Player Matchup

Cernunnos
Cernunnos
KloutHound
Cernunnos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 88L
1,463 Elo+
Party 3
Kuzenbo
Kuzenbo
bl35sed
Kuzenbo
Level 127
God Stats
11W - 11L
1,639 SR
Queue Stats
226W - 225L
1,547 Elo+
Party 3
Chronos
Chronos
firebud
Chronos
Level 281
God Stats
2W - 4L
1,221 SR
Queue Stats
812W - 726L
1,600 Elo+
Party 3
Cerberus
Cerberus
godthekiller
Cerberus
Level 103
God Stats
0W - 1L
1,481 SR
Queue Stats
33W - 34L
1,520 Elo+
Party 3
Susano
Susano
illicityapper1
Susano
Level 147
God Stats
3W - 7L
1,369 SR
Queue Stats
53W - 45L
1,542 Elo+
Party 3
Team Averages
Level 157
1,442 SR
1,534 Elo+

VS

Team Averages
Level 117
1,582 SR
1,519 Elo+
Eset
Eset
Jigglyhamburgers
Eset
Level 99
God Stats
8W - 5L
1,703 SR
Queue Stats
170W - 161L
1,561 Elo+
Party 2
Thor
Thor
LogiBear
Thor
Level 116
God Stats
4W - 2L
1,775 SR
Queue Stats
164W - 137L
1,618 Elo+
Party 2
Hou Yi
Hou Yi
Selenium
Hou Yi
Level 105
God Stats
4W - 5L
1,575 SR
Queue Stats
19W - 14L
1,600 Elo+
Party 1
Mulan
Mulan
SunnyDurf
Mulan
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 98L
1,627 Elo+
Party 2
Susano
Susano
iYata
Susano
Level 148
God Stats
5W - 2L
1,357 SR
Queue Stats
11W - 3L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KloutHound
Cernunnos
11
1 / 1 / 1
5,833
530
2,702
6,833
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
bl35sed
Kuzenbo
8
1 / 0 / 2
5,450
495
3,359
7,862
6,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos
firebud
Chronos
10
1 / 4 / 1
5,813
528
4,376
8,701
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
godthekiller
Cerberus
11
0 / 0 / 0
5,857
532
3,929
10,925
9,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 1
5,076
461
2,435
8,277
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,242
567
4,890
4,656
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
12
1 / 0 / 0
6,633
603
7,253
7,871
3,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Selenium
Hou Yi
10
0 / 1 / 1
5,845
531
3,533
7,100
2,799
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
SunnyDurf
Mulan
9
1 / 1 / 5
5,783
526
6,230
8,940
6,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Susano
iYata
Susano
11
5 / 1 / 1
6,429
584
5,903
7,410
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
3
Kills
8
8
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Cernunnos
KloutHound
Cernunnos
1
1
1
1.5
W
Thor
1
0
0
1
W
Hou Yi
Selenium
Hou Yi
0
1
1
0.5
W
Mulan
SunnyDurf
Mulan
1
1
5
3.5
L
Kuzenbo
bl35sed
Kuzenbo
1
0
2
2
L
Chronos
firebud
Chronos
1
4
1
0.38
L
Cerberus
godthekiller
Cerberus
0
0
0
0
W
Susano
iYata
Susano
5
1
1
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,801
Damage
27,809
42,598
Taken
35,977
24,447
Mitigated
17,690
13,190
Healing
13,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,890
918
353
1,904
4,656
1,723
0
84
4,504
51,840
0
L
Cernunnos
KloutHound
Cernunnos
2,702
1,425
0
2,836
6,833
2,435
0
2,693
3,948
0
40,525
W
Thor
7,253
2,091
0
3,112
7,871
3,828
0
3,929
3,942
0
55,685
W
Hou Yi
Selenium
Hou Yi
3,533
1,964
0
3,873
7,100
2,799
638
2,920
4,132
0
45,265
W
Mulan
SunnyDurf
Mulan
6,230
1,037
0
1,846
8,940
6,572
0
3,294
5,446
0
24,021
L
Kuzenbo
bl35sed
Kuzenbo
3,359
1,758
0
2,730
7,862
6,122
0
991
6,760
13,057
0
L
Chronos
firebud
Chronos
4,376
1,458
0
2,508
8,701
3,053
0
480
8,177
42,978
0
L
Cerberus
godthekiller
Cerberus
3,929
610
0
4,616
10,925
9,950
0
36
10,082
45,445
0
W
Susano
iYata
Susano
5,903
905
0
2,385
7,410
2,768
0
1,324
6,086
0
41,184
L
2,435
625
0
500
8,277
2,887
0
493
7,686
0
30,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,029
Gold Earned
30,932
368
Minions Killed
387
0
Camps Cleared
0
1,122,352
Distance Traveled
1,147,627
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,242
567
117
11
0
226,391
2
L
Cernunnos
5,833
530
85
8
0
207,028
0
W
Thor
6,633
603
95
9
0
216,714
2
W
Hou Yi
5,845
531
82
7
0
208,135
3
W
Mulan
5,783
526
26
2
0
228,626
2
L
Kuzenbo
5,450
495
16
1
0
244,472
1
L
Chronos
5,813
528
84
8
0
219,091
2
L
Cerberus
5,857
532
132
12
0
200,771
2
W
Susano
6,429
584
67
6
0
267,761
3
L
Susano
5,076
461
51
5
0
250,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role