Player Matchup

Anubis
Anubis
AdaWongEnjoyer69
Anubis
Level 80
God Stats
1W - 0L
1,580 SR
Queue Stats
1W - 2L
1,245 Elo+
Solo
Artemis
Artemis
Jhorky
Artemis
Level 216
God Stats
12W - 10L
1,537 SR
Queue Stats
159W - 187L
1,432 Elo+
Party 1
Ares
Ares
Lensii
Ares
Level 138
God Stats
1W - 3L
1,709 SR
Queue Stats
89W - 130L
1,461 Elo+
Party 1
King Arthur
King Arthur
Moonbyul-Yl
King Arthur
Level 164
God Stats
2W - 3L
1,579 SR
Queue Stats
266W - 306L
1,417 Elo+
Party 1
Nox
Nox
TedeChia
Nox
Level 220
God Stats
16W - 33L
1,359 SR
Queue Stats
167W - 232L
1,490 Elo+
Party 1
Team Averages
Level 164
1,553 SR
1,409 Elo+

VS

Team Averages
Level 141
1,410 SR
1,559 Elo+
Jormungandr
Jormungandr
Axtrl
Jormungandr
Level 130
God Stats
3W - 1L
1,274 SR
Queue Stats
200W - 175L
1,616 Elo+
Party 3
Hachiman
Hachiman
CptEfellows
Hachiman
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,524 Elo+
Party 2
Fenrir
Fenrir
Skrapyfallz
Fenrir
Level 217
God Stats
1W - 2L
1,135 SR
Queue Stats
220W - 251L
1,532 Elo+
Party 3
Atlas
Atlas
TankMetaFinally
Atlas
Level 98
God Stats
1W - 2L
1,642 SR
Queue Stats
263W - 267L
1,579 Elo+
Party 3
Zeus
Zeus
gtips
Zeus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 8
7,353
668
6,641
8,159
4,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Jhorky
Artemis
15
4 / 0 / 7
8,438
767
13,605
10,935
4,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Lensii
Ares
14
3 / 3 / 9
8,446
768
8,368
12,627
11,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
Moonbyul-Yl
King Arthur
14
1 / 2 / 11
7,862
715
9,496
11,569
11,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
5 / 2 / 7
8,412
765
9,322
7,606
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Axtrl
Jormungandr
15
4 / 3 / 6
8,275
752
14,831
13,022
8,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
CptEfellows
Hachiman
15
4 / 1 / 3
8,286
753
8,550
8,833
3,398
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
13
1 / 4 / 5
7,259
660
3,870
11,658
8,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 3 / 6
8,799
800
7,897
16,407
14,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
gtips
Zeus
13
0 / 3 / 3
7,183
653
6,046
6,899
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
14
Kills
13
13
Deaths
14
42
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
6
8
0.83
L
Jormungandr
Axtrl
Jormungandr
4
3
6
2.33
L
Hachiman
CptEfellows
Hachiman
4
1
3
5.5
W
Artemis
Jhorky
Artemis
4
0
7
7.5
W
Ares
Lensii
Ares
3
3
9
2.5
W
King Arthur
Moonbyul-Yl
King Arthur
1
2
11
3.25
L
Fenrir
1
4
5
0.88
L
4
3
6
2.33
W
5
2
7
4.25
L
Zeus
gtips
Zeus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,432
Damage
41,194
50,896
Taken
56,819
35,606
Mitigated
37,811
4,223
Healing
9,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,641
726
0
511
8,159
4,826
0
5,165
2,901
20,491
0
L
Jormungandr
Axtrl
Jormungandr
14,831
2,601
0
2,525
13,022
8,834
0
6,317
6,445
35,538
233
L
Hachiman
CptEfellows
Hachiman
8,550
4,842
0
1,709
8,833
3,398
62
2,376
6,227
0
28,553
W
Artemis
Jhorky
Artemis
13,605
4,371
0
500
10,935
4,561
873
3,925
5,687
0
42,043
W
Ares
Lensii
Ares
8,368
485
0
1,469
12,627
11,009
0
6,596
4,574
15,528
0
W
King Arthur
Moonbyul-Yl
King Arthur
9,496
669
0
1,243
11,569
11,746
56
6,998
4,366
0
22,344
L
Fenrir
3,870
866
0
2,424
11,658
8,060
0
5,165
6,378
0
11,332
L
7,897
3,475
1,520
1,397
16,407
14,952
0
7,975
8,382
18,670
0
W
9,322
246
0
500
7,606
3,464
0
4,848
2,324
28,346
0
L
Zeus
gtips
Zeus
6,046
518
0
102
6,899
2,567
0
2,082
4,817
23,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,511
Gold Earned
39,802
203
Minions Killed
194
0
Camps Cleared
0
1,082,476
Distance Traveled
1,002,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,353
668
40
4
0
197,134
0
L
Jormungandr
8,275
752
46
4
0
196,447
0
L
Hachiman
8,286
753
54
5
0
213,937
0
W
Artemis
8,438
767
61
6
0
227,751
0
W
Ares
8,446
768
15
1
0
228,013
0
W
King Arthur
7,862
715
35
3
0
221,343
0
L
Fenrir
7,259
660
21
2
0
207,331
0
L
Atlas
8,799
800
19
2
0
204,181
0
W
Nox
8,412
765
52
5
0
208,235
0
L
Zeus
7,183
653
54
5
0
180,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role