Player Matchup

Geb
Geb
 
Geb
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
IVthGnome
Ne Zha
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 164L
1,492 Elo+
Solo
Shiva
Shiva
Mrsam603
Shiva
Level 69
God Stats
29W - 34L
1,565 SR
Queue Stats
216W - 321L
1,467 Elo+
Solo
Eset
Eset
Paallmoo3336
Eset
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 92L
1,502 Elo+
Solo
Charybdis
Charybdis
xluna9852
Charybdis
Level 87
God Stats
5W - 8L
1,605 SR
Queue Stats
218W - 231L
1,493 Elo+
Solo
Team Averages
Level 80
1,534 SR
1,491 Elo+

VS

Team Averages
Level 70
1,549 SR
1,411 Elo+
Mulan
Mulan
 
Mulan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Niskala85
Yemoja
Level 61
God Stats
104W - 91L
1,582 SR
Queue Stats
128W - 131L
1,484 Elo+
Solo
Anubis
Anubis
ThatsSoTravennn
Anubis
Level 106
God Stats
1W - 2L
1,709 SR
Queue Stats
193W - 195L
1,463 Elo+
Party 1
Skadi
Skadi
diosito_bjr
Skadi
Level 40
God Stats
3W - 3L
1,453 SR
Queue Stats
4W - 9L
1,176 Elo+
Solo
Susano
Susano
jcurrshadow
Susano
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 206L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
2 / 2 / 1
5,401
540
2,961
8,082
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
IVthGnome
Ne Zha
10
1 / 1 / 1
5,579
558
1,691
8,975
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shiva
Mrsam603
Shiva
10
1 / 2 / 1
5,831
583
6,938
8,127
3,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 2
5,203
520
3,099
4,943
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
xluna9852
Charybdis
9
0 / 1 / 1
5,123
512
3,973
6,267
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
1
0 / 0 / 0
3,375
338
0
0
0
Yemoja
Niskala85
Yemoja
8
3 / 0 / 0
5,290
529
3,521
7,249
4,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 1 / 1
5,653
565
6,134
7,170
3,417
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 1 / 2
5,054
505
6,004
6,748
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
10
0 / 2 / 2
5,193
519
3,506
9,042
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
4
Kills
8
8
Deaths
4
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
1
1.25
L
Mulan
 
Mulan
0
0
0
0
W
Ne Zha
IVthGnome
Ne Zha
1
1
1
1.5
W
Shiva
Mrsam603
Shiva
1
2
1
0.75
L
Yemoja
Niskala85
Yemoja
3
0
0
3
W
0
2
2
0.5
L
3
1
1
3.5
L
2
1
2
3
L
Susano
0
2
2
0.5
W
Charybdis
xluna9852
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,662
Damage
19,165
36,394
Taken
30,209
15,836
Mitigated
12,930
8,332
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,961
137
0
1,876
8,082
5,454
0
2,579
5,503
15,629
0
L
Mulan
 
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
IVthGnome
Ne Zha
1,691
991
0
1,866
8,975
2,804
0
54
8,921
0
32,539
W
Shiva
Mrsam603
Shiva
6,938
1,106
0
1,774
8,127
3,437
402
2,705
5,422
0
41,309
L
Yemoja
Niskala85
Yemoja
3,521
1,133
1,727
2,738
7,249
4,354
11
2,270
4,979
10,888
0
W
3,099
309
0
784
4,943
1,577
22
3,428
1,515
32,187
0
L
6,134
417
25
3,456
7,170
3,417
0
3,001
4,169
39,312
0
L
6,004
2,903
0
924
6,748
2,061
0
670
6,078
0
32,496
L
Susano
3,506
547
0
646
9,042
3,098
0
126
8,916
0
41,691
W
Charybdis
xluna9852
Charybdis
3,973
2,129
0
2,032
6,267
2,564
818
1,034
5,233
0
38,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,137
Gold Earned
24,565
249
Minions Killed
168
0
Camps Cleared
0
989,781
Distance Traveled
783,333
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,401
540
26
3
0
208,025
1
L
Mulan
3,375
338
0
0
0
0
0
W
Ne Zha
5,579
558
58
6
0
221,789
0
W
Shiva
5,831
583
58
6
0
191,778
0
L
Yemoja
5,290
529
17
2
0
183,343
5
W
Eset
5,203
520
50
5
0
202,538
0
L
Anubis
5,653
565
64
6
0
173,561
0
L
Skadi
5,054
505
28
3
0
191,577
1
L
Susano
5,193
519
59
6
0
234,852
2
W
Charybdis
5,123
512
57
6
0
165,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role