Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CaptainVekta
Kuzenbo
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 84L
1,492 Elo+
Solo
King Arthur
King Arthur
IgnaciousD
King Arthur
Level 124
God Stats
5W - 8L
1,262 SR
Queue Stats
206W - 171L
1,494 Elo+
Solo
Discordia
Discordia
RoronoaZoro150
Discordia
Level 144
God Stats
15W - 17L
1,441 SR
Queue Stats
206W - 199L
1,523 Elo+
Solo
Ullr
Ullr
dimarikbombaklad
Ullr
Level 140
God Stats
2W - 3L
1,593 SR
Queue Stats
96W - 84L
1,480 Elo+
Solo
Team Averages
Level 139
1,459 SR
1,498 Elo+

VS

Team Averages
Level 115
1,457 SR
1,487 Elo+
Set
Set
 
Set
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Junmio
Zeus
Level 88
God Stats
2W - 3L
1,202 SR
Queue Stats
40W - 45L
1,461 Elo+
Solo
Shiva
Shiva
ThatGuyYouBeat
Shiva
Level 124
God Stats
1W - 6L
1,290 SR
Queue Stats
375W - 373L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
lengthyisland63
Sun Wukong
Level 128
God Stats
23W - 12L
1,791 SR
Queue Stats
182W - 196L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
1 / 1 / 2
6,310
574
3,596
6,280
2,465
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
CaptainVekta
Kuzenbo
9
4 / 1 / 5
6,352
577
4,509
9,555
9,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
IgnaciousD
King Arthur
11
0 / 2 / 2
6,258
569
4,839
9,884
7,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
RoronoaZoro150
Discordia
12
7 / 1 / 2
7,528
684
8,533
5,588
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 1 / 5
6,928
630
4,581
8,390
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
3 / 2 / 0
6,673
607
4,631
8,072
3,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
 
Chronos
10
0 / 3 / 1
5,587
508
3,342
6,012
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Junmio
Zeus
9
0 / 7 / 1
5,437
494
4,886
8,918
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 3 / 0
5,846
531
3,052
12,284
7,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
lengthyisland63
Sun Wukong
13
1 / 0 / 1
7,353
668
5,417
7,254
5,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
6
6
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
1
2
2
L
Set
 
Set
3
2
0
1.5
L
Chronos
 
Chronos
0
3
1
0.17
W
Kuzenbo
CaptainVekta
Kuzenbo
4
1
5
6.5
W
King Arthur
IgnaciousD
King Arthur
0
2
2
0.5
L
Zeus
Junmio
Zeus
0
7
1
0.07
W
Discordia
RoronoaZoro150
Discordia
7
1
2
8
L
2
3
0
0.67
W
3
1
5
5.5
L
Sun Wukong
lengthyisland63
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,058
Damage
21,328
39,697
Taken
42,540
25,092
Mitigated
22,324
13,740
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
3,596
2,601
0
3,507
6,280
2,465
939
2,583
3,697
0
47,826
L
Set
 
Set
4,631
1,767
0
780
8,072
3,767
0
2,399
5,673
0
52,378
L
Chronos
 
Chronos
3,342
1,209
0
1,195
6,012
2,036
0
865
5,147
36,976
0
W
Kuzenbo
CaptainVekta
Kuzenbo
4,509
2,057
0
1,889
9,555
9,853
24
1,917
7,638
16,946
0
W
King Arthur
IgnaciousD
King Arthur
4,839
1,219
0
1,811
9,884
7,341
0
138
9,518
0
47,956
L
Zeus
Junmio
Zeus
4,886
395
0
1,105
8,918
3,242
0
5,959
2,959
40,309
0
W
Discordia
RoronoaZoro150
Discordia
8,533
932
145
1,726
5,588
2,146
318
2,846
2,742
50,119
0
L
3,052
242
28
1,976
12,284
7,812
0
3,726
8,558
0
24,973
W
4,581
1,571
0
4,662
8,390
3,287
432
882
7,508
0
44,056
L
Sun Wukong
lengthyisland63
Sun Wukong
5,417
1,461
0
2,543
7,254
5,467
0
332
6,922
0
61,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,376
Gold Earned
30,896
348
Minions Killed
384
0
Camps Cleared
0
1,102,743
Distance Traveled
1,076,341
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,310
574
79
7
0
197,876
0
L
Set
6,673
607
83
8
0
209,421
0
L
Chronos
5,587
508
84
8
0
206,381
0
W
Kuzenbo
6,352
577
20
2
0
232,171
3
W
King Arthur
6,258
569
85
8
0
230,491
2
L
Zeus
5,437
494
71
6
0
193,778
0
W
Discordia
7,528
684
90
8
0
219,631
3
L
Shiva
5,846
531
25
2
0
231,880
2
W
Ullr
6,928
630
74
7
0
222,574
0
L
Sun Wukong
7,353
668
121
11
0
234,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role