Player Matchup

Vulcan
Vulcan
Bigfeet695701
Vulcan
Level 43
God Stats
57W - 49L
1,576 SR
Queue Stats
488W - 504L
1,498 Elo+
Solo
Ares
Ares
Lampshade721
Ares
Level 28
God Stats
5W - 2L
1,675 SR
Queue Stats
32W - 31L
1,479 Elo+
Party 2
Ra
Ra
XxLord_JacksonxX
Ra
Level 112
God Stats
18W - 17L
1,481 SR
Queue Stats
70W - 69L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
Xx_Lord_Meer_xX
Danzaburou
Level 109
God Stats
5W - 6L
1,542 SR
Queue Stats
96W - 87L
1,491 Elo+
Party 2
Odin
Odin
xX_Lord_Tuss_xX
Odin
Level 129
God Stats
31W - 19L
1,600 SR
Queue Stats
72W - 55L
1,556 Elo+
Party 2
Team Averages
Level 84
1,575 SR
1,500 Elo+

VS

Team Averages
Level 59
1,556 SR
1,498 Elo+
Discordia
Discordia
Calculate
Discordia
Level 126
God Stats
0W - 1L
1,325 SR
Queue Stats
136W - 140L
1,546 Elo+
Party 1
Maui
Maui
ITankYouAint
Maui
Level 46
God Stats
0W - 4L
1,475 SR
Queue Stats
51W - 55L
1,502 Elo+
Party 1
Erlang Shen
Erlang Shen
L1qu1dSnake
Erlang Shen
Level 44
God Stats
2W - 4L
1,794 SR
Queue Stats
98W - 111L
1,518 Elo+
Party 3
Tiamat
Tiamat
Litlbate
Tiamat
Level 32
God Stats
26W - 43L
1,391 SR
Queue Stats
336W - 351L
1,401 Elo+
Solo
Izanami
Izanami
xBlaiddx
Izanami
Level 46
God Stats
4W - 6L
1,794 SR
Queue Stats
96W - 109L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 9
6,966
1,161
8,713
3,413
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 1 / 4
8,303
1,384
3,335
5,070
3,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 1 / 9
7,864
1,311
5,140
3,513
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Xx_Lord_Meer_xX
Danzaburou
13
5 / 0 / 7
8,509
1,418
9,592
4,672
2,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 8
7,139
1,190
7,181
6,863
5,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

371

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Calculate
Discordia
11
0 / 1 / 1
6,268
1,045
4,589
3,049
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 1
6,967
1,161
1,974
7,680
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
L1qu1dSnake
Erlang Shen
12
0 / 4 / 1
6,267
1,045
2,099
11,158
11,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Litlbate
Tiamat
11
0 / 3 / 2
6,586
1,098
6,883
6,627
5,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
xBlaiddx
Izanami
12
2 / 4 / 0
7,299
1,217
5,842
9,434
4,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
13
Kills
2
2
Deaths
13
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
L
Discordia
Calculate
Discordia
0
1
1
0.5
L
0
1
1
0.5
L
Erlang Shen
L1qu1dSnake
Erlang Shen
0
4
1
0.13
W
4
1
4
6
L
Tiamat
Litlbate
Tiamat
0
3
2
0.33
W
3
1
9
7.5
W
Danzaburou
Xx_Lord_Meer_xX
Danzaburou
5
0
7
8.5
L
Izanami
xBlaiddx
Izanami
2
4
0
0.5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,961
Damage
21,387
23,531
Taken
37,948
14,861
Mitigated
29,091
8,675
Healing
3,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,713
3,945
0
0
3,413
1,560
0
1,343
1,958
20,764
0
L
Discordia
Calculate
Discordia
4,589
90
0
345
3,049
1,106
0
1,480
1,530
13,056
0
L
1,974
483
175
833
7,680
6,971
0
3,936
3,550
10,366
0
L
Erlang Shen
L1qu1dSnake
Erlang Shen
2,099
1,456
0
606
11,158
11,091
0
4,513
6,270
0
4,606
W
3,335
147
193
1,745
5,070
3,654
0
2,931
1,743
6,137
0
L
Tiamat
Litlbate
Tiamat
6,883
588
0
475
6,627
5,514
0
3,302
3,297
15,322
0
W
5,140
185
1,100
505
3,513
1,602
0
1,765
1,551
23,187
0
W
Danzaburou
Xx_Lord_Meer_xX
Danzaburou
9,592
4,960
0
2,343
4,672
2,161
0
2,482
2,074
0
28,408
L
Izanami
xBlaiddx
Izanami
5,842
3,356
0
975
9,434
4,409
0
3,913
5,273
0
26,882
W
7,181
1,684
0
2,789
6,863
5,884
0
4,056
2,511
0
13,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,781
Gold Earned
33,387
140
Minions Killed
127
6
Camps Cleared
5
666,489
Distance Traveled
499,816
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,966
1,161
31
5
0
130,231
0
L
Discordia
6,268
1,045
18
3
0
71,627
0
L
Maui
6,967
1,161
13
2
1
117,141
0
L
Erlang Shen
6,267
1,045
4
1
0
75,583
0
W
Ares
8,303
1,384
2
0
1
128,263
0
L
Tiamat
6,586
1,098
34
6
3
124,773
0
W
Ra
7,864
1,311
36
6
0
139,698
1
W
Danzaburou
8,509
1,418
49
8
2
129,240
0
L
Izanami
7,299
1,217
58
10
1
110,692
0
W
Odin
7,139
1,190
22
4
3
139,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role