Player Matchup

Jormungandr
Jormungandr
Grey_Corp
Jormungandr
Level 26
God Stats
6W - 3L
1,736 SR
Queue Stats
28W - 23L
1,457 Elo+
Party 1
Set
Set
KhaosXII
Set
Level 4
God Stats
1W - 5L
1,285 SR
Queue Stats
1W - 5L
1,234 Elo+
Party 1
Nox
Nox
Lefty3213a
Nox
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,491 Elo+
Party 1
Team Averages
Level 59
1,507 SR
1,394 Elo+

VS

Team Averages
Level 57
1,381 SR
1,469 Elo+
Sun Wukong
Sun Wukong
ChimeraDezi
Sun Wukong
Level 48
God Stats
13W - 8L
1,606 SR
Queue Stats
133W - 140L
1,470 Elo+
Party 2
Janus
Janus
dakowanda
Janus
Level 95
God Stats
2W - 11L
1,172 SR
Queue Stats
68W - 58L
1,488 Elo+
Party 2
Fenrir
Fenrir
xRyno
Fenrir
Level 27
God Stats
3W - 2L
1,365 SR
Queue Stats
112W - 90L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Grey_Corp
Jormungandr
12
2 / 4 / 0
9,779
699
15,166
18,616
18,842
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 3
9,239
660
4,314
11,611
6,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 2
10,039
717
6,148
8,155
3,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChimeraDezi
Sun Wukong
13
2 / 2 / 7
10,393
742
10,604
17,475
12,232
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Janus
dakowanda
Janus
15
4 / 0 / 6
11,249
804
17,886
7,778
3,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
xRyno
Fenrir
14
4 / 1 / 5
10,863
776
6,346
9,546
5,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
10
10
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChimeraDezi
Sun Wukong
2
2
7
2.75
L
Jormungandr
Grey_Corp
Jormungandr
2
4
0
0.5
L
0
4
3
0.38
L
1
2
2
1
W
Janus
dakowanda
Janus
4
0
6
7
W
Fenrir
xRyno
Fenrir
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,628
Damage
34,836
38,382
Taken
34,799
28,588
Mitigated
20,590
2,839
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChimeraDezi
Sun Wukong
10,604
2,458
422
5,239
17,475
12,232
376
10,770
6,705
0
42,192
L
Jormungandr
Grey_Corp
Jormungandr
15,166
3,369
0
0
18,616
18,842
143
9,457
9,159
41,360
0
L
4,314
2,056
0
2,246
11,611
6,172
0
4,717
6,843
0
21,087
L
6,148
274
0
593
8,155
3,574
488
4,383
3,772
44,216
0
W
Janus
dakowanda
Janus
17,886
1,298
0
2,143
7,778
3,200
572
5,012
2,766
77,134
0
W
Fenrir
xRyno
Fenrir
6,346
1,979
0
4,012
9,546
5,158
863
6,403
3,003
361
19,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,057
Gold Earned
32,505
142
Minions Killed
165
0
Camps Cleared
0
778,093
Distance Traveled
865,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,393
742
37
3
0
281,061
0
L
Jormungandr
9,779
699
34
2
0
261,319
0
L
Set
9,239
660
33
2
0
248,457
0
L
Nox
10,039
717
75
5
0
268,317
0
W
Janus
11,249
804
95
7
0
289,715
0
W
Fenrir
10,863
776
33
2
0
294,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role