Player Matchup

Nu Wa
Nu Wa
AquaSkits
Nu Wa
Level 46
God Stats
6W - 1L
1,819 SR
Queue Stats
78W - 65L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
IIJJBIl
Sun Wukong
Level 89
God Stats
3W - 3L
1,644 SR
Queue Stats
51W - 54L
1,502 Elo+
Solo
Scylla
Scylla
RiguythePie
Scylla
Level 99
God Stats
10W - 2L
1,817 SR
Queue Stats
28W - 25L
1,522 Elo+
Party 1
Xbalanque
Xbalanque
RobretM
Xbalanque
Level 84
God Stats
6W - 3L
1,686 SR
Queue Stats
22W - 17L
1,566 Elo+
Party 1
Ganesha
Ganesha
dillybar54362
Ganesha
Level 80
God Stats
5W - 2L
1,598 SR
Queue Stats
27W - 19L
1,557 Elo+
Party 1
Team Averages
Level 80
1,713 SR
1,538 Elo+

VS

Team Averages
Level 125
1,605 SR
1,530 Elo+
Ishtar
Ishtar
Luis-111102
Ishtar
Level 144
God Stats
4W - 2L
1,749 SR
Queue Stats
272W - 254L
1,524 Elo+
Solo
Maui
Maui
Macneciio6745
Maui
Level 168
God Stats
4W - 5L
1,575 SR
Queue Stats
90W - 91L
1,580 Elo+
Party 2
Ix Chel
Ix Chel
Nairala
Ix Chel
Level 149
God Stats
3W - 2L
1,458 SR
Queue Stats
58W - 53L
1,574 Elo+
Party 2
Bellona
Bellona
ReterXis
Bellona
Level 146
God Stats
0W - 2L
1,742 SR
Queue Stats
73W - 77L
1,567 Elo+
Party 2
Chernobog
Chernobog
lShirokle
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AquaSkits
Nu Wa
16
5 / 0 / 6
8,466
847
10,792
2,282
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
IIJJBIl
Sun Wukong
13
0 / 0 / 9
7,224
722
9,399
7,889
5,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
15
4 / 0 / 3
8,442
844
6,329
3,325
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
RobretM
Xbalanque
13
3 / 0 / 6
7,475
748
8,908
7,362
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
13
0 / 2 / 10
7,631
763
4,245
8,414
7,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
0 / 0 / 2
7,183
718
5,049
6,584
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 2 / 1
7,277
728
2,863
11,028
9,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
Nairala
Ix Chel
13
0 / 3 / 1
6,956
696
6,205
8,418
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ReterXis
Bellona
12
1 / 5 / 1
6,679
668
5,058
14,066
11,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
lShirokle
Chernobog
13
0 / 2 / 0
6,603
660
1,962
7,468
3,019
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
12
Kills
2
2
Deaths
12
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AquaSkits
Nu Wa
5
0
6
8
W
Sun Wukong
IIJJBIl
Sun Wukong
0
0
9
4.5
L
Ishtar
0
0
2
1
L
1
2
1
0.75
L
Ix Chel
Nairala
Ix Chel
0
3
1
0.17
L
Bellona
ReterXis
Bellona
1
5
1
0.3
W
Scylla
4
0
3
5.5
W
Xbalanque
RobretM
Xbalanque
3
0
6
6
W
Ganesha
0
2
10
2.5
L
Chernobog
lShirokle
Chernobog
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,673
Damage
21,137
29,272
Taken
47,564
19,262
Mitigated
29,554
6,670
Healing
9,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AquaSkits
Nu Wa
10,792
1,846
0
459
2,282
1,046
1,312
470
1,812
34,633
0
W
Sun Wukong
IIJJBIl
Sun Wukong
9,399
1,155
0
2,696
7,889
5,660
0
2,600
5,257
0
26,834
L
Ishtar
5,049
2,281
0
2,441
6,584
2,659
0
2,611
3,973
0
35,565
L
2,863
330
0
733
11,028
9,232
0
5,031
5,997
11,052
0
L
Ix Chel
Nairala
Ix Chel
6,205
345
1,283
1,930
8,418
3,117
0
3,611
4,807
30,422
0
L
Bellona
ReterXis
Bellona
5,058
732
0
1,886
14,066
11,527
0
7,161
6,905
0
13,696
W
Scylla
6,329
835
0
500
3,325
1,374
1,019
959
2,366
38,274
0
W
Xbalanque
RobretM
Xbalanque
8,908
4,855
0
1,517
7,362
3,381
32
2,436
4,882
0
21,043
W
Ganesha
4,245
167
0
1,498
8,414
7,801
0
2,520
5,854
8,685
0
L
Chernobog
lShirokle
Chernobog
1,962
937
0
749
7,468
3,019
0
3,070
4,398
0
22,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,238
Gold Earned
34,698
233
Minions Killed
194
0
Camps Cleared
0
1,086,690
Distance Traveled
1,011,798
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,466
847
65
7
0
204,831
2
W
Sun Wukong
7,224
722
52
5
0
231,216
0
L
Ishtar
7,183
718
72
7
0
206,512
0
L
Maui
7,277
728
19
2
0
223,782
0
L
Ix Chel
6,956
696
56
6
0
179,852
0
L
Bellona
6,679
668
14
1
0
190,610
0
W
Scylla
8,442
844
86
9
0
216,023
0
W
Xbalanque
7,475
748
28
3
0
211,826
0
W
Ganesha
7,631
763
2
0
0
222,794
0
L
Chernobog
6,603
660
33
3
0
211,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role