Player Matchup

Zeus
Zeus
Crystxllized
Zeus
Level 24
God Stats
1W - 1L
1,305 SR
Queue Stats
8W - 4L
1,508 Elo+
Party 1
Chernobog
Chernobog
IchorusFell
Chernobog
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,508 Elo+
Party 1
Chaac
Chaac
IlluminaughtyX0
Chaac
Level 69
God Stats
1W - 0L
1,148 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artio
Artio
Rollomathen
Artio
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 13L
1,390 Elo+
Solo
Thanatos
Thanatos
rbgods
Thanatos
Level 92
God Stats
7W - 3L
1,628 SR
Queue Stats
36W - 34L
1,502 Elo+
Solo
Team Averages
Level 64
1,416 SR
1,482 Elo+

VS

Team Averages
Level 76
1,364 SR
1,451 Elo+
Hel
Hel
Alexline8104
Hel
Level 60
God Stats
14W - 21L
1,358 SR
Queue Stats
419W - 417L
1,445 Elo+
Solo
Set
Set
Bliss2957
Set
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
236W - 216L
1,466 Elo+
Solo
Cu Chulainn
Cu Chulainn
Iveranty
Cu Chulainn
Level 159
God Stats
1W - 2L
1,265 SR
Queue Stats
223W - 208L
1,516 Elo+
Solo
Cupid
Cupid
auzerothehero
Cupid
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,294 Elo+
Solo
Fafnir
Fafnir
iMakeYouPmMe
Fafnir
Level 87
God Stats
0W - 4L
1,199 SR
Queue Stats
17W - 17L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 7
6,241
520
3,770
3,425
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
IchorusFell
Chernobog
11
1 / 0 / 7
6,225
519
6,925
5,734
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 0
6,474
540
2,238
9,401
5,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 3
5,767
481
1,573
8,362
4,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
rbgods
Thanatos
12
9 / 0 / 1
7,253
604
10,219
12,833
4,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,765
564
5,439
7,841
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 2 / 0
5,108
426
2,845
6,733
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Iveranty
Cu Chulainn
13
1 / 1 / 0
7,884
657
7,271
6,767
6,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 1
5,678
473
4,598
7,530
2,116
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
8
0 / 2 / 1
5,863
489
4,057
10,623
9,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
2
2
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
2
0
0.5
W
0
0
7
3.5
W
Chernobog
IchorusFell
Chernobog
1
0
7
4.5
W
1
1
0
1
L
Cu Chulainn
Iveranty
Cu Chulainn
1
1
0
1
W
0
1
3
1.5
L
0
4
1
0.13
L
Fafnir
0
2
1
0.25
W
Thanatos
rbgods
Thanatos
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,725
Damage
24,210
39,755
Taken
39,494
17,244
Mitigated
21,592
19,390
Healing
11,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,439
716
1,061
3,635
7,841
1,660
0
1,222
6,619
54,616
0
L
2,845
1,315
0
425
6,733
2,439
0
1,223
5,510
0
21,755
W
3,770
233
0
687
3,425
1,023
104
965
2,460
42,679
0
W
Chernobog
IchorusFell
Chernobog
6,925
4,508
0
2,639
5,734
1,905
735
1,992
3,742
0
52,346
W
2,238
526
0
1,700
9,401
5,361
0
265
9,136
0
37,461
L
Cu Chulainn
Iveranty
Cu Chulainn
7,271
1,058
0
1,531
6,767
6,070
0
77
6,690
1,298
58,562
W
1,573
317
1,561
2,332
8,362
4,146
194
1,708
6,654
7,651
0
L
4,598
2,296
252
1,972
7,530
2,116
0
1,190
6,340
0
34,018
L
Fafnir
4,057
1,349
0
2,924
10,623
9,307
0
1,715
8,908
14,178
0
W
Thanatos
rbgods
Thanatos
10,219
2,079
0
10,471
12,833
4,809
0
4,922
7,911
0
57,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,960
Gold Earned
31,298
306
Minions Killed
320
0
Camps Cleared
0
1,276,945
Distance Traveled
1,136,438
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,765
564
107
9
0
246,156
2
L
Set
5,108
426
32
3
0
182,366
0
W
Zeus
6,241
520
70
6
0
248,932
0
W
Chernobog
6,225
519
81
7
0
221,476
0
W
Chaac
6,474
540
77
6
0
260,660
0
L
Cu Chulainn
7,884
657
102
9
0
222,381
2
W
Artio
5,767
481
7
1
0
260,138
6
L
Cupid
5,678
473
65
5
0
246,322
0
L
Fafnir
5,863
489
14
1
0
239,213
2
W
Thanatos
7,253
604
71
6
0
285,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role