
7,260
2,412
0
48
7,212
0
56,417
L
8,085
1,495
0
1,416
10,433
5,578
0
56
10,377
0
51,780
L
2,620
120
937
2,241
4,123
1,647
0
925
3,170
62,815
0
L
Da Ji
KIngSylvi
Da Ji
3,426
599
0
3,196
9,298
3,552
0
2,052
7,158
0
29,094
W
Medusa
Mortivia
Medusa
7,437
3,298
0
812
4,491
1,650
602
861
3,630
0
53,834
W
Atlas
aHx57
Atlas
3,643
1,260
0
2,998
8,350
4,578
0
2,137
6,213
17,421
0
W
Erlang Shen
fimal
Erlang Shen
6,088
3,664
0
5,893
12,758
10,795
0
434
12,255
0
40,816
L
Ymir
nae x2
Ymir
1,190
207
0
1,257
6,247
3,995
0
2,647
3,536
7,658
0
L
Anhur
puil0
Anhur
2,903
1,201
0
1,628
8,039
2,698
0
2,365
5,624
0
28,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,380
Gold Earned
27,761
363
Minions Killed
312
0
Camps Cleared
0
1,108,323
Distance Traveled
1,164,130
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,145
559
102
9
0
214,844
0
W
Nemesis
6,509
592
91
8
0
250,094
0
L
Nike
6,381
580
84
8
0
207,176
2
L
Ra
6,292
572
118
11
0
238,813
3
L
Da Ji
5,397
491
50
5
0
268,889
0
W
Medusa
6,487
590
82
7
0
223,264
0
W
Atlas
5,579
507
16
1
0
218,941
0
W
Erlang Shen
6,660
605
72
7
0
201,180
0
L
Ymir
4,931
448
14
1
0
221,788
0
L
Anhur
4,760
433
46
4
0
227,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role