Player Matchup

Cthulhu
Cthulhu
AnonWashington
Cthulhu
Level 51
God Stats
11W - 14L
1,327 SR
Queue Stats
24W - 44L
1,268 Elo+
Party 2
Izanami
Izanami
CuriousAngell
Izanami
Level 57
God Stats
1W - 0L
1,439 SR
Queue Stats
43W - 58L
1,318 Elo+
Party 2
Erlang Shen
Erlang Shen
Fox Fraud
Erlang Shen
Level 88
God Stats
1W - 0L
1,321 SR
Queue Stats
54W - 86L
1,319 Elo+
Party 2
Team Averages
Level 65
1,363 SR
1,302 Elo+

VS

Team Averages
Level 70
1,452 SR
1,387 Elo+
Cerberus
Cerberus
MoonXIV8981
Cerberus
Level 76
God Stats
2W - 7L
1,247 SR
Queue Stats
107W - 121L
1,386 Elo+
Solo
Ravana
Ravana
ValkyrjaHerja-
Ravana
Level 97
God Stats
4W - 3L
1,596 SR
Queue Stats
73W - 80L
1,394 Elo+
Party 1
Hel
Hel
VilebloodLorian
Hel
Level 36
God Stats
6W - 6L
1,513 SR
Queue Stats
127W - 141L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
8,968
690
13,511
9,573
7,281
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
13
2 / 1 / 1
9,439
726
12,545
7,491
2,988
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Fox Fraud
Erlang Shen
12
0 / 0 / 2
8,706
670
7,597
14,455
14,852
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MoonXIV8981
Cerberus
11
1 / 0 / 0
8,451
650
6,610
18,824
14,512
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 1 / 1
8,206
631
7,882
12,752
12,140
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 3 / 1
8,472
652
8,260
9,205
4,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
1
1
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
Izanami
2
1
1
2.5
W
Erlang Shen
Fox Fraud
Erlang Shen
0
0
2
1
L
Cerberus
MoonXIV8981
Cerberus
1
0
0
1
L
0
1
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,653
Damage
22,752
31,519
Taken
40,781
25,121
Mitigated
30,799
8,499
Healing
18,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,511
1,519
391
3,631
9,573
7,281
0
4,949
4,541
30,063
0
W
Izanami
12,545
8,706
0
256
7,491
2,988
384
3,232
4,183
0
62,046
W
Erlang Shen
Fox Fraud
Erlang Shen
7,597
3,720
0
4,221
14,455
14,852
0
6,696
7,535
0
27,509
L
Cerberus
MoonXIV8981
Cerberus
6,610
286
0
7,302
18,824
14,512
0
5,565
13,107
21,287
0
L
7,882
1,635
502
3,769
12,752
12,140
0
3,899
8,785
0
20,399
L
8,260
1,544
3,084
3,850
9,205
4,147
0
4,405
4,800
39,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,113
Gold Earned
25,129
143
Minions Killed
125
0
Camps Cleared
0
733,992
Distance Traveled
692,569
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,968
690
28
2
0
251,091
2
W
Izanami
9,439
726
80
6
0
221,234
0
W
Erlang Shen
8,706
670
35
3
0
261,667
0
L
Cerberus
8,451
650
50
4
0
224,453
1
L
Ravana
8,206
631
13
1
0
253,165
0
L
Hel
8,472
652
62
5
0
214,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role