Player Matchup

Geb
Geb
L5utiger21
Geb
Level 137
God Stats
3W - 1L
1,731 SR
Queue Stats
42W - 39L
1,615 Elo+
Party 1
Scylla
Scylla
PALPAMEMES3130
Scylla
Level 10
God Stats
0W - 4L
1,251 SR
Queue Stats
0W - 6L
1,185 Elo+
Party 1
Ullr
Ullr
Void mortem
Ullr
Level 154
God Stats
7W - 5L
1,472 SR
Queue Stats
236W - 195L
1,603 Elo+
Party 1
Team Averages
Level 100
1,485 SR
1,468 Elo+

VS

Team Averages
Level 114
1,538 SR
1,618 Elo+
Kuzenbo
Kuzenbo
MattPaigeDamon
Kuzenbo
Level 127
God Stats
2W - 3L
1,474 SR
Queue Stats
125W - 120L
1,573 Elo+
Solo
Sol
Sol
Obnoxious713
Sol
Level 62
God Stats
17W - 15L
1,446 SR
Queue Stats
158W - 105L
1,573 Elo+
Party 2
Skadi
Skadi
mrpiggles22
Skadi
Level 154
God Stats
26W - 7L
1,694 SR
Queue Stats
207W - 96L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
8,650
618
7,543
15,998
18,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 0
9,236
660
4,512
7,713
3,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 1
9,145
653
11,505
10,273
4,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
9,627
688
6,711
13,413
17,573
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 5
9,806
700
7,398
8,506
3,620
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 0 / 0
11,066
790
14,346
12,250
5,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
5
5
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
0
1
5
2.5
W
0
1
5
2.5
L
1
2
0
0.5
L
1
1
1
1.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,560
Damage
28,455
33,984
Taken
34,169
26,075
Mitigated
26,772
1,580
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,543
638
0
830
15,998
18,255
0
5,348
10,650
22,545
0
W
6,711
2,352
183
3,695
13,413
17,573
52
4,901
8,512
22,052
0
W
7,398
1,527
0
5,101
8,506
3,620
1,969
3,125
5,381
38,499
0
L
4,512
129
0
0
7,713
3,212
0
4,130
3,583
34,947
0
L
11,505
4,761
0
750
10,273
4,608
0
5,067
5,114
0
50,666
W
14,346
6,645
0
2,552
12,250
5,579
1,043
4,312
7,938
0
80,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,031
Gold Earned
30,499
151
Minions Killed
177
0
Camps Cleared
0
709,024
Distance Traveled
753,652
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,650
618
20
1
0
249,300
0
W
Kuzenbo
9,627
688
20
1
0
252,724
5
W
Sol
9,806
700
47
3
0
254,135
2
L
Scylla
9,236
660
50
4
0
221,514
0
L
Ullr
9,145
653
81
6
0
238,210
0
W
Skadi
11,066
790
110
8
0
246,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role