Player Matchup

Merlin
Merlin
Blu817
Merlin
Level 92
God Stats
1W - 1L
1,635 SR
Queue Stats
22W - 15L
1,597 Elo+
Party 3
Thanatos
Thanatos
Raggaa
Thanatos
Level 108
God Stats
6W - 5L
1,604 SR
Queue Stats
111W - 90L
1,573 Elo+
Party 3
Olorun
Olorun
SQUEEGZ
Olorun
Level 45
God Stats
2W - 5L
1,278 SR
Queue Stats
80W - 72L
1,510 Elo+
Solo
Nike
Nike
ShortTop
Nike
Level 83
God Stats
9W - 5L
1,864 SR
Queue Stats
259W - 234L
1,541 Elo+
Solo
Jormungandr
Jormungandr
TheSkier
Jormungandr
Level 117
God Stats
26W - 19L
1,624 SR
Queue Stats
184W - 163L
1,494 Elo+
Solo
Team Averages
Level 89
1,601 SR
1,543 Elo+

VS

Team Averages
Level 95
1,639 SR
1,535 Elo+
Freya
Freya
Gundam00XRaiser
Freya
Level 106
God Stats
2W - 5L
1,712 SR
Queue Stats
56W - 58L
1,573 Elo+
Party 1
Skadi
Skadi
RamboRamsey
Skadi
Level 89
God Stats
10W - 10L
1,712 SR
Queue Stats
70W - 81L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
devikuroy
Zhong Kui
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
362W - 361L
1,548 Elo+
Party 2
Serqet
Serqet
drakusnier
Serqet
Level 124
God Stats
16W - 25L
1,562 SR
Queue Stats
428W - 399L
1,525 Elo+
Party 2
Ao Kuang
Ao Kuang
jago11
Ao Kuang
Level 55
God Stats
1W - 2L
1,712 SR
Queue Stats
65W - 61L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blu817
Merlin
15
2 / 1 / 6
8,812
587
9,655
5,401
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Raggaa
Thanatos
14
7 / 1 / 1
8,795
586
9,678
15,054
6,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
SQUEEGZ
Olorun
15
3 / 3 / 0
8,717
581
9,691
12,981
5,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
12
1 / 2 / 5
7,467
498
5,149
15,020
11,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
TheSkier
Jormungandr
14
0 / 1 / 6
8,819
588
9,631
10,175
9,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
7,784
519
5,812
7,651
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 1
6,974
465
8,968
9,898
4,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
devikuroy
Zhong Kui
14
1 / 3 / 0
7,874
525
8,782
14,919
14,254
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
drakusnier
Serqet
8
0 / 3 / 2
5,704
380
4,201
12,848
7,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
jago11
Ao Kuang
13
5 / 3 / 1
7,638
509
8,488
15,761
9,103
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
13
Kills
8
8
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
Blu817
Merlin
2
1
6
5
L
1
1
1
1.5
W
Thanatos
Raggaa
Thanatos
7
1
1
7.5
L
1
3
1
0.5
W
Olorun
SQUEEGZ
Olorun
3
3
0
1
W
Nike
1
2
5
1.75
W
Jormungandr
TheSkier
Jormungandr
0
1
6
3
L
Zhong Kui
devikuroy
Zhong Kui
1
3
0
0.33
L
Serqet
drakusnier
Serqet
0
3
2
0.33
L
Ao Kuang
jago11
Ao Kuang
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,804
Damage
36,251
58,631
Taken
61,077
35,771
Mitigated
38,029
20,857
Healing
16,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Blu817
Merlin
9,655
321
214
1,399
5,401
2,500
47
3,204
2,167
76,344
0
L
5,812
1,789
0
3,739
7,651
2,759
0
3,544
4,107
53,232
0
W
Thanatos
Raggaa
Thanatos
9,678
2,934
0
9,322
15,054
6,475
483
4,984
9,676
0
61,866
L
8,968
3,315
0
1,000
9,898
4,041
6
6,273
3,625
0
61,349
W
Olorun
SQUEEGZ
Olorun
9,691
5,319
120
3,037
12,981
5,776
3,312
2,846
9,989
69,984
0
W
Nike
5,149
238
1,481
1,840
15,020
11,175
79
7,004
7,766
0
19,985
W
Jormungandr
TheSkier
Jormungandr
9,631
2,468
0
3,444
10,175
9,845
358
4,897
5,278
76,561
0
L
Zhong Kui
devikuroy
Zhong Kui
8,782
1,295
0
7,331
14,919
14,254
0
7,648
6,362
73,220
0
L
Serqet
drakusnier
Serqet
4,201
883
182
2,559
12,848
7,872
0
6,488
6,210
0
9,844
L
Ao Kuang
jago11
Ao Kuang
8,488
1,713
0
1,848
15,761
9,103
0
3,981
11,732
63,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,610
Gold Earned
35,974
472
Minions Killed
415
0
Camps Cleared
0
1,499,468
Distance Traveled
1,431,664
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,812
587
133
9
0
295,502
0
L
Freya
7,784
519
105
7
0
274,777
3
W
Thanatos
8,795
586
76
5
0
354,350
0
L
Skadi
6,974
465
88
6
0
226,745
2
W
Olorun
8,717
581
120
8
0
254,752
0
W
Nike
7,467
498
21
1
0
324,298
0
W
Jormungandr
8,819
588
122
8
0
270,566
1
L
Zhong Kui
7,874
525
127
8
0
287,348
3
L
Serqet
5,704
380
9
1
0
349,240
2
L
Ao Kuang
7,638
509
86
6
0
293,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role