Player Matchup

Mulan
Mulan
DreamLykos20
Mulan
Level 64
God Stats
2W - 9L
1,363 SR
Queue Stats
148W - 159L
1,351 Elo+
Party 1
Hel
Hel
Katilizt
Hel
Level 155
God Stats
0W - 3L
1,247 SR
Queue Stats
326W - 320L
1,469 Elo+
Party 4
Rama
Rama
Necirt
Rama
Level 108
God Stats
20W - 11L
1,619 SR
Queue Stats
805W - 758L
1,539 Elo+
Party 4
Tyr
Tyr
Xarokk
Tyr
Level 28
God Stats
2W - 3L
1,181 SR
Queue Stats
52W - 58L
1,309 Elo+
Party 1
Pele
Pele
yggsombf
Pele
Level 41
God Stats
2W - 5L
1,203 SR
Queue Stats
240W - 253L
1,314 Elo+
Solo
Team Averages
Level 79
1,323 SR
1,396 Elo+

VS

Team Averages
Level 93
1,482 SR
1,444 Elo+
Odin
Odin
Devastator1324
Odin
Level 85
God Stats
9W - 7L
1,255 SR
Queue Stats
334W - 310L
1,425 Elo+
Party 2
Anhur
Anhur
McSkaybit
Anhur
Level 103
God Stats
3W - 1L
1,593 SR
Queue Stats
95W - 93L
1,459 Elo+
Party 3
Amaterasu
Amaterasu
ThiccBoiBBW
Amaterasu
Level 48
God Stats
12W - 5L
1,621 SR
Queue Stats
451W - 395L
1,416 Elo+
Party 2
Janus
Janus
karlonx0
Janus
Level 104
God Stats
13W - 13L
1,439 SR
Queue Stats
68W - 58L
1,452 Elo+
Solo
Athena
Athena
m0j0machine
Athena
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
108W - 100L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,569
541
8,389
12,887
9,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 2
7,215
515
8,755
8,617
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
Necirt
Rama
12
2 / 3 / 0
7,071
505
10,956
13,002
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
Xarokk
Tyr
10
1 / 2 / 2
6,270
448
6,238
9,755
7,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
12
1 / 5 / 3
7,381
527
6,151
12,892
5,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 1
8,327
595
7,069
12,977
5,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
McSkaybit
Anhur
11
3 / 1 / 1
6,877
491
6,702
11,959
4,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
ThiccBoiBBW
Amaterasu
13
2 / 3 / 2
8,006
572
6,319
13,555
10,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
karlonx0
Janus
13
2 / 2 / 5
8,124
580
8,382
8,001
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
11
0 / 2 / 5
6,938
496
6,104
16,841
8,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
16
17
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
0
1
9.5
L
3
4
0
0.75
L
1
3
2
0.67
W
Anhur
McSkaybit
Anhur
3
1
1
3.5
L
Rama
Necirt
Rama
2
3
0
0.67
W
Amaterasu
ThiccBoiBBW
Amaterasu
2
3
2
1
L
Tyr
Xarokk
Tyr
1
2
2
1
W
Janus
karlonx0
Janus
2
2
5
2.25
W
Athena
0
2
5
1.25
L
Pele
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,489
Damage
34,576
57,153
Taken
63,333
30,357
Mitigated
31,439
20,671
Healing
18,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,069
2,386
0
2,313
12,977
5,418
0
3,460
9,476
0
47,482
L
8,389
1,719
0
5,146
12,887
9,764
0
18
12,196
0
44,335
L
8,755
873
1,985
3,216
8,617
2,977
0
2,968
5,439
62,374
0
W
Anhur
McSkaybit
Anhur
6,702
3,833
0
5,535
11,959
4,508
0
774
11,016
0
47,621
L
Rama
Necirt
Rama
10,956
9,461
0
5,998
13,002
4,574
1
4,468
8,476
0
58,665
W
Amaterasu
ThiccBoiBBW
Amaterasu
6,319
2,995
0
3,436
13,555
10,029
0
0
12,815
0
49,497
L
Tyr
Xarokk
Tyr
6,238
993
0
2,047
9,755
7,902
0
3,753
5,900
0
20,262
W
Janus
karlonx0
Janus
8,382
277
0
250
8,001
2,714
1,166
3,159
4,753
61,645
0
W
Athena
6,104
1,837
0
6,515
16,841
8,770
0
1,432
14,964
25,626
0
L
Pele
6,151
1,728
0
2,279
12,892
5,140
0
3,518
9,166
0
59,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,506
Gold Earned
38,272
366
Minions Killed
355
0
Camps Cleared
0
1,365,466
Distance Traveled
1,496,517
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,327
595
65
5
0
308,671
0
L
Mulan
7,569
541
77
6
0
252,558
2
L
Hel
7,215
515
99
7
0
282,168
1
W
Anhur
6,877
491
74
5
0
281,929
1
L
Rama
7,071
505
88
6
0
238,247
0
W
Amaterasu
8,006
572
86
6
0
300,192
0
L
Tyr
6,270
448
25
2
0
322,691
0
W
Janus
8,124
580
103
7
0
294,210
0
W
Athena
6,938
496
27
2
0
311,515
3
L
Pele
7,381
527
77
6
0
269,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role