Player Matchup

Danzaburou
Danzaburou
BellDelphine185
Danzaburou
Level 107
God Stats
2W - 9L
1,391 SR
Queue Stats
43W - 97L
1,337 Elo+
Party 2
Chaac
Chaac
Dirty Gravity
Chaac
Level 143
God Stats
1W - 2L
1,708 SR
Queue Stats
70W - 115L
1,381 Elo+
Party 2
Fenrir
Fenrir
DomCarl
Fenrir
Level 87
God Stats
1W - 3L
1,560 SR
Queue Stats
124W - 161L
1,390 Elo+
Party 2
Fafnir
Fafnir
Sean Bizz
Fafnir
Level 124
God Stats
14W - 31L
1,383 SR
Queue Stats
100W - 146L
1,410 Elo+
Party 2
Janus
Janus
nmPolly
Janus
Level 55
God Stats
45W - 53L
1,401 SR
Queue Stats
292W - 348L
1,366 Elo+
Party 2
Team Averages
Level 103
1,489 SR
1,377 Elo+

VS

Team Averages
Level 118
1,742 SR
1,526 Elo+
Sun Wukong
Sun Wukong
AsessingMat04
Sun Wukong
Level 68
God Stats
4W - 1L
1,887 SR
Queue Stats
38W - 31L
1,583 Elo+
Party 1
Aphrodite
Aphrodite
CocoMadeMeDoIt_
Aphrodite
Level 138
God Stats
18W - 16L
1,481 SR
Queue Stats
127W - 125L
1,463 Elo+
Solo
Ne Zha
Ne Zha
NiFe Ganseki
Ne Zha
Level 157
God Stats
7W - 2L
1,812 SR
Queue Stats
419W - 408L
1,521 Elo+
Solo
Ares
Ares
XxcastroSxX
Ares
Level 140
God Stats
5W - 2L
1,828 SR
Queue Stats
68W - 57L
1,584 Elo+
Party 1
Chronos
Chronos
patrickfm9
Chronos
Level 87
God Stats
11W - 1L
1,703 SR
Queue Stats
190W - 177L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BellDelphine185
Danzaburou
12
1 / 3 / 3
7,248
426
7,425
11,451
4,586
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
2 / 3 / 0
9,281
546
9,124
12,234
11,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
DomCarl
Fenrir
17
5 / 2 / 3
10,026
590
12,282
16,682
7,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
Sean Bizz
Fafnir
12
0 / 0 / 5
8,036
473
3,590
14,124
15,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
nmPolly
Janus
14
1 / 1 / 2
8,382
493
6,118
7,077
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AsessingMat04
Sun Wukong
14
0 / 1 / 2
8,481
499
7,918
11,511
6,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
CocoMadeMeDoIt_
Aphrodite
14
2 / 2 / 1
7,601
447
6,916
11,846
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ne Zha
14
2 / 3 / 1
8,714
513
5,611
13,119
5,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

16
4 / 2 / 0
8,954
527
9,793
17,939
19,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
patrickfm9
Chronos
15
1 / 1 / 2
8,594
506
10,660
11,093
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
9
Kills
9
9
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AsessingMat04
Sun Wukong
0
1
2
1
L
Danzaburou
BellDelphine185
Danzaburou
1
3
3
0.83
W
Aphrodite
CocoMadeMeDoIt_
Aphrodite
2
2
1
1.25
L
2
3
0
0.67
L
Fenrir
DomCarl
Fenrir
5
2
3
3.25
W
Ne Zha
2
3
1
0.83
L
Fafnir
Sean Bizz
Fafnir
0
0
5
2.5
W
4
2
0
2
L
Janus
nmPolly
Janus
1
1
2
2
W
Chronos
patrickfm9
Chronos
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,539
Damage
40,898
61,568
Taken
65,508
42,057
Mitigated
41,008
20,341
Healing
24,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AsessingMat04
Sun Wukong
7,918
1,751
0
1,690
11,511
6,994
0
3,441
7,776
0
76,549
L
Danzaburou
BellDelphine185
Danzaburou
7,425
2,363
0
4,276
11,451
4,586
184
7,393
3,842
0
48,844
W
Aphrodite
CocoMadeMeDoIt_
Aphrodite
6,916
1,047
5,798
6,963
11,846
4,946
329
4,037
7,707
41,713
0
L
9,124
1,394
0
4,430
12,234
11,061
0
7,040
4,080
0
70,164
L
Fenrir
DomCarl
Fenrir
12,282
4,565
0
5,701
16,682
7,983
0
4,291
12,209
0
104,488
W
Ne Zha
5,611
983
0
1,387
13,119
5,219
0
1,038
11,997
0
66,570
L
Fafnir
Sean Bizz
Fafnir
3,590
700
202
5,242
14,124
15,722
0
7,109
7,015
12,367
0
W
9,793
416
0
6,665
17,939
19,479
0
42
16,665
56,780
0
L
Janus
nmPolly
Janus
6,118
534
0
490
7,077
2,705
59
492
6,465
77,882
0
W
Chronos
patrickfm9
Chronos
10,660
3,621
0
1,730
11,093
4,370
1,358
2,090
8,811
89,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,973
Gold Earned
42,344
458
Minions Killed
483
0
Camps Cleared
0
1,756,581
Distance Traveled
1,643,887
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,481
499
134
8
0
352,562
2
L
Danzaburou
7,248
426
72
4
0
297,136
5
W
Aphrodite
7,601
447
59
3
0
301,308
6
L
Chaac
9,281
546
99
6
0
362,688
3
L
Fenrir
10,026
590
139
8
0
396,870
0
W
Ne Zha
8,714
513
85
5
0
347,992
0
L
Fafnir
8,036
473
7
0
0
353,951
6
W
Ares
8,954
527
75
4
0
308,180
0
L
Janus
8,382
493
141
8
0
345,936
0
W
Chronos
8,594
506
130
8
0
333,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role