Player Matchup

Charybdis
Charybdis
Briskk7076
Charybdis
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 18L
1,347 Elo+
Party 1
Ne Zha
Ne Zha
GeoRgEe___99
Ne Zha
Level 135
God Stats
7W - 4L
1,634 SR
Queue Stats
566W - 524L
1,502 Elo+
Solo
Raijin
Raijin
WolfzSD
Raijin
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,412 Elo+
Party 1
Ix Chel
Ix Chel
l Zeroed l
Ix Chel
Level 147
God Stats
4W - 6L
1,273 SR
Queue Stats
28W - 37L
1,403 Elo+
Party 1
Amaterasu
Amaterasu
soldger1
Amaterasu
Level 128
God Stats
7W - 5L
1,422 SR
Queue Stats
183W - 161L
1,565 Elo+
Solo
Team Averages
Level 128
1,466 SR
1,446 Elo+

VS

Team Averages
Level 129
1,622 SR
1,528 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
BlondeGru
Sobek
Level 138
God Stats
0W - 1L
1,938 SR
Queue Stats
46W - 45L
1,519 Elo+
Party 3
Loki
Loki
Dr philswift883
Loki
Level 89
God Stats
4W - 5L
1,832 SR
Queue Stats
63W - 62L
1,516 Elo+
Party 2
Vamana
Vamana
Killaa607
Vamana
Level 141
God Stats
0W - 2L
1,278 SR
Queue Stats
21W - 21L
1,566 Elo+
Party 3
Cerberus
Cerberus
The Wet Up
Cerberus
Level 149
God Stats
3W - 3L
1,561 SR
Queue Stats
477W - 434L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Briskk7076
Charybdis
7
0 / 0 / 0
3,795
542
2,233
3,861
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
8
2 / 0 / 2
4,709
673
2,265
5,448
1,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
WolfzSD
Raijin
9
2 / 1 / 0
4,822
689
2,677
4,360
1,685
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
l Zeroed l
Ix Chel
9
2 / 0 / 2
5,067
724
2,473
3,760
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
soldger1
Amaterasu
7
0 / 1 / 1
4,119
588
923
5,018
3,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
1 / 1 / 0
4,206
601
3,293
3,106
742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
BlondeGru
Sobek
6
0 / 1 / 1
4,508
644
2,171
5,182
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 2 / 0
4,164
595
2,320
3,707
1,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
Killaa607
Vamana
8
0 / 1 / 1
4,380
626
2,312
4,747
2,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
The Wet Up
Cerberus
5
0 / 1 / 0
3,391
484
1,014
2,725
1,010
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
2
2
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
L
Sobek
BlondeGru
Sobek
0
1
1
0.5
W
Charybdis
Briskk7076
Charybdis
0
0
0
0
L
1
2
0
0.5
W
Ne Zha
2
0
2
3
L
Vamana
Killaa607
Vamana
0
1
1
0.5
L
Cerberus
The Wet Up
Cerberus
0
1
0
0
W
Raijin
WolfzSD
Raijin
2
1
0
2
W
Ix Chel
l Zeroed l
Ix Chel
2
0
2
3
W
Amaterasu
soldger1
Amaterasu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,571
Damage
11,110
22,447
Taken
19,467
8,695
Mitigated
9,171
7,732
Healing
6,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,293
1,903
0
945
3,106
742
0
224
2,882
33,754
0
L
Sobek
BlondeGru
Sobek
2,171
251
0
2,927
5,182
3,778
0
524
4,658
8,814
0
W
Charybdis
Briskk7076
Charybdis
2,233
1,395
0
1,617
3,861
1,179
0
1,922
1,939
0
18,933
L
2,320
265
0
0
3,707
1,019
0
1,040
2,667
0
18,519
W
Ne Zha
2,265
967
0
969
5,448
1,727
0
320
5,080
0
31,094
L
Vamana
Killaa607
Vamana
2,312
875
0
1,053
4,747
2,622
0
2,367
2,380
0
23,968
L
Cerberus
The Wet Up
Cerberus
1,014
0
0
1,391
2,725
1,010
0
1,084
1,641
9,375
0
W
Raijin
WolfzSD
Raijin
2,677
406
0
1,615
4,360
1,685
0
0
4,360
28,276
39
W
Ix Chel
l Zeroed l
Ix Chel
2,473
519
235
1,660
3,760
1,082
205
1,189
2,479
33,657
0
W
Amaterasu
soldger1
Amaterasu
923
64
0
1,636
5,018
3,022
0
2,907
2,111
0
9,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,512
Gold Earned
20,649
195
Minions Killed
160
0
Camps Cleared
0
741,357
Distance Traveled
644,840
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,206
601
65
9
0
129,940
1
L
Sobek
4,508
644
2
0
0
126,419
0
W
Charybdis
3,795
542
35
5
0
149,358
2
L
Loki
4,164
595
29
4
0
166,344
0
W
Ne Zha
4,709
673
52
7
0
163,660
0
L
Vamana
4,380
626
40
6
0
145,109
0
L
Cerberus
3,391
484
24
3
0
77,028
0
W
Raijin
4,822
689
34
5
0
108,009
2
W
Ix Chel
5,067
724
54
8
0
148,946
0
W
Amaterasu
4,119
588
20
3
0
171,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role