Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Dihcazita
Agni
Level 35
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 105L
1,263 Elo+
Solo
Nemesis
Nemesis
Er_Montagna97
Nemesis
Level 23
God Stats
15W - 20L
1,500 SR
Queue Stats
330W - 390L
1,181 Elo+
Party 2
Baba Yaga
Baba Yaga
M-I-B_10
Baba Yaga
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 204L
1,430 Elo+
Solo
Artio
Artio
Pmaetthynen
Artio
Level 108
God Stats
0W - 3L
1,275 SR
Queue Stats
165W - 221L
1,498 Elo+
Party 2
Team Averages
Level 85
1,455 SR
1,374 Elo+

VS

Team Averages
Level 74
1,565 SR
1,516 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
LordPebble13
Mercury
Level 118
God Stats
14W - 12L
1,548 SR
Queue Stats
321W - 320L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
MlLKYM00
Danzaburou
Level 105
God Stats
3W - 4L
1,415 SR
Queue Stats
210W - 192L
1,532 Elo+
Party 1
Sun Wukong
Sun Wukong
SleepyScott
Sun Wukong
Level 27
God Stats
6W - 6L
1,700 SR
Queue Stats
48W - 70L
1,430 Elo+
Party 1
Cerberus
Cerberus
iBurney1888
Cerberus
Level 21
God Stats
7W - 6L
1,664 SR
Queue Stats
12W - 12L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
1
0 / 0 / 0
2,592
432
0
37
9
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
6
0 / 2 / 0
3,336
556
2,645
2,716
707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
5
1 / 2 / 0
3,386
564
1,355
3,355
832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
M-I-B_10
Baba Yaga
7
0 / 1 / 0
3,379
563
1,763
3,715
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 2 / 0
3,433
572
1,873
5,118
2,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
3 / 0 / 0
4,774
796
2,511
2,964
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
LordPebble13
Mercury
7
1 / 1 / 0
3,906
651
1,803
4,676
1,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
MlLKYM00
Danzaburou
6
1 / 0 / 1
3,993
666
1,100
1,433
424
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
SleepyScott
Sun Wukong
7
2 / 0 / 0
4,487
748
2,867
4,483
2,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
iBurney1888
Cerberus
6
0 / 0 / 2
3,898
650
253
4,405
2,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
7
7
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
0
0
0
W
Zhong Kui
 
Zhong Kui
3
0
0
3
L
Agni
0
2
0
0
L
Nemesis
1
2
0
0.5
W
Mercury
LordPebble13
Mercury
1
1
0
1
L
Baba Yaga
M-I-B_10
Baba Yaga
0
1
0
0
W
Danzaburou
MlLKYM00
Danzaburou
1
0
1
1.5
L
0
2
0
0
W
Sun Wukong
SleepyScott
Sun Wukong
2
0
0
2
W
Cerberus
iBurney1888
Cerberus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,636
Damage
8,534
14,941
Taken
17,961
4,947
Mitigated
8,500
3,386
Healing
7,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
0
0
0
5
37
9
0
0
37
0
110
W
Zhong Kui
 
Zhong Kui
2,511
88
0
1,454
2,964
2,626
0
1,561
1,403
27,268
0
L
Agni
2,645
525
0
125
2,716
707
0
92
2,624
15,389
0
L
Nemesis
1,355
593
0
349
3,355
832
0
749
2,526
0
9,909
W
Mercury
LordPebble13
Mercury
1,803
1,402
0
630
4,676
1,294
0
202
4,474
0
27,026
L
Baba Yaga
M-I-B_10
Baba Yaga
1,763
147
0
1,734
3,715
1,070
0
1,674
1,872
17,236
0
W
Danzaburou
MlLKYM00
Danzaburou
1,100
471
0
904
1,433
424
0
414
1,019
0
23,024
L
1,873
149
0
1,173
5,118
2,329
0
126
4,587
14,500
0
W
Sun Wukong
SleepyScott
Sun Wukong
2,867
707
0
2,762
4,483
2,101
0
1,545
2,539
0
19,745
W
Cerberus
iBurney1888
Cerberus
253
32
0
1,386
4,405
2,055
0
2,231
2,174
9,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,126
Gold Earned
21,058
94
Minions Killed
189
0
Camps Cleared
0
479,409
Distance Traveled
610,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
2,592
432
0
0
0
15,092
0
W
Zhong Kui
4,774
796
62
10
0
103,347
0
L
Agni
3,336
556
28
5
0
110,297
0
L
Nemesis
3,386
564
15
3
0
134,198
0
W
Mercury
3,906
651
43
7
0
149,060
0
L
Baba Yaga
3,379
563
27
5
0
99,858
0
W
Danzaburou
3,993
666
47
8
0
118,086
0
L
Artio
3,433
572
24
4
0
119,964
0
W
Sun Wukong
4,487
748
22
4
0
126,743
0
W
Cerberus
3,898
650
15
3
0
113,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role