Player Matchup

King Arthur
King Arthur
Platinum III
 
King Arthur
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum V
LeKrahn
Ares
Platinum V
Level 147
God Stats
0W - 1L
1,772 SR
Queue Stats
96W - 92L
1,837 MMR
Solo
Hachiman
Hachiman
Platinum III
TTVSaibotLEL
Hachiman
Platinum III
Level 101
God Stats
16W - 22L
1,486 SR
Queue Stats
420W - 418L
1,849 MMR
Solo
Thanatos
Thanatos
Diamond IV
puchoff
Thanatos
Diamond IV
Level 64
God Stats
1W - 3L
1,450 SR
Queue Stats
183W - 172L
1,962 MMR
Solo
Scylla
Scylla
Platinum II
ºBeauty
Scylla
Platinum II
Level 159
God Stats
14W - 11L
1,619 SR
Queue Stats
172W - 155L
1,834 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,565 SR
1,796 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,690 SR
1,778 MMR
Ra
Ra
Platinum III
 
Ra
Platinum III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum IV
Bоlin
Rama
Platinum IV
Level 129
God Stats
5W - 2L
1,872 SR
Queue Stats
15W - 4L
1,860 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum V
CANCERGOD02
Erlang Shen
Platinum V
Level 61
God Stats
3W - 1L
1,732 SR
Queue Stats
15W - 4L
1,860 MMR
Party 1
Xing Tian
Xing Tian
Platinum III
Rýan
Xing Tian
Platinum III
Level 181
God Stats
1W - 1L
1,722 SR
Queue Stats
168W - 155L
1,824 MMR
Solo
Tyr
Tyr
Platinum III
leogali
Tyr
Platinum III
Level 168
God Stats
13W - 5L
1,623 SR
Queue Stats
79W - 67L
1,845 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 5 / 0
8,272
487
13,786
17,858
19,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
LeKrahn
Ares
9
0 / 7 / 1
6,843
403
5,649
17,278
14,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
TTVSaibotLEL
Hachiman
14
0 / 2 / 1
8,157
480
7,687
13,074
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
puchoff
Thanatos
12
3 / 8 / 0
7,916
466
8,000
18,908
7,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
ºBeauty
Scylla
14
0 / 0 / 0
7,865
463
8,772
8,577
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
MartichorasRavanaGanesha

VS

Bans
Ao KuangAchillesBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
0 / 0 / 8
10,344
608
7,853
10,893
5,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
Bоlin
Rama
13
1 / 3 / 4
8,707
512
10,222
13,640
4,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
CANCERGOD02
Erlang Shen
15
13 / 1 / 6
10,298
606
13,643
17,705
9,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Rýan
Xing Tian
13
0 / 0 / 14
8,324
490
5,606
10,889
9,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
16
8 / 1 / 3
10,298
606
12,756
19,165
21,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
5
Kills
22
22
Deaths
5
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
5
0
0.4
W
Ra
 
Ra
0
0
8
4
W
Rama
Bоlin
Rama
1
3
4
1
W
Erlang Shen
CANCERGOD02
Erlang Shen
13
1
6
16
L
Ares
LeKrahn
Ares
0
7
1
0.07
W
Xing Tian
Rýan
Xing Tian
0
0
14
7
L
Hachiman
TTVSaibotLEL
Hachiman
0
2
1
0.25
W
Tyr
8
1
3
9.5
L
Thanatos
puchoff
Thanatos
3
8
0
0.38
L
Scylla
ºBeauty
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,894
Damage
50,080
75,695
Taken
72,292
51,717
Mitigated
50,892
20,838
Healing
37,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
13,786
1,891
0
3,850
17,858
19,820
0
1,205
16,653
2,425
65,834
W
Ra
 
Ra
7,853
303
3,795
8,019
10,893
5,404
230
4,622
6,271
120,355
0
W
Rama
Bоlin
Rama
10,222
8,926
0
6,117
13,640
4,814
999
2,573
11,067
0
81,585
W
Erlang Shen
CANCERGOD02
Erlang Shen
13,643
8,966
0
5,057
17,705
9,701
274
4,307
13,398
0
79,545
L
Ares
LeKrahn
Ares
5,649
457
0
2,230
17,278
14,694
0
5,252
11,945
14,086
0
W
Xing Tian
Rýan
Xing Tian
5,606
643
0
2,055
10,889
9,669
0
2,793
8,096
19,178
0
L
Hachiman
TTVSaibotLEL
Hachiman
7,687
4,851
0
5,589
13,074
6,090
0
1,113
11,961
0
77,878
W
Tyr
12,756
1,608
0
12,281
19,165
21,304
0
2,440
16,725
344
66,928
L
Thanatos
puchoff
Thanatos
8,000
1,357
0
7,719
18,908
7,857
0
3,722
15,115
0
62,441
L
Scylla
ºBeauty
Scylla
8,772
563
0
1,450
8,577
3,256
0
2,564
6,013
83,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,053
Gold Earned
47,971
494
Minions Killed
547
0
Camps Cleared
0
1,645,625
Distance Traveled
1,813,075
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,272
487
108
6
0
318,323
0
W
Ra
10,344
608
211
12
0
352,474
5
W
Rama
8,707
512
121
7
0
308,343
4
W
Erlang Shen
10,298
606
97
6
0
403,016
0
L
Ares
6,843
403
6
0
0
320,873
6
W
Xing Tian
8,324
490
13
1
0
387,187
6
L
Hachiman
8,157
480
149
9
0
338,293
1
W
Tyr
10,298
606
105
6
0
362,055
2
L
Thanatos
7,916
466
95
6
0
333,770
3
L
Scylla
7,865
463
136
8
0
334,366
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role