Player Matchup

Chang'e
Chang'e
BlackWolf818
Chang'e
Level 87
God Stats
2W - 0L
1,741 SR
Queue Stats
82W - 76L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
DaMightyDuck14
Baron Samedi
Level 76
God Stats
1W - 1L
1,471 SR
Queue Stats
8W - 9L
1,516 Elo+
Party 3
Fenrir
Fenrir
KingGeorge150
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,378 Elo+
Party 3
Izanami
Izanami
NightlyBiscuit
Izanami
Level 158
God Stats
2W - 0L
1,181 SR
Queue Stats
39W - 47L
1,461 Elo+
Party 3
Chaac
Chaac
RedRhino780
Chaac
Level 68
God Stats
5W - 0L
1,657 SR
Queue Stats
75W - 64L
1,489 Elo+
Party 1
Team Averages
Level 84
1,510 SR
1,466 Elo+

VS

Team Averages
Level 132
1,551 SR
1,457 Elo+
Sol
Sol
Bunni02
Sol
Level 46
God Stats
61W - 70L
1,446 SR
Queue Stats
103W - 116L
1,440 Elo+
Party 2
Artemis
Artemis
EI Huevo
Artemis
Level 148
God Stats
2W - 1L
1,811 SR
Queue Stats
111W - 115L
1,441 Elo+
Party 2
Fenrir
Fenrir
Papitomagico
Fenrir
Level 152
God Stats
3W - 12L
1,444 SR
Queue Stats
139W - 163L
1,490 Elo+
Solo
Ymir
Ymir
PinkSabre
Ymir
Level 159
God Stats
4W - 3L
1,608 SR
Queue Stats
86W - 111L
1,435 Elo+
Solo
Chaac
Chaac
Who is Kasper
Chaac
Level 156
God Stats
14W - 18L
1,447 SR
Queue Stats
380W - 366L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlackWolf818
Chang'e
10
0 / 2 / 5
5,542
554
5,647
9,727
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
DaMightyDuck14
Baron Samedi
10
1 / 1 / 2
5,915
592
2,755
4,233
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 2 / 3
6,459
646
5,557
10,415
4,356
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
4 / 1 / 1
6,191
619
6,907
7,511
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 1 / 0
5,921
592
6,087
8,807
6,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
1 / 3 / 0
5,892
589
3,266
5,618
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
EI Huevo
Artemis
8
0 / 3 / 0
4,776
478
5,367
8,409
2,603
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
11
2 / 2 / 3
6,169
617
5,496
10,012
5,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ymir
9
2 / 2 / 1
5,631
563
2,726
10,425
6,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 1
6,825
683
5,223
9,875
5,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
10
Kills
7
7
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BlackWolf818
Chang'e
0
2
5
1.25
L
Sol
1
3
0
0.33
W
Baron Samedi
DaMightyDuck14
Baron Samedi
1
1
2
2
L
Artemis
EI Huevo
Artemis
0
3
0
0
W
4
2
3
2.75
W
4
1
1
4.5
L
Fenrir
2
2
3
1.75
L
Ymir
2
2
1
1.25
W
1
1
0
1
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,953
Damage
22,078
40,693
Taken
44,339
18,816
Mitigated
21,403
16,373
Healing
13,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BlackWolf818
Chang'e
5,647
1,189
1,667
4,164
9,727
3,121
175
2,218
7,405
27,499
0
L
Sol
3,266
947
0
1,827
5,618
1,786
268
2,527
3,091
34,389
0
W
Baron Samedi
DaMightyDuck14
Baron Samedi
2,755
129
142
1,328
4,233
1,696
0
2,069
2,164
31,794
0
L
Artemis
EI Huevo
Artemis
5,367
2,009
0
3,804
8,409
2,603
0
1,814
6,595
0
31,815
W
5,557
2,224
0
3,324
10,415
4,356
0
828
9,337
0
45,209
W
6,907
4,777
0
3,151
7,511
2,683
434
992
6,519
0
49,104
L
Fenrir
5,496
803
0
1,450
10,012
5,008
0
1,664
8,110
247
42,779
L
Ymir
2,726
268
0
2,092
10,425
6,136
0
2,358
7,855
19,168
0
W
6,087
1,099
0
2,597
8,807
6,960
0
78
8,729
0
37,878
L
5,223
914
0
4,198
9,875
5,870
304
26
9,849
0
47,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,028
Gold Earned
29,293
302
Minions Killed
277
0
Camps Cleared
0
1,035,569
Distance Traveled
1,027,967
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,542
554
39
4
0
188,552
4
L
Sol
5,892
589
66
7
0
194,169
3
W
Baron Samedi
5,915
592
59
6
0
219,015
0
L
Artemis
4,776
478
44
4
0
179,701
0
W
Fenrir
6,459
646
65
7
0
246,360
0
W
Izanami
6,191
619
78
8
0
168,177
2
L
Fenrir
6,169
617
65
7
0
244,938
0
L
Ymir
5,631
563
23
2
0
191,713
3
W
Chaac
5,921
592
61
6
0
213,465
2
L
Chaac
6,825
683
79
8
0
217,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role