Player Matchup

Rama
Rama
ChronicJ
Rama
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 198L
1,484 Elo+
Party 1
Izanami
Izanami
StacksEdwards
Izanami
Level 74
God Stats
4W - 5L
1,345 SR
Queue Stats
190W - 176L
1,512 Elo+
Party 1
Thoth
Thoth
TheFreek1
Thoth
Level 103
God Stats
8W - 4L
1,415 SR
Queue Stats
209W - 229L
1,481 Elo+
Party 1
Sun Wukong
Sun Wukong
UnloadSomeLead
Sun Wukong
Level 139
God Stats
6W - 2L
1,587 SR
Queue Stats
258W - 240L
1,558 Elo+
Party 1
Charybdis
Charybdis
Upgradinq
Charybdis
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 40L
1,566 Elo+
Solo
Team Averages
Level 105
1,469 SR
1,520 Elo+

VS

Team Averages
Level 119
1,544 SR
1,468 Elo+
Awilix
Awilix
 
Awilix
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
XTARN1SHEDX
Freya
Level 174
God Stats
0W - 3L
1,779 SR
Queue Stats
135W - 140L
1,438 Elo+
Solo
Sol
Sol
allthesefingers
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,471 Elo+
Solo
Susano
Susano
blindgoblin
Susano
Level 134
God Stats
5W - 6L
1,625 SR
Queue Stats
274W - 271L
1,445 Elo+
Solo
Jormungandr
Jormungandr
snouk
Jormungandr
Level 130
God Stats
3W - 4L
1,315 SR
Queue Stats
535W - 568L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
8 / 4 / 10
10,627
817
13,714
11,358
4,468
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
16
3 / 4 / 6
9,963
766
5,144
9,977
4,207
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
TheFreek1
Thoth
17
4 / 3 / 10
10,242
788
15,892
8,471
3,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
UnloadSomeLead
Sun Wukong
19
4 / 2 / 11
10,669
821
12,943
23,118
24,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Upgradinq
Charybdis
19
4 / 2 / 12
11,101
854
11,562
8,655
3,980
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
5 / 3 / 6
9,154
704
8,179
12,951
6,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 4 / 3
9,483
729
9,783
16,237
8,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 6 / 1
8,053
619
7,799
10,068
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
14
0 / 5 / 5
7,715
593
9,541
12,428
5,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
snouk
Jormungandr
14
0 / 5 / 5
7,667
590
9,310
11,889
13,753
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
23
Kills
12
15
Deaths
23
49
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
3
6
2.67
W
Rama
8
4
10
3.25
W
Izanami
3
4
6
1.5
W
Thoth
TheFreek1
Thoth
4
3
10
3
W
Sun Wukong
UnloadSomeLead
Sun Wukong
4
2
11
4.75
W
Charybdis
Upgradinq
Charybdis
4
2
12
5
L
6
4
3
1.88
L
1
6
1
0.25
L
Susano
0
5
5
0.5
L
Jormungandr
snouk
Jormungandr
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,255
Damage
44,612
61,579
Taken
63,573
39,706
Mitigated
39,211
23,483
Healing
15,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
8,179
1,399
630
1,896
12,951
6,415
0
4,060
8,835
0
16,082
W
Rama
13,714
8,658
730
2,400
11,358
4,468
1,433
5,296
5,749
0
20,306
W
Izanami
5,144
2,898
1,814
1,439
9,977
4,207
1,862
5,602
4,035
0
19,852
W
Thoth
TheFreek1
Thoth
15,892
255
1,531
1,940
8,471
3,039
978
3,337
4,830
34,262
0
W
Sun Wukong
UnloadSomeLead
Sun Wukong
12,943
1,522
527
10,221
23,118
24,012
88
6,551
16,309
2,248
27,445
W
Charybdis
Upgradinq
Charybdis
11,562
8,424
575
2,306
8,655
3,980
4,287
5,150
3,383
0
30,481
L
9,783
3,000
936
6,883
16,237
8,762
0
3,563
12,674
23,785
0
L
7,799
2,140
572
557
10,068
4,379
0
2,474
7,594
19,603
0
L
Susano
9,541
742
920
875
12,428
5,902
0
3,887
8,541
0
17,442
L
Jormungandr
snouk
Jormungandr
9,310
997
877
1,354
11,889
13,753
0
3,345
8,544
20,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,602
Gold Earned
42,072
158
Minions Killed
113
0
Camps Cleared
0
1,142,245
Distance Traveled
1,086,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,154
704
10
1
0
265,343
0
W
Rama
10,627
817
16
1
0
189,141
0
W
Izanami
9,963
766
22
2
0
230,786
0
W
Thoth
10,242
788
27
2
0
230,737
0
W
Sun Wukong
10,669
821
41
3
0
271,254
0
W
Charybdis
11,101
854
52
4
0
220,327
0
L
Freya
9,483
729
39
3
0
197,972
0
L
Sol
8,053
619
34
3
0
183,256
0
L
Susano
7,715
593
17
1
0
227,305
0
L
Jormungandr
7,667
590
13
1
0
212,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role