Player Matchup

Skadi
Skadi
Demistaxxz
Skadi
Level 76
God Stats
5W - 6L
1,307 SR
Queue Stats
58W - 47L
1,480 Elo+
Party 1
Hel
Hel
GhxstINC
Hel
Level 25
God Stats
4W - 2L
1,708 SR
Queue Stats
30W - 26L
1,517 Elo+
Party 1
Apollo
Apollo
SergioSwaG
Apollo
Level 109
God Stats
7W - 8L
1,500 SR
Queue Stats
268W - 222L
1,502 Elo+
Solo
Janus
Janus
TheNameIsGad
Janus
Level 109
God Stats
17W - 13L
1,699 SR
Queue Stats
232W - 210L
1,517 Elo+
Solo
Da Ji
Da Ji
VillN21
Da Ji
Level 54
God Stats
2W - 0L
1,733 SR
Queue Stats
161W - 128L
1,499 Elo+
Solo
Team Averages
Level 75
1,590 SR
1,503 Elo+

VS

Team Averages
Level 69
1,496 SR
1,466 Elo+
Janus
Janus
JukeBoxWarrior
Janus
Level 65
God Stats
4W - 4L
1,500 SR
Queue Stats
428W - 378L
1,478 Elo+
Solo
Guan Yu
Guan Yu
Ledouxme8
Guan Yu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 49L
1,434 Elo+
Solo
Maui
Maui
Mortıray
Maui
Level 102
God Stats
1W - 2L
1,482 SR
Queue Stats
73W - 61L
1,550 Elo+
Party 2
Kali
Kali
Twi5t3dS4iNt
Kali
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
362W - 373L
1,478 Elo+
Solo
Jing Wei
Jing Wei
maximum123
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
1 / 0 / 4
6,025
548
5,414
5,866
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 0 / 5
5,911
537
3,363
7,444
4,140
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Apollo
SergioSwaG
Apollo
13
5 / 0 / 2
7,960
724
8,323
7,562
2,748
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 0 / 3
7,163
651
5,891
4,959
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
VillN21
Da Ji
11
4 / 3 / 1
6,520
593
4,329
10,817
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,952
541
2,685
5,817
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Ledouxme8
Guan Yu
10
0 / 3 / 0
5,157
469
1,901
8,059
7,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Maui
8
0 / 1 / 0
4,780
435
2,348
8,212
5,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 4 / 1
5,310
483
5,946
12,357
5,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
maximum123
Jing Wei
8
0 / 3 / 1
4,818
438
4,219
6,892
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
13
Kills
2
3
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
1
0
4
3
W
0
0
5
2.5
L
1
2
0
0.5
L
Guan Yu
Ledouxme8
Guan Yu
0
3
0
0
L
Maui
0
1
0
0
W
Apollo
SergioSwaG
Apollo
5
0
2
6
W
3
0
3
4.5
L
1
4
1
0.38
W
Da Ji
VillN21
Da Ji
4
3
1
1.5
L
Jing Wei
maximum123
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,320
Damage
17,099
36,648
Taken
41,337
14,887
Mitigated
22,482
18,129
Healing
11,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
5,414
2,147
130
1,931
5,866
1,899
234
777
5,089
0
41,195
W
3,363
1,276
1,554
3,513
7,444
4,140
96
1,299
6,112
16,281
0
L
2,685
100
0
875
5,817
1,983
0
3,528
2,035
41,695
0
L
Guan Yu
Ledouxme8
Guan Yu
1,901
393
20
2,581
8,059
7,202
0
0
8,059
0
31,443
L
Maui
2,348
591
0
2,369
8,212
5,789
0
2,268
5,938
14,781
0
W
Apollo
SergioSwaG
Apollo
8,323
5,151
0
4,453
7,562
2,748
739
288
6,868
0
62,914
W
5,891
358
0
1,660
4,959
1,699
0
1,313
3,552
53,263
0
L
5,946
2,991
0
4,298
12,357
5,365
0
2,073
10,066
0
30,943
W
Da Ji
VillN21
Da Ji
4,329
1,394
0
4,888
10,817
4,401
0
1,333
9,418
0
43,100
L
Jing Wei
maximum123
Jing Wei
4,219
3,170
0
1,518
6,892
2,143
0
1,131
5,761
0
22,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,579
Gold Earned
26,017
361
Minions Killed
261
0
Camps Cleared
0
1,013,991
Distance Traveled
1,057,540
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,025
548
62
6
0
195,087
0
W
Hel
5,911
537
19
2
0
170,085
2
L
Janus
5,952
541
92
8
0
213,727
4
L
Guan Yu
5,157
469
51
5
0
224,289
0
L
Maui
4,780
435
11
1
0
208,481
3
W
Apollo
7,960
724
101
9
0
212,987
0
W
Janus
7,163
651
106
10
0
219,119
2
L
Kali
5,310
483
55
5
0
211,848
0
W
Da Ji
6,520
593
73
7
0
216,713
0
L
Jing Wei
4,818
438
52
5
0
199,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role