Player Matchup

Agni
Agni
Captain TDM8874
Agni
Level 68
God Stats
6W - 7L
1,516 SR
Queue Stats
267W - 252L
1,320 Elo+
Solo
Fenrir
Fenrir
Dumpling268
Fenrir
Level 67
God Stats
4W - 1L
1,614 SR
Queue Stats
161W - 152L
1,420 Elo+
Solo
Kuzenbo
Kuzenbo
ImClearlyJebus
Kuzenbo
Level 89
God Stats
9W - 2L
1,547 SR
Queue Stats
135W - 93L
1,532 Elo+
Solo
Heimdallr
Heimdallr
Scout Klein
Heimdallr
Level 45
God Stats
6W - 4L
1,736 SR
Queue Stats
152W - 160L
1,298 Elo+
Solo
Surtr
Surtr
centaurbabe
Surtr
Level 125
God Stats
16W - 11L
1,496 SR
Queue Stats
291W - 264L
1,423 Elo+
Solo
Team Averages
Level 79
1,582 SR
1,399 Elo+

VS

Team Averages
Level 97
1,518 SR
1,419 Elo+
Ix Chel
Ix Chel
Djwarbs
Ix Chel
Level 140
God Stats
1W - 1L
1,602 SR
Queue Stats
275W - 255L
1,488 Elo+
Party 1
Zhong Kui
Zhong Kui
Dragonlily666
Zhong Kui
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 113L
1,290 Elo+
Party 1
Vamana
Vamana
MapsOnMaps3267
Vamana
Level 69
God Stats
6W - 5L
1,482 SR
Queue Stats
129W - 125L
1,418 Elo+
Solo
Arachne
Arachne
TheDarkWanderer5
Arachne
Level 103
God Stats
2W - 3L
1,504 SR
Queue Stats
18W - 18L
1,482 Elo+
Party 1
Jing Wei
Jing Wei
vladox696969
Jing Wei
Level 96
God Stats
8W - 6L
1,500 SR
Queue Stats
243W - 260L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
8,374
465
8,434
10,903
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
17
7 / 3 / 5
10,555
586
11,129
18,907
10,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 1 / 5
7,654
425
11,350
12,416
13,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Scout Klein
Heimdallr
15
6 / 4 / 0
9,707
539
11,537
12,586
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 2
9,201
511
8,957
19,086
15,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Djwarbs
Ix Chel
16
7 / 4 / 0
10,534
585
12,780
14,881
6,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Dragonlily666
Zhong Kui
12
0 / 5 / 1
8,006
445
9,924
17,823
22,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 4 / 0
7,365
409
6,661
14,652
11,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 4 / 1
9,065
504
8,875
17,313
6,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
vladox696969
Jing Wei
14
2 / 3 / 0
8,380
466
6,385
10,048
3,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
19
Kills
15
16
Deaths
20
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
L
Ix Chel
Djwarbs
Ix Chel
7
4
0
1.75
L
Zhong Kui
Dragonlily666
Zhong Kui
0
5
1
0.1
W
Fenrir
7
3
5
3.17
W
1
1
5
3.5
L
2
4
0
0.5
W
Heimdallr
Scout Klein
Heimdallr
6
4
0
1.5
L
4
4
1
1.13
W
3
4
2
1
L
Jing Wei
vladox696969
Jing Wei
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,407
Damage
44,625
73,898
Taken
74,717
48,879
Mitigated
51,334
21,180
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,434
434
25
1,293
10,903
3,651
549
6,988
3,915
53,618
0
L
Ix Chel
Djwarbs
Ix Chel
12,780
367
888
3,341
14,881
6,620
0
5,186
9,507
87,109
0
L
Zhong Kui
Dragonlily666
Zhong Kui
9,924
1,331
0
1,812
17,823
22,753
454
3,229
14,522
51,211
0
W
Fenrir
11,129
3,481
0
7,742
18,907
10,525
0
5,737
13,132
0
85,217
W
11,350
4,143
363
3,589
12,416
13,469
0
3,207
9,076
28,616
386
L
6,661
2,284
0
1,734
14,652
11,314
0
3,784
10,565
0
43,325
W
Heimdallr
Scout Klein
Heimdallr
11,537
6,339
0
1,903
12,586
5,706
367
5,632
6,562
0
68,568
L
8,875
6,709
0
4,008
17,313
6,689
0
5,208
11,889
0
70,203
W
8,957
1,744
0
6,265
19,086
15,528
1,221
787
18,299
1,531
65,869
L
Jing Wei
vladox696969
Jing Wei
6,385
3,809
67
460
10,048
3,958
511
1,404
8,504
0
58,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,491
Gold Earned
43,350
458
Minions Killed
494
0
Camps Cleared
0
1,712,318
Distance Traveled
1,787,585
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,374
465
91
5
0
360,323
1
L
Ix Chel
10,534
585
150
8
0
351,599
0
L
Zhong Kui
8,006
445
79
4
0
352,465
2
W
Fenrir
10,555
586
116
6
0
382,564
0
W
Kuzenbo
7,654
425
39
2
0
352,904
7
L
Vamana
7,365
409
64
4
0
351,135
0
W
Heimdallr
9,707
539
113
6
0
290,158
3
L
Arachne
9,065
504
93
5
0
402,283
0
W
Surtr
9,201
511
99
6
0
326,369
0
L
Jing Wei
8,380
466
108
6
0
330,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role