Player Matchup

Ares
Ares
AnkleBrker33
Ares
Level 67
God Stats
2W - 1L
1,215 SR
Queue Stats
14W - 9L
1,554 Elo+
Party 1
Odin
Odin
JOHNWOOD4
Odin
Level 87
God Stats
6W - 2L
1,594 SR
Queue Stats
34W - 29L
1,474 Elo+
Party 1
Fenrir
Fenrir
Narkers
Fenrir
Level 69
God Stats
12W - 14L
1,453 SR
Queue Stats
42W - 38L
1,478 Elo+
Party 1
Izanami
Izanami
TLUM3
Izanami
Level 18
God Stats
7W - 7L
1,424 SR
Queue Stats
13W - 16L
1,475 Elo+
Party 1
Hades
Hades
lop3z3
Hades
Level 67
God Stats
5W - 1L
1,489 SR
Queue Stats
36W - 35L
1,486 Elo+
Party 1
Team Averages
Level 62
1,435 SR
1,493 Elo+

VS

Team Averages
Level 61
1,454 SR
1,485 Elo+
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Explicit pleb
Gilgamesh
Level 46
God Stats
57W - 56L
1,550 SR
Queue Stats
258W - 263L
1,554 Elo+
Party 2
Amaterasu
Amaterasu
Guccman
Amaterasu
Level 21
God Stats
25W - 23L
1,547 SR
Queue Stats
27W - 30L
1,456 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Koogs2339
Morgan Le Fay
Level 78
God Stats
3W - 5L
1,196 SR
Queue Stats
49W - 29L
1,498 Elo+
Solo
Persephone
Persephone
seaies
Persephone
Level 49
God Stats
13W - 13L
1,478 SR
Queue Stats
154W - 155L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 8
9,428
1,179
10,063
8,852
9,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
14
1 / 2 / 4
8,377
1,047
5,199
7,102
7,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Narkers
Fenrir
15
6 / 2 / 4
10,324
1,291
10,270
8,635
4,695
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
TLUM3
Izanami
14
1 / 2 / 2
8,255
1,032
5,089
7,927
3,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
lop3z3
Hades
14
2 / 0 / 6
8,908
1,114
7,826
5,292
3,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

317

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 3 / 4
8,850
1,106
10,422
11,193
4,750
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Explicit pleb
Gilgamesh
14
2 / 0 / 2
8,909
1,114
9,162
9,911
11,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Guccman
Amaterasu
13
2 / 3 / 3
8,761
1,095
5,255
13,701
7,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Koogs2339
Morgan Le Fay
13
1 / 3 / 0
8,195
1,024
4,736
5,964
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
seaies
Persephone
13
0 / 1 / 1
7,861
983
3,502
1,561
578
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
10
Kills
6
6
Deaths
10
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
4
1
W
0
0
8
4
L
Gilgamesh
Explicit pleb
Gilgamesh
2
0
2
3
L
Amaterasu
Guccman
Amaterasu
2
3
3
1.17
W
Odin
1
2
4
1.5
L
Morgan Le Fay
Koogs2339
Morgan Le Fay
1
3
0
0.33
W
Fenrir
Narkers
Fenrir
6
2
4
4
W
Izanami
TLUM3
Izanami
1
2
2
1
W
Hades
lop3z3
Hades
2
0
6
5
L
Persephone
seaies
Persephone
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,447
Damage
33,077
37,808
Taken
42,330
28,287
Mitigated
25,803
3,548
Healing
2,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,422
6,013
0
418
11,193
4,750
0
3,251
7,718
0
31,826
W
10,063
432
0
1,203
8,852
9,556
0
2,586
6,196
17,528
0
L
Gilgamesh
Explicit pleb
Gilgamesh
9,162
1,318
0
1,168
9,911
11,040
0
5,407
4,095
562
15,134
L
Amaterasu
Guccman
Amaterasu
5,255
3,217
0
951
13,701
7,099
0
5,937
7,543
0
8,378
W
Odin
5,199
767
0
416
7,102
7,015
0
1,839
5,209
0
14,588
L
Morgan Le Fay
Koogs2339
Morgan Le Fay
4,736
823
0
72
5,964
2,336
0
1,998
3,898
19,714
0
W
Fenrir
Narkers
Fenrir
10,270
1,923
0
618
8,635
4,695
0
1,881
6,602
0
23,544
W
Izanami
TLUM3
Izanami
5,089
3,634
0
279
7,927
3,681
0
1,249
6,678
0
12,944
W
Hades
lop3z3
Hades
7,826
394
195
837
5,292
3,340
0
1,110
4,090
28,576
0
L
Persephone
seaies
Persephone
3,502
85
0
172
1,561
578
0
888
501
7,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,292
Gold Earned
42,576
146
Minions Killed
121
6
Camps Cleared
4
821,019
Distance Traveled
646,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,850
1,106
56
7
0
142,882
0
W
Ares
9,428
1,179
7
1
0
161,471
0
L
Gilgamesh
8,909
1,114
11
1
1
178,507
0
L
Amaterasu
8,761
1,095
2
0
1
174,277
0
W
Odin
8,377
1,047
28
4
1
163,274
0
L
Morgan Le Fay
8,195
1,024
40
5
2
74,339
0
W
Fenrir
10,324
1,291
45
6
3
169,173
0
W
Izanami
8,255
1,032
16
2
0
162,335
0
W
Hades
8,908
1,114
50
6
2
164,766
0
L
Persephone
7,861
983
12
2
0
76,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role