Player Matchup

Odin
Odin
 
Odin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Chungoligy
Lancelot
Level 124
God Stats
0W - 2L
1,357 SR
Queue Stats
207W - 213L
1,525 Elo+
Party 1
Ares
Ares
ExxReyy
Ares
Level 112
God Stats
8W - 10L
1,563 SR
Queue Stats
319W - 294L
1,500 Elo+
Party 1
Izanami
Izanami
WorldDrop555
Izanami
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 7L
1,269 Elo+
Party 1
Janus
Janus
karlonx0
Janus
Level 104
God Stats
13W - 13L
1,496 SR
Queue Stats
68W - 58L
1,472 Elo+
Solo
Team Averages
Level 90
1,483 SR
1,453 Elo+

VS

Team Averages
Level 55
1,417 SR
1,467 Elo+
Atlas
Atlas
HydratedBlanket
Atlas
Level 73
God Stats
2W - 3L
1,243 SR
Queue Stats
341W - 293L
1,449 Elo+
Party 2
Scylla
Scylla
LePapadragon
Scylla
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 73L
1,417 Elo+
Solo
Hachiman
Hachiman
Lucah22
Hachiman
Level 89
God Stats
13W - 9L
1,589 SR
Queue Stats
234W - 224L
1,502 Elo+
Solo
Ymir
Ymir
NFY_Monkey
Ymir
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,602 Elo+
Party 2
Susano
Susano
thiccsheep
Susano
Level 28
God Stats
6W - 8L
1,255 SR
Queue Stats
493W - 434L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 2 / 0
7,675
590
5,487
11,498
6,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Chungoligy
Lancelot
11
1 / 1 / 1
6,536
503
4,301
9,508
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
ExxReyy
Ares
8
0 / 6 / 3
5,841
449
2,737
12,147
8,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
WorldDrop555
Izanami
10
0 / 3 / 2
6,087
468
1,522
7,020
2,307
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
karlonx0
Janus
12
3 / 1 / 0
7,255
558
8,668
6,863
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 4
8,044
619
5,577
11,063
8,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
11
1 / 2 / 3
6,220
478
4,824
6,928
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
Lucah22
Hachiman
11
4 / 1 / 3
7,018
540
8,742
7,219
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 2
7,397
569
7,774
9,084
6,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
thiccsheep
Susano
11
1 / 1 / 1
6,144
473
3,227
9,359
3,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
13
13
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
0
0.5
L
Lancelot
Chungoligy
Lancelot
1
1
1
1.5
L
Ares
ExxReyy
Ares
0
6
3
0.25
W
5
1
4
7
W
Scylla
1
2
3
1.25
W
Hachiman
Lucah22
Hachiman
4
1
3
5.5
W
2
0
2
3
L
Izanami
WorldDrop555
Izanami
0
3
2
0.33
L
Janus
karlonx0
Janus
3
1
0
3
W
Susano
thiccsheep
Susano
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,715
Damage
30,144
47,036
Taken
43,653
23,440
Mitigated
24,395
6,136
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,487
1,116
0
1,552
11,498
6,315
0
6,701
4,353
0
55,300
L
Lancelot
Chungoligy
Lancelot
4,301
1,188
0
1,908
9,508
3,984
0
2,014
7,402
0
47,845
L
Ares
ExxReyy
Ares
2,737
271
0
1,606
12,147
8,555
0
3,816
8,263
17,210
0
W
5,577
2,400
1,855
4,018
11,063
8,492
0
2,798
8,051
31,746
0
W
Scylla
4,824
389
0
1,650
6,928
2,643
305
3,264
3,478
43,244
0
W
Hachiman
Lucah22
Hachiman
8,742
5,182
0
3,599
7,219
2,947
311
1,944
4,898
0
53,086
W
7,774
1,661
0
500
9,084
6,797
0
680
8,156
47,888
0
L
Izanami
WorldDrop555
Izanami
1,522
1,014
0
820
7,020
2,307
999
1,112
5,900
0
35,590
L
Janus
karlonx0
Janus
8,668
60
0
250
6,863
2,279
0
3,780
2,884
50,855
0
W
Susano
thiccsheep
Susano
3,227
938
0
909
9,359
3,516
314
2,344
6,887
0
40,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,394
Gold Earned
34,823
369
Minions Killed
353
0
Camps Cleared
0
1,277,616
Distance Traveled
1,356,658
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,675
590
111
9
0
221,786
0
L
Lancelot
6,536
503
77
6
0
277,088
3
L
Ares
5,841
449
16
1
0
261,624
2
W
Atlas
8,044
619
37
3
0
287,395
5
W
Scylla
6,220
478
68
5
0
254,263
1
W
Hachiman
7,018
540
74
6
0
223,160
0
W
Ymir
7,397
569
104
8
0
263,117
0
L
Izanami
6,087
468
78
6
0
255,268
1
L
Janus
7,255
558
87
7
0
261,850
1
W
Susano
6,144
473
70
5
0
328,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role