Player Matchup

Bacchus
Bacchus
BlueJack619
Bacchus
Level 122
God Stats
11W - 10L
1,495 SR
Queue Stats
287W - 295L
1,515 Elo+
Solo
Janus
Janus
CaPNCLuTcHxx
Janus
Level 116
God Stats
24W - 48L
1,279 SR
Queue Stats
437W - 443L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SEYVANHEL
Ah Muzen Cab
Level 169
God Stats
9W - 11L
1,567 SR
Queue Stats
1,280W - 1,263L
1,485 Elo+
Solo
Osiris
Osiris
bustaperizm
Osiris
Level 123
God Stats
4W - 4L
1,511 SR
Queue Stats
233W - 237L
1,437 Elo+
Party 1
Lancelot
Lancelot
rhoq13
Lancelot
Level 123
God Stats
4W - 1L
1,639 SR
Queue Stats
30W - 33L
1,462 Elo+
Party 1
Team Averages
Level 131
1,498 SR
1,469 Elo+

VS

Team Averages
Level 111
1,497 SR
1,506 Elo+
Tsukuyomi
Tsukuyomi
BrandinoBrandino
Tsukuyomi
Level 89
God Stats
15W - 18L
1,606 SR
Queue Stats
216W - 202L
1,589 Elo+
Solo
Hera
Hera
MagentaGem63003
Hera
Level 48
God Stats
2W - 12L
1,309 SR
Queue Stats
160W - 168L
1,357 Elo+
Solo
Artemis
Artemis
Scuachorrito
Artemis
Level 128
God Stats
18W - 5L
1,829 SR
Queue Stats
249W - 240L
1,500 Elo+
Solo
Artio
Artio
Setuk14
Artio
Level 128
God Stats
8W - 9L
1,150 SR
Queue Stats
177W - 174L
1,537 Elo+
Solo
Shiva
Shiva
ztatic-
Shiva
Level 161
God Stats
16W - 9L
1,590 SR
Queue Stats
665W - 588L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlueJack619
Bacchus
8
1 / 1 / 3
5,721
520
3,707
9,882
7,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 1
5,054
459
5,615
5,591
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
SEYVANHEL
Ah Muzen Cab
11
2 / 1 / 0
6,205
564
5,655
7,355
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
8
0 / 2 / 0
4,796
436
1,885
9,952
7,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
rhoq13
Lancelot
10
2 / 3 / 1
5,594
509
5,592
9,994
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
10
2 / 2 / 3
6,035
549
5,229
10,412
3,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 0
5,238
476
2,585
4,242
1,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Scuachorrito
Artemis
11
2 / 1 / 0
6,149
559
3,601
5,482
1,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Setuk14
Artio
10
1 / 1 / 3
6,020
547
4,978
11,576
6,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
ztatic-
Shiva
13
3 / 0 / 0
7,581
689
8,750
8,388
5,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
8
8
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BlueJack619
Bacchus
1
1
3
2.5
L
Tsukuyomi
2
2
3
1.75
W
0
1
1
0.5
L
0
2
0
0
W
Ah Muzen Cab
SEYVANHEL
Ah Muzen Cab
2
1
0
2
L
Artemis
Scuachorrito
Artemis
2
1
0
2
L
Artio
Setuk14
Artio
1
1
3
2.5
W
Osiris
0
2
0
0
W
Lancelot
rhoq13
Lancelot
2
3
1
0.83
L
Shiva
ztatic-
Shiva
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,454
Damage
25,143
42,774
Taken
40,100
23,570
Mitigated
18,456
13,086
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BlueJack619
Bacchus
3,707
562
1,207
2,360
9,882
7,665
0
3,296
6,460
17,665
0
L
Tsukuyomi
5,229
1,226
0
2,912
10,412
3,778
0
1,442
8,940
0
39,041
W
5,615
591
0
1,242
5,591
1,859
0
2,841
2,744
26,924
0
L
2,585
278
0
0
4,242
1,522
0
2,319
1,679
24,527
0
W
Ah Muzen Cab
SEYVANHEL
Ah Muzen Cab
5,655
2,818
0
1,991
7,355
2,454
233
467
6,888
0
44,152
L
Artemis
Scuachorrito
Artemis
3,601
1,779
0
1,721
5,482
1,911
0
572
4,910
0
34,916
L
Artio
Setuk14
Artio
4,978
412
1,885
3,903
11,576
6,094
0
4,507
6,801
17,618
0
W
Osiris
1,885
685
0
3,189
9,952
7,729
0
49
9,848
0
21,725
W
Lancelot
rhoq13
Lancelot
5,592
1,006
0
3,097
9,994
3,863
0
870
9,124
0
33,558
L
Shiva
ztatic-
Shiva
8,750
2,586
0
3,264
8,388
5,151
222
126
8,262
0
58,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,370
Gold Earned
31,023
238
Minions Killed
309
0
Camps Cleared
0
1,097,368
Distance Traveled
1,094,773
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,721
520
16
1
0
226,855
3
L
Tsukuyomi
6,035
549
51
5
0
238,494
0
W
Janus
5,054
459
43
4
0
226,294
0
L
Hera
5,238
476
48
4
0
187,645
0
W
Ah Muzen Cab
6,205
564
85
8
0
193,151
1
L
Artemis
6,149
559
91
8
0
209,215
2
L
Artio
6,020
547
20
2
0
225,555
0
W
Osiris
4,796
436
37
3
0
206,064
0
W
Lancelot
5,594
509
57
5
0
245,004
1
L
Shiva
7,581
689
99
9
0
233,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role