Player Matchup

Odin
Odin
DragonDad219
Odin
Level 156
God Stats
3W - 2L
1,380 SR
Queue Stats
231W - 263L
1,469 Elo+
Party 1
Freya
Freya
MermaidMama219
Freya
Level 178
God Stats
108W - 88L
1,541 SR
Queue Stats
1,051W - 1,111L
1,470 Elo+
Party 1
Shiva
Shiva
RealSteele4266
Shiva
Level 114
God Stats
20W - 17L
1,568 SR
Queue Stats
179W - 187L
1,474 Elo+
Party 3
Hera
Hera
maruxx33
Hera
Level 156
God Stats
18W - 23L
1,485 SR
Queue Stats
251W - 274L
1,478 Elo+
Party 3
Bastet
Bastet
thumper618
Bastet
Level 156
God Stats
21W - 25L
1,457 SR
Queue Stats
256W - 284L
1,473 Elo+
Party 3
Team Averages
Level 152
1,486 SR
1,473 Elo+

VS

Team Averages
Level 116
1,485 SR
1,449 Elo+
Skadi
Skadi
BeDejoLarry
Skadi
Level 108
God Stats
1W - 7L
1,256 SR
Queue Stats
80W - 92L
1,468 Elo+
Solo
Vulcan
Vulcan
NickelPickle778
Vulcan
Level 138
God Stats
1W - 2L
1,335 SR
Queue Stats
132W - 133L
1,474 Elo+
Party 4
Cu Chulainn
Cu Chulainn
OC3ANK1SS
Cu Chulainn
Level 109
God Stats
4W - 4L
1,688 SR
Queue Stats
95W - 93L
1,482 Elo+
Party 4
Hel
Hel
Tsuintawa-1
Hel
Level 156
God Stats
0W - 2L
1,644 SR
Queue Stats
79W - 81L
1,467 Elo+
Party 2
Fenrir
Fenrir
wrastler2017
Fenrir
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 46L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
7,300
521
2,735
7,780
5,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 0 / 2
8,675
620
4,889
7,227
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 1 / 0
8,328
595
7,730
12,835
8,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
13
4 / 0 / 1
8,035
574
6,512
5,705
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
thumper618
Bastet
12
3 / 1 / 2
7,827
559
5,562
9,609
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,656
404
3,110
6,901
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
1 / 2 / 1
6,682
477
3,867
8,068
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
OC3ANK1SS
Cu Chulainn
13
1 / 1 / 0
7,072
505
8,433
11,563
8,928
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
0 / 1 / 0
6,712
479
2,444
10,140
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
10
1 / 4 / 0
5,831
417
1,708
12,156
4,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
3
3
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
1
1
3
2.5
W
2
0
2
3
L
1
2
1
0.75
L
Cu Chulainn
OC3ANK1SS
Cu Chulainn
1
1
0
1
W
1
1
0
1
L
0
1
0
0
W
Hera
4
0
1
4.5
W
Bastet
thumper618
Bastet
3
1
2
4
L
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,428
Damage
19,562
43,156
Taken
48,828
22,182
Mitigated
24,699
11,704
Healing
9,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,110
1,395
0
968
6,901
2,510
0
3,261
3,431
0
31,333
W
2,735
716
0
1,788
7,780
5,300
0
1,591
6,189
0
14,092
W
4,889
1,495
0
4,443
7,227
3,093
268
802
6,425
69,603
0
L
3,867
1,235
0
850
8,068
3,000
0
3,406
4,662
58,064
0
L
Cu Chulainn
OC3ANK1SS
Cu Chulainn
8,433
1,515
0
1,378
11,563
8,928
0
0
11,563
9,515
49,582
W
7,730
946
0
580
12,835
8,287
0
2,487
10,348
0
65,310
L
2,444
431
1,932
3,538
10,140
6,074
0
1,449
8,561
39,049
0
W
Hera
6,512
1,473
0
2,741
5,705
1,983
585
2,566
3,139
69,980
0
W
Bastet
thumper618
Bastet
5,562
1,678
0
2,152
9,609
3,519
358
1,362
8,247
0
50,319
L
Fenrir
1,708
113
0
694
12,156
4,187
0
3,127
9,029
0
31,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,165
Gold Earned
31,953
452
Minions Killed
355
0
Camps Cleared
0
1,376,379
Distance Traveled
1,241,439
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,656
404
55
4
0
147,054
1
W
Odin
7,300
521
22
2
0
278,878
3
W
Freya
8,675
620
126
9
0
258,580
2
L
Vulcan
6,682
477
97
7
0
283,400
0
L
Cu Chulainn
7,072
505
90
6
0
271,084
2
W
Shiva
8,328
595
110
8
0
268,093
0
L
Hel
6,712
479
68
5
0
262,187
4
W
Hera
8,035
574
124
9
0
267,566
5
W
Bastet
7,827
559
70
5
0
303,262
0
L
Fenrir
5,831
417
45
3
0
277,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role