Player Matchup

Charybdis
Charybdis
CSL221
Charybdis
Level 125
God Stats
9W - 5L
1,653 SR
Queue Stats
306W - 301L
1,524 Elo+
Party 3
Aphrodite
Aphrodite
FluffyDawg7
Aphrodite
Level 56
God Stats
2W - 0L
1,720 SR
Queue Stats
98W - 86L
1,524 Elo+
Party 1
Janus
Janus
TMacTheGoon
Janus
Level 48
God Stats
7W - 7L
1,520 SR
Queue Stats
136W - 154L
1,483 Elo+
Party 3
Xing Tian
Xing Tian
TheLimoDriver1
Xing Tian
Level 125
God Stats
9W - 14L
1,411 SR
Queue Stats
181W - 161L
1,570 Elo+
Party 1
Ne Zha
Ne Zha
Zekhov59
Ne Zha
Level 128
God Stats
18W - 14L
1,588 SR
Queue Stats
274W - 279L
1,490 Elo+
Party 3
Team Averages
Level 96
1,579 SR
1,518 Elo+

VS

Team Averages
Level 66
1,500 SR
1,677 Elo+
Chaac
Chaac
DaBears852
Chaac
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,743 Elo+
Party 2
Hachiman
Hachiman
Jâde
Hachiman
Level 39
God Stats
4W - 2L
1,656 SR
Queue Stats
141W - 116L
1,627 Elo+
Solo
Anubis
Anubis
RTABird
Anubis
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 88L
1,712 Elo+
Party 4
Thor
Thor
StupiddrateR
Thor
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 50L
1,743 Elo+
Party 2
Cabrakan
Cabrakan
okRicky
Cabrakan
Level 101
God Stats
1W - 1L
1,343 SR
Queue Stats
120W - 122L
1,562 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CSL221
Charybdis
16
4 / 0 / 11
9,707
571
12,811
14,781
7,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
FluffyDawg7
Aphrodite
14
1 / 1 / 8
8,947
526
2,458
12,128
10,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
6 / 3 / 2
9,738
573
5,508
7,967
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
TheLimoDriver1
Xing Tian
16
3 / 1 / 3
10,078
593
12,911
15,970
11,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Zekhov59
Ne Zha
15
4 / 3 / 7
9,225
543
9,030
14,998
5,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
0 / 3 / 3
8,525
501
8,415
15,366
7,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Jâde
Hachiman
12
0 / 4 / 0
7,621
448
9,551
12,357
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
RTABird
Anubis
16
5 / 3 / 1
9,357
550
12,677
12,135
5,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 4 / 1
7,940
467
6,466
14,724
5,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
okRicky
Cabrakan
6
0 / 5 / 0
5,786
340
1,153
10,384
6,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
18
Kills
7
8
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CSL221
Charybdis
4
0
11
9.5
L
Chaac
0
3
3
0.5
W
Aphrodite
FluffyDawg7
Aphrodite
1
1
8
5
L
Hachiman
Jâde
Hachiman
0
4
0
0
L
Anubis
RTABird
Anubis
5
3
1
1.83
L
2
4
1
0.63
W
6
3
2
2.33
W
Xing Tian
TheLimoDriver1
Xing Tian
3
1
3
4.5
W
Ne Zha
Zekhov59
Ne Zha
4
3
7
2.5
L
Cabrakan
okRicky
Cabrakan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,718
Damage
38,262
65,844
Taken
64,966
37,367
Mitigated
29,459
22,227
Healing
19,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CSL221
Charybdis
12,811
6,664
0
7,015
14,781
7,092
1,667
2,645
12,136
0
92,057
L
Chaac
8,415
1,443
0
3,589
15,366
7,431
0
9,478
4,467
0
61,322
W
Aphrodite
FluffyDawg7
Aphrodite
2,458
1,061
4,035
6,667
12,128
10,434
651
3,335
8,653
22,357
0
L
Hachiman
Jâde
Hachiman
9,551
6,043
0
5,256
12,357
4,295
29
1,120
11,075
0
63,930
L
Anubis
RTABird
Anubis
12,677
576
0
6,773
12,135
5,596
0
2,782
9,089
88,299
0
L
6,466
1,682
0
2,137
14,724
5,382
0
3,210
11,181
0
60,123
W
5,508
367
0
405
7,967
2,519
1,008
3,078
4,829
72,980
0
W
Xing Tian
TheLimoDriver1
Xing Tian
12,911
989
0
1,699
15,970
11,947
499
928
15,042
72,408
0
W
Ne Zha
Zekhov59
Ne Zha
9,030
2,990
0
2,406
14,998
5,375
191
5,234
9,743
0
64,770
L
Cabrakan
okRicky
Cabrakan
1,153
217
0
1,862
10,384
6,755
0
2,497
7,715
7,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,695
Gold Earned
39,229
494
Minions Killed
431
0
Camps Cleared
0
1,642,812
Distance Traveled
1,476,355
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,707
571
135
8
0
315,346
4
L
Chaac
8,525
501
104
6
0
358,288
0
W
Aphrodite
8,947
526
41
2
0
324,639
0
L
Hachiman
7,621
448
104
6
0
260,767
0
L
Anubis
9,357
550
125
7
0
295,359
2
L
Thor
7,940
467
90
5
0
361,161
0
W
Janus
9,738
573
135
8
0
350,426
0
W
Xing Tian
10,078
593
102
6
0
290,969
2
W
Ne Zha
9,225
543
81
5
0
361,432
0
L
Cabrakan
5,786
340
8
0
0
200,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role