Player Matchup

Artio
Artio
GHOSTM4N
Artio
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,311 Elo+
Party 2
Pele
Pele
TheKingAz
Pele
Level 87
God Stats
2W - 2L
1,356 SR
Queue Stats
146W - 136L
1,619 Elo+
Solo
Xbalanque
Xbalanque
ThxtjuiceJr
Xbalanque
Level 122
God Stats
6W - 1L
1,406 SR
Queue Stats
200W - 165L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
ToastyTeletubby
Sun Wukong
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 35L
1,662 Elo+
Party 2
Sol
Sol
x5ive6se7en
Sol
Level 126
God Stats
3W - 1L
1,266 SR
Queue Stats
251W - 252L
1,518 Elo+
Solo
Team Averages
Level 107
1,406 SR
1,536 Elo+

VS

Team Averages
Level 128
1,394 SR
1,506 Elo+
Serqet
Serqet
 
Serqet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
King_Lion670
Ne Zha
Level 99
God Stats
4W - 6L
1,286 SR
Queue Stats
184W - 175L
1,449 Elo+
Party 1
Poseidon
Poseidon
Node OG
Poseidon
Level 129
God Stats
0W - 1L
1,275 SR
Queue Stats
90W - 86L
1,540 Elo+
Party 1
Sol
Sol
OhhTerry-
Sol
Level 148
God Stats
9W - 10L
1,409 SR
Queue Stats
479W - 504L
1,459 Elo+
Party 1
Ix Chel
Ix Chel
gungalalha
Ix Chel
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 187L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GHOSTM4N
Artio
13
0 / 2 / 5
7,775
864
1,750
8,672
7,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
14
2 / 3 / 4
8,414
935
2,191
8,162
4,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
ThxtjuiceJr
Xbalanque
14
2 / 2 / 3
8,032
892
3,408
6,673
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
ToastyTeletubby
Sun Wukong
15
2 / 1 / 5
8,332
926
6,384
7,467
4,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

16
2 / 1 / 3
8,665
963
6,191
6,158
2,261
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
1
0 / 0 / 0
2,280
253
0
0
0
Ne Zha
16
4 / 3 / 3
7,811
868
7,999
7,216
3,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Node OG
Poseidon
1
0 / 0 / 0
2,280
253
0
0
0
15
0 / 3 / 5
7,623
847
10,941
7,600
2,865
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
gungalalha
Ix Chel
15
2 / 2 / 4
7,043
783
7,211
6,559
2,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
8
Kills
6
9
Deaths
8
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
0
0
0
W
Artio
GHOSTM4N
Artio
0
2
5
1.25
L
Ne Zha
4
3
3
1.83
L
Poseidon
Node OG
Poseidon
0
0
0
0
L
0
3
5
0.83
W
Pele
2
3
4
1.33
W
Xbalanque
ThxtjuiceJr
Xbalanque
2
2
3
1.75
W
Sun Wukong
ToastyTeletubby
Sun Wukong
2
1
5
4.5
L
Ix Chel
gungalalha
Ix Chel
2
2
4
2
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,924
Damage
26,151
37,132
Taken
21,375
21,801
Mitigated
8,960
17,039
Healing
6,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
Artio
GHOSTM4N
Artio
1,750
133
1,767
1,830
8,672
7,793
0
4,193
4,319
6,378
0
L
Ne Zha
7,999
790
188
927
7,216
3,157
0
1,763
5,135
0
20,955
L
Poseidon
Node OG
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
10,941
275
80
1,989
7,600
2,865
0
2,964
4,318
23,820
0
W
Pele
2,191
286
1,429
1,707
8,162
4,530
165
4,106
4,056
0
14,337
W
Xbalanque
ThxtjuiceJr
Xbalanque
3,408
922
1,288
1,704
6,673
3,073
1,606
4,058
2,615
0
11,017
W
Sun Wukong
ToastyTeletubby
Sun Wukong
6,384
827
1,176
1,765
7,467
4,144
0
2,796
4,561
0
14,699
L
Ix Chel
gungalalha
Ix Chel
7,211
831
905
2,277
6,559
2,938
0
2,689
3,690
15,827
0
W
6,191
370
1,538
2,835
6,158
2,261
2,326
3,013
2,987
18,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,218
Gold Earned
27,037
123
Minions Killed
76
0
Camps Cleared
0
936,057
Distance Traveled
466,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
2,280
253
0
0
0
0
0
W
Artio
7,775
864
7
1
0
189,968
0
L
Ne Zha
7,811
868
12
1
0
186,053
0
L
Poseidon
2,280
253
0
0
0
0
0
L
Sol
7,623
847
43
5
0
146,997
0
W
Pele
8,414
935
19
2
0
205,320
0
W
Xbalanque
8,032
892
25
3
0
176,968
0
W
Sun Wukong
8,332
926
36
4
0
178,083
0
L
Ix Chel
7,043
783
21
2
0
133,715
0
W
Sol
8,665
963
36
4
0
185,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role