Player Matchup

Scylla
Scylla
BricksSiren
Scylla
Level 124
God Stats
2W - 2L
1,307 SR
Queue Stats
149W - 130L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
DuncanDaDonut
Cthulhu
Level 53
God Stats
1W - 0L
1,324 SR
Queue Stats
1W - 3L
1,262 Elo+
Party 1
King Arthur
King Arthur
Johnson4283
King Arthur
Level 128
God Stats
8W - 0L
1,882 SR
Queue Stats
399W - 367L
1,514 Elo+
Solo
Thanatos
Thanatos
RicanMohican
Thanatos
Level 53
God Stats
2W - 1L
1,288 SR
Queue Stats
23W - 25L
1,464 Elo+
Party 1
Apollo
Apollo
VoldigoadAnos
Apollo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,262 Elo+
Party 1
Team Averages
Level 75
1,460 SR
1,401 Elo+

VS

Team Averages
Level 111
1,576 SR
1,579 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
EpicTurtleGuy0
Achilles
Level 157
God Stats
0W - 1L
1,724 SR
Queue Stats
212W - 176L
1,606 Elo+
Party 3
Heimdallr
Heimdallr
Strawb3rryKiwi
Heimdallr
Level 88
God Stats
2W - 6L
1,153 SR
Queue Stats
284W - 251L
1,595 Elo+
Solo
Thor
Thor
csco
Thor
Level 137
God Stats
16W - 12L
1,653 SR
Queue Stats
274W - 251L
1,535 Elo+
Party 2
Ganesha
Ganesha
dontdolean
Ganesha
Level 125
God Stats
0W - 1L
1,848 SR
Queue Stats
35W - 22L
1,660 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 0 / 2
7,629
587
7,928
3,776
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cthulhu
10
1 / 0 / 2
6,693
515
3,581
8,639
5,887
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
Johnson4283
King Arthur
14
0 / 1 / 0
7,741
595
5,549
10,653
9,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Thanatos
RicanMohican
Thanatos
11
2 / 1 / 1
6,663
513
3,127
9,344
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 1 / 1
8,381
645
10,581
10,657
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 4 / 1
5,940
457
5,409
5,938
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Achilles
13
2 / 0 / 0
7,337
564
6,214
11,502
14,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Strawb3rryKiwi
Heimdallr
11
0 / 3 / 1
6,050
465
5,264
11,911
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
csco
Thor
11
1 / 2 / 1
6,569
505
4,124
10,071
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
dontdolean
Ganesha
10
0 / 1 / 0
6,147
473
1,839
10,351
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
9
Kills
3
3
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
1
0.13
W
Scylla
2
0
2
3
W
Cthulhu
1
0
2
2
L
Achilles
2
0
0
2
W
King Arthur
Johnson4283
King Arthur
0
1
0
0
W
Thanatos
RicanMohican
Thanatos
2
1
1
2.5
L
Heimdallr
Strawb3rryKiwi
Heimdallr
0
3
1
0.17
W
4
1
1
4.5
L
Thor
csco
Thor
1
2
1
0.75
L
Ganesha
dontdolean
Ganesha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,766
Damage
22,850
43,069
Taken
49,773
24,119
Mitigated
32,548
18,069
Healing
13,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,409
1,609
218
722
5,938
1,787
0
3,206
2,602
40,745
0
W
Scylla
7,928
1,488
0
535
3,776
1,375
0
1,122
2,654
72,265
0
W
Cthulhu
3,581
413
1,650
1,748
8,639
5,887
257
3,386
5,253
18,033
0
L
Achilles
6,214
1,488
0
5,476
11,502
14,756
0
42
11,460
0
55,203
W
King Arthur
Johnson4283
King Arthur
5,549
870
0
1,116
10,653
9,007
0
446
9,354
0
63,737
W
Thanatos
RicanMohican
Thanatos
3,127
505
0
6,147
9,344
3,584
0
1,531
7,768
0
45,694
L
Heimdallr
Strawb3rryKiwi
Heimdallr
5,264
2,926
0
4,075
11,911
4,561
0
2,325
9,546
0
44,478
W
10,581
7,841
0
6,873
10,657
4,266
303
788
9,750
0
75,890
L
Thor
csco
Thor
4,124
1,197
0
750
10,071
3,739
0
732
9,305
0
48,339
L
Ganesha
dontdolean
Ganesha
1,839
481
210
2,278
10,351
7,705
0
4,925
5,290
16,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,107
Gold Earned
32,043
444
Minions Killed
337
0
Camps Cleared
0
1,360,426
Distance Traveled
1,245,450
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,940
457
80
6
0
246,553
2
W
Scylla
7,629
587
141
11
0
247,010
0
W
Cthulhu
6,693
515
28
2
0
279,769
1
L
Achilles
7,337
564
102
8
0
238,108
0
W
King Arthur
7,741
595
97
7
0
262,849
0
W
Thanatos
6,663
513
74
6
0
295,037
0
L
Heimdallr
6,050
465
73
6
0
219,582
0
W
Apollo
8,381
645
104
8
0
275,761
4
L
Thor
6,569
505
82
6
0
286,903
0
L
Ganesha
6,147
473
0
0
0
254,304
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role