Player Matchup

Janus
Janus
CrisNoob
Janus
Level 123
God Stats
9W - 27L
1,315 SR
Queue Stats
220W - 197L
1,517 Elo+
Party 3
Ymir
Ymir
PoleVault
Ymir
Level 143
God Stats
31W - 19L
1,567 SR
Queue Stats
229W - 208L
1,580 Elo+
Party 1
Bakasura
Bakasura
kesariel
Bakasura
Level 130
God Stats
2W - 3L
1,406 SR
Queue Stats
243W - 219L
1,542 Elo+
Party 1
Osiris
Osiris
shock2110
Osiris
Level 143
God Stats
1W - 2L
1,262 SR
Queue Stats
141W - 117L
1,559 Elo+
Party 3
Cernunnos
Cernunnos
thiller
Cernunnos
Level 128
God Stats
7W - 9L
1,429 SR
Queue Stats
125W - 104L
1,584 Elo+
Party 1
Team Averages
Level 133
1,396 SR
1,557 Elo+

VS

Team Averages
Level 108
1,531 SR
1,556 Elo+
Hun Batz
Hun Batz
Fenarf
Hun Batz
Level 105
God Stats
2W - 6L
1,372 SR
Queue Stats
195W - 185L
1,512 Elo+
Solo
Atlas
Atlas
KayosLance
Atlas
Level 122
God Stats
5W - 2L
1,842 SR
Queue Stats
79W - 84L
1,506 Elo+
Solo
Martichoras
Martichoras
PaCMikeyXFresh
Martichoras
Level 105
God Stats
1W - 4L
1,377 SR
Queue Stats
116W - 112L
1,540 Elo+
Party 2
Shiva
Shiva
xPsyker
Shiva
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 66L
1,655 Elo+
Party 2
Ra
Ra
xXJohnnyBravo69
Ra
Level 142
God Stats
8W - 7L
1,562 SR
Queue Stats
188W - 171L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CrisNoob
Janus
13
1 / 3 / 1
7,324
488
8,258
9,009
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
10
0 / 6 / 2
6,884
459
4,687
16,919
12,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
kesariel
Bakasura
13
1 / 6 / 2
7,600
507
3,727
16,599
7,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
shock2110
Osiris
12
1 / 3 / 1
7,590
506
7,552
15,969
20,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
thiller
Cernunnos
13
3 / 3 / 0
7,945
530
11,202
14,324
5,439
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fenarf
Hun Batz
15
5 / 1 / 6
8,827
588
10,205
14,107
6,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
13
2 / 1 / 14
8,633
576
8,147
16,608
15,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
PaCMikeyXFresh
Martichoras
14
7 / 2 / 1
9,197
613
13,747
11,829
5,170
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
xPsyker
Shiva
14
3 / 1 / 0
8,626
575
9,296
13,798
10,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 8
9,282
619
11,189
6,047
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
21
21
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Janus
CrisNoob
Janus
1
3
1
0.5
W
Hun Batz
Fenarf
Hun Batz
5
1
6
8
W
Atlas
2
1
14
9
W
Martichoras
PaCMikeyXFresh
Martichoras
7
2
1
3.75
L
Ymir
0
6
2
0.17
L
Bakasura
kesariel
Bakasura
1
6
2
0.33
L
Osiris
shock2110
Osiris
1
3
1
0.5
L
Cernunnos
thiller
Cernunnos
3
3
0
1
W
Shiva
xPsyker
Shiva
3
1
0
3
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,426
Damage
52,584
72,820
Taken
62,389
49,945
Mitigated
40,053
15,375
Healing
21,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
CrisNoob
Janus
8,258
126
0
875
9,009
3,456
0
3,325
5,640
64,174
0
W
Hun Batz
Fenarf
Hun Batz
10,205
2,564
0
1,517
14,107
6,166
684
3,507
10,405
0
72,064
W
Atlas
8,147
3,217
2,208
3,825
16,608
15,799
34
4,229
11,881
21,782
0
W
Martichoras
PaCMikeyXFresh
Martichoras
13,747
8,149
0
6,052
11,829
5,170
694
2,180
9,424
0
68,192
L
Ymir
4,687
1,410
0
2,426
16,919
12,795
0
4,810
12,019
22,615
0
L
Bakasura
kesariel
Bakasura
3,727
2,477
0
3,709
16,599
7,524
0
4,587
11,927
0
54,491
L
Osiris
shock2110
Osiris
7,552
2,320
0
4,881
15,969
20,731
0
3,368
12,496
0
52,374
L
Cernunnos
thiller
Cernunnos
11,202
6,753
0
3,484
14,324
5,439
0
2,999
11,325
0
58,609
W
Shiva
xPsyker
Shiva
9,296
2,147
330
2,675
13,798
10,355
203
1,712
12,000
0
60,874
W
11,189
1,419
1,991
3,011
6,047
2,563
637
1,036
4,863
76,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,343
Gold Earned
44,565
431
Minions Killed
433
0
Camps Cleared
0
1,589,702
Distance Traveled
1,643,230
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,324
488
105
7
0
330,013
0
W
Hun Batz
8,827
588
93
6
0
354,991
4
W
Atlas
8,633
576
16
1
0
336,871
0
W
Martichoras
9,197
613
99
7
0
285,558
4
L
Ymir
6,884
459
30
2
0
295,624
6
L
Bakasura
7,600
507
112
7
0
350,120
0
L
Osiris
7,590
506
90
6
0
304,580
2
L
Cernunnos
7,945
530
94
6
0
309,365
0
W
Shiva
8,626
575
93
6
0
313,078
2
W
Ra
9,282
619
132
9
0
352,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role