Player Matchup

Ao Kuang
Ao Kuang
MyBalls47
Ao Kuang
Level 114
God Stats
6W - 6L
1,849 SR
Queue Stats
296W - 271L
1,531 Elo+
Party 2
Neith
Neith
Neckrops
Neith
Level 107
God Stats
9W - 9L
1,538 SR
Queue Stats
357W - 342L
1,505 Elo+
Solo
Fenrir
Fenrir
ODuinn35
Fenrir
Level 109
God Stats
14W - 11L
1,692 SR
Queue Stats
288W - 250L
1,572 Elo+
Party 2
Ix Chel
Ix Chel
jorge9306
Ix Chel
Level 137
God Stats
20W - 18L
1,605 SR
Queue Stats
404W - 408L
1,475 Elo+
Solo
Kali
Kali
xXSparkleFartXx
Kali
Level 111
God Stats
29W - 19L
1,836 SR
Queue Stats
326W - 295L
1,591 Elo+
Party 2
Team Averages
Level 116
1,704 SR
1,535 Elo+

VS

Team Averages
Level 96
1,443 SR
1,577 Elo+
Loki
Loki
Froztea
Loki
Level 122
God Stats
2W - 0L
1,788 SR
Queue Stats
16W - 12L
1,580 Elo+
Party 1
Gilgamesh
Gilgamesh
Lococrazy32
Gilgamesh
Level 105
God Stats
2W - 1L
1,357 SR
Queue Stats
13W - 9L
1,565 Elo+
Party 1
Izanami
Izanami
MarciVHS
Izanami
Level 64
God Stats
2W - 1L
1,339 SR
Queue Stats
10W - 3L
1,641 Elo+
Party 1
Tiamat
Tiamat
Styxtcerberus
Tiamat
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 167L
1,568 Elo+
Solo
Maui
Maui
topspinhooligan
Maui
Level 31
God Stats
2W - 2L
1,231 SR
Queue Stats
106W - 115L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MyBalls47
Ao Kuang
15
6 / 2 / 1
9,147
653
14,308
16,921
10,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Neckrops
Neith
13
2 / 1 / 0
7,620
544
5,944
7,418
2,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
ODuinn35
Fenrir
12
0 / 2 / 4
7,281
520
4,950
13,496
11,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
jorge9306
Ix Chel
6
0 / 1 / 2
5,275
377
1,043
2,470
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 5 / 0
8,028
573
5,697
14,536
6,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Froztea
Loki
14
4 / 2 / 3
8,610
615
9,376
9,913
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Lococrazy32
Gilgamesh
12
1 / 5 / 2
6,921
494
5,333
17,211
11,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
MarciVHS
Izanami
13
2 / 1 / 3
7,729
552
4,429
6,687
2,301
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 3 / 4
8,452
604
10,825
10,633
7,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 5
7,496
535
3,253
8,756
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
12
Kills
11
11
Deaths
12
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
Froztea
Loki
4
2
3
2.75
W
Gilgamesh
Lococrazy32
Gilgamesh
1
5
2
0.4
W
Izanami
MarciVHS
Izanami
2
1
3
3.5
L
Ao Kuang
MyBalls47
Ao Kuang
6
2
1
3.25
L
Neith
Neckrops
Neith
2
1
0
2
L
Fenrir
ODuinn35
Fenrir
0
2
4
1
W
4
3
4
2
L
Ix Chel
jorge9306
Ix Chel
0
1
2
1
W
0
1
5
2.5
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,942
Damage
33,216
54,841
Taken
53,200
32,170
Mitigated
31,738
20,032
Healing
14,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Froztea
Loki
9,376
2,599
0
4,027
9,913
3,850
0
2,467
7,410
0
60,274
W
Gilgamesh
Lococrazy32
Gilgamesh
5,333
1,537
0
3,240
17,211
11,389
0
11,359
5,852
0
39,841
W
Izanami
MarciVHS
Izanami
4,429
2,595
0
3,060
6,687
2,301
572
64
6,623
0
67,511
L
Ao Kuang
MyBalls47
Ao Kuang
14,308
2,789
0
9,166
16,921
10,478
0
2,584
14,337
74,721
0
L
Neith
Neckrops
Neith
5,944
1,613
0
3,052
7,418
2,553
1,768
667
6,751
0
64,396
L
Fenrir
ODuinn35
Fenrir
4,950
904
0
3,282
13,496
11,619
0
6,669
6,747
0
24,915
W
10,825
1,419
0
1,565
10,633
7,430
0
1,528
9,056
54,180
0
L
Ix Chel
jorge9306
Ix Chel
1,043
245
100
1,130
2,470
748
0
1,013
1,457
13,426
0
W
3,253
1,112
0
2,470
8,756
6,768
0
613
8,143
25,372
0
L
5,697
2,584
0
3,302
14,536
6,772
0
3,135
11,401
0
63,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,351
Gold Earned
39,208
360
Minions Killed
387
0
Camps Cleared
0
1,198,620
Distance Traveled
1,458,833
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,610
615
89
6
0
329,719
0
W
Gilgamesh
6,921
494
49
4
0
269,924
0
W
Izanami
7,729
552
125
9
0
281,394
0
L
Ao Kuang
9,147
653
108
8
0
279,912
0
L
Neith
7,620
544
114
8
0
254,557
2
L
Fenrir
7,281
520
19
1
0
287,726
1
W
Tiamat
8,452
604
99
7
0
280,486
0
L
Ix Chel
5,275
377
32
2
0
77,081
0
W
Maui
7,496
535
25
2
0
297,310
1
L
Kali
8,028
573
87
6
0
299,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role