Player Matchup

Izanami
Izanami
IChetManleyI
Izanami
Level 133
God Stats
13W - 9L
1,597 SR
Queue Stats
294W - 284L
1,527 Elo+
Party 2
Ares
Ares
KreigersClones
Ares
Level 126
God Stats
0W - 2L
1,313 SR
Queue Stats
264W - 253L
1,516 Elo+
Party 2
Mulan
Mulan
StackinBodiez215
Mulan
Level 144
God Stats
13W - 17L
1,497 SR
Queue Stats
184W - 193L
1,447 Elo+
Solo
Vulcan
Vulcan
coffey-noah
Vulcan
Level 84
God Stats
5W - 5L
1,499 SR
Queue Stats
187W - 167L
1,545 Elo+
Solo
Serqet
Serqet
theThundergogo
Serqet
Level 122
God Stats
4W - 3L
1,661 SR
Queue Stats
257W - 261L
1,528 Elo+
Solo
Team Averages
Level 122
1,513 SR
1,513 Elo+

VS

Team Averages
Level 142
1,446 SR
1,502 Elo+
Ravana
Ravana
DCx2K
Ravana
Level 120
God Stats
19W - 15L
1,500 SR
Queue Stats
272W - 251L
1,498 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DOE BOI GRINDIN
Morgan Le Fay
Level 274
God Stats
3W - 0L
1,772 SR
Queue Stats
174W - 188L
1,490 Elo+
Solo
Merlin
Merlin
ELSUEN0
Merlin
Level 84
God Stats
5W - 4L
1,368 SR
Queue Stats
68W - 73L
1,482 Elo+
Party 1
Cupid
Cupid
ELmentalGinger
Cupid
Level 117
God Stats
8W - 6L
1,114 SR
Queue Stats
666W - 580L
1,546 Elo+
Solo
Ne Zha
Ne Zha
crayger65
Ne Zha
Level 115
God Stats
5W - 2L
1,478 SR
Queue Stats
570W - 524L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IChetManleyI
Izanami
15
0 / 2 / 1
8,855
521
8,300
10,254
4,746
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 5 / 2
8,599
506
6,485
15,309
14,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 3 / 1
8,973
528
2,549
11,843
9,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
13
0 / 5 / 1
8,031
472
7,996
10,198
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 2 / 1
9,659
568
4,683
16,471
7,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DCx2K
Ravana
16
1 / 0 / 6
9,979
587
8,112
6,450
3,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Morgan Le Fay
DOE BOI GRINDIN
Morgan Le Fay
14
4 / 2 / 4
9,611
565
7,615
14,786
9,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
ELSUEN0
Merlin
14
4 / 2 / 2
8,772
516
7,930
9,194
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 0 / 3
9,654
568
7,757
8,889
3,265
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
crayger65
Ne Zha
17
5 / 1 / 8
10,297
606
8,860
18,157
7,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
17
17
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ravana
DCx2K
Ravana
1
0
6
4
W
Morgan Le Fay
DOE BOI GRINDIN
Morgan Le Fay
4
2
4
3
W
Merlin
ELSUEN0
Merlin
4
2
2
2.5
W
3
0
3
4.5
L
Izanami
IChetManleyI
Izanami
0
2
1
0.25
L
1
5
2
0.4
L
0
3
1
0.17
L
Vulcan
0
5
1
0.1
W
Ne Zha
crayger65
Ne Zha
5
1
8
9
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,013
Damage
40,274
64,075
Taken
57,476
40,252
Mitigated
27,691
9,214
Healing
15,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
DCx2K
Ravana
8,112
1,238
0
1,343
6,450
3,499
0
755
5,048
125
73,317
W
Morgan Le Fay
DOE BOI GRINDIN
Morgan Le Fay
7,615
1,427
311
5,129
14,786
9,534
241
5,307
9,208
50,853
0
W
Merlin
ELSUEN0
Merlin
7,930
296
0
500
9,194
3,402
0
4,540
4,517
62,290
0
W
7,757
4,141
512
6,057
8,889
3,265
737
1,289
7,516
0
77,017
L
Izanami
IChetManleyI
Izanami
8,300
4,405
0
2,599
10,254
4,746
1,609
1,540
8,662
0
99,885
L
6,485
86
0
2,188
15,309
14,652
99
5,133
10,167
21,460
0
L
2,549
351
0
3,406
11,843
9,195
0
410
11,433
0
61,905
L
Vulcan
7,996
2,381
0
696
10,198
4,040
88
4,792
5,398
61,698
0
W
Ne Zha
crayger65
Ne Zha
8,860
1,146
0
1,886
18,157
7,991
113
2,882
14,816
0
90,258
L
4,683
1,192
0
325
16,471
7,619
0
3,695
12,582
0
88,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,117
Gold Earned
48,313
530
Minions Killed
576
0
Camps Cleared
0
1,650,453
Distance Traveled
1,663,199
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,979
587
135
8
0
312,038
2
W
Morgan Le Fay
9,611
565
72
4
0
324,089
2
W
Merlin
8,772
516
120
7
0
320,325
0
W
Cupid
9,654
568
136
8
0
313,674
0
L
Izanami
8,855
521
178
10
0
330,634
2
L
Ares
8,599
506
17
1
0
328,799
4
L
Mulan
8,973
528
118
7
0
273,873
3
L
Vulcan
8,031
472
94
6
0
333,032
1
W
Ne Zha
10,297
606
113
7
0
393,073
0
L
Serqet
9,659
568
123
7
0
384,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role