Player Matchup

Aphrodite
Aphrodite
AyeBaeBae
Aphrodite
Level 126
God Stats
44W - 25L
1,621 SR
Queue Stats
377W - 366L
1,429 Elo+
Solo
Thor
Thor
PopShiesty_
Thor
Level 78
God Stats
30W - 35L
1,462 SR
Queue Stats
333W - 322L
1,396 Elo+
Solo
Neith
Neith
elizabaek
Neith
Level 84
God Stats
33W - 28L
1,472 SR
Queue Stats
146W - 133L
1,431 Elo+
Solo
Chronos
Chronos
michiowarrior
Chronos
Level 128
God Stats
20W - 16L
1,509 SR
Queue Stats
152W - 131L
1,414 Elo+
Solo
Merlin
Merlin
tealnoisy
Merlin
Level 92
God Stats
2W - 5L
1,316 SR
Queue Stats
267W - 248L
1,472 Elo+
Solo
Team Averages
Level 102
1,476 SR
1,428 Elo+

VS

Team Averages
Level 70
1,455 SR
1,474 Elo+
Artio
Artio
AlphaNAMECENSORD
Artio
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CallingPython09
Kukulkan
Level 62
God Stats
1W - 3L
1,420 SR
Queue Stats
21W - 36L
1,325 Elo+
Solo
Izanami
Izanami
alphababy23
Izanami
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Vamana
Vamana
flung_pu_panda1
Vamana
Level 67
God Stats
0W - 2L
1,355 SR
Queue Stats
31W - 23L
1,588 Elo+
Solo
Tsukuyomi
Tsukuyomi
xKILLERQUEEN913x
Tsukuyomi
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 299L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AyeBaeBae
Aphrodite
8
0 / 0 / 3
5,674
567
1,412
3,358
2,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
6 / 0 / 2
6,625
663
5,894
7,520
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
elizabaek
Neith
10
1 / 0 / 1
5,962
596
2,881
2,792
1,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
11
0 / 0 / 0
6,452
645
2,557
3,413
1,877
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
tealnoisy
Merlin
10
3 / 0 / 5
6,610
661
7,088
5,736
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,088
409
1,342
7,481
5,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
5
0 / 4 / 0
4,072
407
1,265
3,739
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
alphababy23
Izanami
8
0 / 2 / 0
4,630
463
1,768
5,064
1,663
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 0
4,653
465
2,489
5,849
3,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
9
0 / 1 / 0
4,858
486
3,255
8,844
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
10
Kills
0
0
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Aphrodite
AyeBaeBae
Aphrodite
0
0
3
1.5
L
Kukulkan
0
4
0
0
W
6
0
2
7
L
Izanami
alphababy23
Izanami
0
2
0
0
W
Neith
elizabaek
Neith
1
0
1
1.5
L
0
0
0
0
W
Chronos
0
0
0
0
W
Merlin
tealnoisy
Merlin
3
0
5
5.5
L
Tsukuyomi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,832
Damage
10,119
22,819
Taken
30,977
9,716
Mitigated
14,619
9,469
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,342
276
130
1,031
7,481
5,326
0
2,240
5,145
6,717
0
W
Aphrodite
AyeBaeBae
Aphrodite
1,412
400
2,021
2,306
3,358
2,054
120
401
2,957
19,409
0
L
Kukulkan
1,265
127
0
125
3,739
1,134
0
1,997
1,579
13,562
0
W
5,894
1,778
0
971
7,520
2,658
0
930
6,542
0
36,428
L
Izanami
alphababy23
Izanami
1,768
803
55
298
5,064
1,663
0
994
4,010
0
26,719
W
Neith
elizabaek
Neith
2,881
826
0
884
2,792
1,024
319
105
2,687
0
37,864
L
2,489
685
0
582
5,849
3,407
0
3,110
2,654
0
20,072
W
Chronos
2,557
799
0
1,572
3,413
1,877
658
0
3,413
43,546
48
W
Merlin
tealnoisy
Merlin
7,088
1,232
0
1,715
5,736
2,103
282
1,201
4,535
38,584
0
L
Tsukuyomi
3,255
437
236
3,767
8,844
3,089
0
2,187
6,509
0
28,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,323
Gold Earned
22,301
280
Minions Killed
158
0
Camps Cleared
0
989,489
Distance Traveled
981,784
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,088
409
5
1
0
200,267
1
W
Aphrodite
5,674
567
24
2
0
197,771
0
L
Kukulkan
4,072
407
23
2
0
105,298
1
W
Thor
6,625
663
44
4
0
240,053
1
L
Izanami
4,630
463
42
4
0
199,671
0
W
Neith
5,962
596
64
6
0
200,545
6
L
Vamana
4,653
465
34
3
0
235,915
1
W
Chronos
6,452
645
73
7
0
160,039
0
W
Merlin
6,610
661
75
8
0
191,081
0
L
Tsukuyomi
4,858
486
54
5
0
240,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role