Player Matchup

Hades
Hades
BOOTYCRATER
Hades
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 120L
1,360 Elo+
Party 2
Agni
Agni
Fullbrookeit
Agni
Level 29
God Stats
2W - 1L
1,527 SR
Queue Stats
53W - 90L
1,303 Elo+
Party 2
Ravana
Ravana
Garopito6512
Ravana
Level 27
God Stats
5W - 5L
1,089 SR
Queue Stats
212W - 279L
1,385 Elo+
Solo
Atlas
Atlas
Trashley448428
Atlas
Level 36
God Stats
9W - 1L
1,674 SR
Queue Stats
97W - 141L
1,362 Elo+
Party 2
King Arthur
King Arthur
WolfManWoo73
King Arthur
Level 28
God Stats
2W - 2L
1,464 SR
Queue Stats
49W - 82L
1,247 Elo+
Party 2
Team Averages
Level 31
1,451 SR
1,332 Elo+

VS

Team Averages
Level 91
1,443 SR
1,352 Elo+
Raijin
Raijin
CDMko7
Raijin
Level 68
God Stats
1W - 3L
1,753 SR
Queue Stats
117W - 133L
1,453 Elo+
Solo
Zeus
Zeus
CottonTailJr
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 79L
1,337 Elo+
Party 1
Shiva
Shiva
KnownFurball263
Shiva
Level 127
God Stats
0W - 2L
1,231 SR
Queue Stats
43W - 85L
1,360 Elo+
Party 1
Chaac
Chaac
March_August
Chaac
Level 103
God Stats
2W - 7L
1,233 SR
Queue Stats
294W - 321L
1,406 Elo+
Solo
Set
Set
Patrona549
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 28L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 13
9,813
981
10,087
8,216
5,198
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 5 / 12
8,126
813
6,605
8,767
3,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
17
7 / 2 / 13
9,411
941
12,151
8,289
4,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
4 / 1 / 13
9,042
904
13,305
8,634
6,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
WolfManWoo73
King Arthur
15
5 / 2 / 10
8,823
882
4,904
11,181
11,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CDMko7
Raijin
13
2 / 4 / 4
7,587
759
5,930
7,101
2,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 4 / 2
8,848
885
12,951
7,468
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 6
7,159
716
7,097
13,835
11,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 4 / 6
8,011
801
6,571
14,024
12,649
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 7 / 4
6,871
687
2,042
9,800
5,435
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
33
25
Kills
11
11
Deaths
25
61
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
1
13
13.5
L
Raijin
CDMko7
Raijin
2
4
4
1
L
7
4
2
2
W
2
5
12
1.6
W
Ravana
7
2
13
6.75
L
0
6
6
0.5
L
2
4
6
1.25
L
0
7
4
0.29
W
4
1
13
10.5
W
King Arthur
WolfManWoo73
King Arthur
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,052
Damage
34,591
45,087
Taken
52,228
30,424
Mitigated
35,169
21,947
Healing
8,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,087
1,192
2,027
4,654
8,216
5,198
2,291
3,349
4,795
17,911
0
L
Raijin
CDMko7
Raijin
5,930
1,506
582
696
7,101
2,809
364
3,838
3,212
15,068
0
L
12,951
2,061
0
465
7,468
2,961
502
3,495
3,662
26,389
0
W
6,605
571
1,015
1,181
8,767
3,497
917
4,119
4,623
14,656
0
W
Ravana
12,151
2,359
1,270
3,371
8,289
4,337
2,298
2,816
5,263
0
26,130
L
7,097
956
183
539
13,835
11,315
243
8,317
4,680
0
13,273
L
6,571
1,054
229
5,438
14,024
12,649
0
7,641
5,992
0
14,860
L
2,042
1,231
0
195
9,800
5,435
324
5,909
3,795
0
3,836
W
13,305
3,736
1,242
2,278
8,634
6,087
589
4,118
4,388
27,699
0
W
King Arthur
WolfManWoo73
King Arthur
4,904
766
922
3,987
11,181
11,305
714
4,555
6,392
0
6,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,215
Gold Earned
38,476
109
Minions Killed
89
0
Camps Cleared
0
985,525
Distance Traveled
721,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,813
981
22
2
0
180,075
0
L
Raijin
7,587
759
22
2
0
129,522
0
L
Zeus
8,848
885
30
3
0
121,852
0
W
Agni
8,126
813
28
3
0
172,379
0
W
Ravana
9,411
941
30
3
0
207,533
0
L
Shiva
7,159
716
14
1
0
135,041
0
L
Chaac
8,011
801
17
2
0
183,744
0
L
Set
6,871
687
6
1
0
151,084
0
W
Atlas
9,042
904
24
2
0
224,168
0
W
King Arthur
8,823
882
5
1
0
201,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role