Player Matchup

Kuzenbo
Kuzenbo
Sydoh
Kuzenbo
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 7L
1,154 Elo+
Party 1
Mercury
Mercury
Zyandr
Mercury
Level 81
God Stats
1W - 0L
1,222 SR
Queue Stats
11W - 8L
1,154 Elo+
Party 1
Hel
Hel
robokittyninja
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,154 Elo+
Party 1
Team Averages
Level 40
1,407 SR
1,154 Elo+

VS

Team Averages
Level 47
1,369 SR
1,353 Elo+
Horus
Horus
Cwispy D
Horus
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 27L
1,503 Elo+
Party 2
Fenrir
Fenrir
Wetod
Fenrir
Level 6
God Stats
7W - 6L
1,415 SR
Queue Stats
8W - 7L
1,174 Elo+
Party 2
The Morrigan
The Morrigan
mynaimdaim
The Morrigan
Level 63
God Stats
0W - 2L
1,191 SR
Queue Stats
28W - 20L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Sydoh
Kuzenbo
11
1 / 1 / 10
8,117
738
5,858
10,500
11,578
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mercury
Zyandr
Mercury
13
6 / 0 / 5
9,220
838
9,945
8,457
3,734
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 1 / 7
8,904
809
10,108
5,212
2,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cwispy D
Horus
10
1 / 3 / 1
7,643
695
6,093
13,233
12,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
Wetod
Fenrir
10
0 / 4 / 1
7,278
662
5,721
9,674
7,621
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
mynaimdaim
The Morrigan
10
1 / 4 / 0
7,867
715
7,109
6,752
3,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
11
Kills
2
2
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
Cwispy D
Horus
1
3
1
0.5
W
Kuzenbo
Sydoh
Kuzenbo
1
1
10
6
L
Fenrir
Wetod
Fenrir
0
4
1
0.13
W
Mercury
Zyandr
Mercury
6
0
5
8.5
L
The Morrigan
mynaimdaim
The Morrigan
1
4
0
0.25
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,911
Damage
18,923
24,169
Taken
29,659
17,760
Mitigated
23,440
7,704
Healing
5,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Cwispy D
Horus
6,093
2,472
1,019
3,063
13,233
12,668
0
7,258
5,631
0
16,851
W
Kuzenbo
Sydoh
Kuzenbo
5,858
2,328
0
250
10,500
11,578
186
2,705
7,675
16,575
0
L
Fenrir
Wetod
Fenrir
5,721
1,306
0
475
9,674
7,621
0
5,473
4,168
45
14,283
W
Mercury
Zyandr
Mercury
9,945
4,537
0
1,066
8,457
3,734
246
1,883
6,559
0
42,925
L
The Morrigan
mynaimdaim
The Morrigan
7,109
2,765
0
545
6,752
3,151
0
3,645
3,101
41,363
2,125
W
10,108
1,275
3,766
2,622
5,212
2,448
84
1,319
3,893
31,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,241
Gold Earned
22,788
118
Minions Killed
107
0
Camps Cleared
0
650,846
Distance Traveled
574,384
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,643
695
18
2
0
211,439
2
W
Kuzenbo
8,117
738
26
2
0
202,545
0
L
Fenrir
7,278
662
20
2
0
202,063
0
W
Mercury
9,220
838
54
5
0
248,387
0
L
The Morrigan
7,867
715
69
6
0
160,882
0
W
Hel
8,904
809
38
3
0
199,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role